L L4D2node

DataMapInit<CWeaponCSBase>

0x0043fc40 · 888 bytes · __cdecl

_Z11DataMapInitI13CWeaponCSBaseEP9datamap_tPT_

Decompiled

datamap_t * (1 param)

/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* datamap_t* DataMapInit<CWeaponCSBase>(CWeaponCSBase*) */

datamap_t * DataMapInit<CWeaponCSBase>(CWeaponCSBase *param_1)

{
  int iVar1;
  char *pcVar2;
  char *pcVar3;
  int iVar4;
  int iVar5;
  
  if ((DataMapInit<CWeaponCSBase>(CWeaponCSBase*)::nameHolder == '\0') &&
     (iVar1 = __cxa_guard_acquire(&DataMapInit<CWeaponCSBase>(CWeaponCSBase*)::nameHolder),
     iVar1 != 0)) {
    DataMapInit<CWeaponCSBase>(CWeaponCSBase*)::nameHolder = "CWeaponCSBase";
    DAT_00f78f40 = (void *)0x0;
    DAT_00f78f44 = 0;
    DAT_00f78f48 = 0;
    DAT_00f78f4c = 0;
    _DAT_00f78f50 = (void *)0x0;
    DAT_00f78f3c = 0xd;
    __cxa_guard_release(&DataMapInit<CWeaponCSBase>(CWeaponCSBase*)::nameHolder);
    __cxa_atexit(CDatadescGeneratedNameHolder::~CDatadescGeneratedNameHolder,
                 &DataMapInit<CWeaponCSBase>(CWeaponCSBase*)::nameHolder,&__dso_handle);
  }
  CWeaponCSBase::m_DataMap._12_4_ = CBaseCombatWeapon::m_DataMap;
  if ((DataMapInit<CWeaponCSBase>(CWeaponCSBase*)::dataDesc != '\0') ||
     (iVar1 = __cxa_guard_acquire(&DataMapInit<CWeaponCSBase>(CWeaponCSBase*)::dataDesc), iVar1 == 0
     )) goto LAB_0043fc69;
                    /* try { // try from 0043fcab to 0043ff61 has its CatchHandler @ 0043ffee */
  pcVar2 = operator_new__(DAT_00f78f3c + 10);
  pcVar3 = stpcpy(pcVar2,DataMapInit<CWeaponCSBase>(CWeaponCSBase*)::nameHolder);
  builtin_strncpy(pcVar3,"FallThink",10);
  iVar4 = DAT_00f78f4c;
  iVar1 = DAT_00f78f4c + 1;
  if ((DAT_00f78f44 < iVar1) && (-1 < DAT_00f78f48)) {
    if (DAT_00f78f48 == 0) {
      if (DAT_00f78f44 == 0) {
        if (iVar1 < 9) {
          DAT_00f78f44 = 8;
          goto LAB_0043fe9f;
        }
        DAT_00f78f44 = 8;
      }
      do {
        DAT_00f78f44 = DAT_00f78f44 * 2;
      } while (DAT_00f78f44 < iVar1);
    }
    else {
      for (DAT_00f78f44 = (DAT_00f78f4c / DAT_00f78f48 + 1) * DAT_00f78f48; DAT_00f78f44 < iVar1;
          DAT_00f78f44 = (DAT_00f78f44 + iVar1) / 2) {
      }
    }
LAB_0043fe9f:
    if (DAT_00f78f40 == (void *)0x0) {
      DAT_00f78f40 = malloc(DAT_00f78f44 << 2);
    }
    else {
      DAT_00f78f40 = realloc(DAT_00f78f40,DAT_00f78f44 << 2);
      iVar1 = DAT_00f78f4c + 1;
    }
  }
  iVar5 = iVar4 * 4;
  iVar4 = (iVar1 - iVar4) + -1;
  DAT_00f78f4c = iVar1;
  _DAT_00f78f50 = DAT_00f78f40;
  if (0 < iVar4) {
    _V_memmove((void *)((int)DAT_00f78f40 + iVar5 + 4),(void *)((int)DAT_00f78f40 + iVar5),iVar4 * 4
              );
  }
  if ((undefined4 *)(iVar5 + (int)DAT_00f78f40) != (undefined4 *)0x0) {
    *(undefined4 *)(iVar5 + (int)DAT_00f78f40) = pcVar2;
  }
  DataMapInit<CWeaponCSBase>(CWeaponCSBase*)::dataDesc._132_4_ = pcVar2;
  pcVar2 = operator_new__(DAT_00f78f3c + 0xd);
  pcVar3 = stpcpy(pcVar2,DataMapInit<CWeaponCSBase>(CWeaponCSBase*)::nameHolder);
  builtin_strncpy(pcVar3,"RemovalThink",0xd);
  iVar4 = DAT_00f78f4c;
  iVar1 = DAT_00f78f4c + 1;
  if ((DAT_00f78f44 < iVar1) && (-1 < DAT_00f78f48)) {
    if (DAT_00f78f48 == 0) {
      if (DAT_00f78f44 == 0) {
        if (iVar1 < 9) {
          DAT_00f78f44 = 8;
          goto LAB_0043ff0f;
        }
        DAT_00f78f44 = 8;
      }
      do {
        DAT_00f78f44 = DAT_00f78f44 * 2;
      } while (DAT_00f78f44 < iVar1);
    }
    else {
      for (DAT_00f78f44 = (DAT_00f78f4c / DAT_00f78f48 + 1) * DAT_00f78f48; DAT_00f78f44 < iVar1;
          DAT_00f78f44 = (DAT_00f78f44 + iVar1) / 2) {
      }
    }
LAB_0043ff0f:
    if (DAT_00f78f40 == (void *)0x0) {
      DAT_00f78f40 = malloc(DAT_00f78f44 << 2);
    }
    else {
      DAT_00f78f40 = realloc(DAT_00f78f40,DAT_00f78f44 << 2);
      iVar1 = DAT_00f78f4c + 1;
    }
  }
  iVar5 = iVar4 * 4;
  iVar4 = (iVar1 - iVar4) + -1;
  DAT_00f78f4c = iVar1;
  _DAT_00f78f50 = DAT_00f78f40;
  if (0 < iVar4) {
    _V_memmove((void *)((int)DAT_00f78f40 + iVar5 + 4),(void *)((int)DAT_00f78f40 + iVar5),iVar4 * 4
              );
  }
  if ((undefined4 *)(iVar5 + (int)DAT_00f78f40) != (undefined4 *)0x0) {
    *(undefined4 *)(iVar5 + (int)DAT_00f78f40) = pcVar2;
  }
  DataMapInit<CWeaponCSBase>(CWeaponCSBase*)::dataDesc._196_4_ = pcVar2;
  __cxa_guard_release(&DataMapInit<CWeaponCSBase>(CWeaponCSBase*)::dataDesc);
LAB_0043fc69:
  CWeaponCSBase::m_DataMap._4_4_ = 3;
  CWeaponCSBase::m_DataMap._0_4_ = 0xf157e0;
  return (datamap_t *)CWeaponCSBase::m_DataMap;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)