CSurvivorRescue::_GLOBAL__sub_I_GetServerClass
0x003c40c0 · 971 bytes · __cdecl
Decompiled
undefined (0 params)
/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* CSurvivorRescue::GetServerClass() */
void CSurvivorRescue::_GLOBAL__sub_I_GetServerClass(void)
{
int iVar1;
undefined4 *puVar2;
undefined4 *puVar3;
undefined4 *puVar4;
puVar2 = (undefined4 *)g_pServerClassHead;
::UNSPECIFIED_LOGGING_COLOR._0_1_ = 0;
::UNSPECIFIED_LOGGING_COLOR._1_1_ = 0;
::UNSPECIFIED_LOGGING_COLOR._2_1_ = 0;
::UNSPECIFIED_LOGGING_COLOR._3_1_ = 0;
::vec2_origin._0_4_ = 0;
::vec2_origin._4_4_ = 0;
::vec2_invalid._0_4_ = 0x7f7fffff;
::vec2_invalid._4_4_ = 0x7f7fffff;
::vec4_origin._0_4_ = 0;
::vec4_origin._4_4_ = 0;
::vec4_origin._8_4_ = 0;
::vec4_origin._12_4_ = 0;
::vec4_invalid._0_4_ = 0x7f7fffff;
::vec4_invalid._4_4_ = 0x7f7fffff;
::vec4_invalid._8_4_ = 0x7f7fffff;
::vec4_invalid._12_4_ = 0x7f7fffff;
g_CSurvivorRescue_ClassReg._0_4_ = s_CSurvivorRescue_00d0d629;
g_CSurvivorRescue_ClassReg._4_4_ = DT_SurvivorRescue::g_SendTable;
g_CSurvivorRescue_ClassReg._16_4_ = 0xffff;
if ((undefined4 *)g_pServerClassHead == (undefined4 *)0x0) {
g_pServerClassHead = g_CSurvivorRescue_ClassReg;
g_CSurvivorRescue_ClassReg._8_4_ = 0;
}
else {
puVar4 = *(undefined4 **)((int)g_pServerClassHead + 8);
iVar1 = _V_stricmp(*(char **)g_pServerClassHead,"CSurvivorRescue");
puVar3 = (undefined4 *)g_pServerClassHead;
if (iVar1 < 1) {
if (puVar4 != (undefined4 *)0x0) {
do {
puVar3 = puVar4;
iVar1 = _V_stricmp((char *)*puVar3,"CSurvivorRescue");
puVar4 = puVar3;
if (0 < iVar1) goto LAB_003c4466;
puVar4 = (undefined4 *)puVar3[2];
puVar2 = puVar3;
} while ((undefined4 *)puVar3[2] != (undefined4 *)0x0);
puVar4 = (undefined4 *)0x0;
}
LAB_003c4466:
g_CSurvivorRescue_ClassReg._8_4_ = puVar4;
puVar2[2] = g_CSurvivorRescue_ClassReg;
}
else {
g_pServerClassHead = g_CSurvivorRescue_ClassReg;
g_CSurvivorRescue_ClassReg._8_4_ = puVar3;
}
}
SendTable::SendTable((SendTable *)DT_SurvivorRescue::g_SendTable);
__cxa_atexit(SendTable::~SendTable,DT_SurvivorRescue::g_SendTable,&__dso_handle);
DT_SurvivorRescue::g_SendTableInit = ServerClassInit<DT_SurvivorRescue::ignored>((ignored *)0x0);
CSurvivorRescue_DataDescInit::g_DataMapHolder =
DataMapInit<CSurvivorRescue>((CSurvivorRescue *)0x0);
info_survivor_rescue = &PTR_Create_00d0df78;
puVar2 = (undefined4 *)EntityFactoryDictionary();
(**(code **)*puVar2)(puVar2,&info_survivor_rescue,"info_survivor_rescue");
_DAT_01013058 = DAT_0105b164;
_DAT_01013050 = 1;
_DAT_01013054 = "info_survivor_rescue";
DAT_0105b164 = &info_survivor_rescuePrecache::s_ResourcePrecacher;
info_survivor_rescuePrecache::s_ResourcePrecacher = &PTR_Cache_00d0df90;
ConVar::ConVar((ConVar *)RescueRange,"rescue_range","1000",0x4000,
"if a survivor gets this close to an active info_survivor_rescue, it will be triggered"
);
__cxa_atexit(ConVar::~ConVar,RescueRange,&__dso_handle);
ConVar::ConVar((ConVar *)RescueYellDelay,"rescue_yell_delay","1",0x4000,
"Delay before yelling when activating");
__cxa_atexit(ConVar::~ConVar,RescueYellDelay,&__dso_handle);
ConVar::ConVar((ConVar *)RescueYellInterval,"rescue_yell_interval","6",0x4000,
"Interval at which an info_survivor_rescue yells for help");
__cxa_atexit(ConVar::~ConVar,RescueYellInterval,&__dso_handle);
ConCommand::ConCommand
((ConCommand *)rescue_show_command,"rescue_show",rescue_show,
"Shows debugging info for info_survivor_rescue ents",0x4000,
(int_____char_const__char *)0x0);
__cxa_atexit(ConCommand::~ConCommand,rescue_show_command,&__dso_handle);
ConCommand::ConCommand
((ConCommand *)rescue_show_blocked_command,"rescue_show_blocked",rescue_show_blocked,
"Shows bboxes for blocked info_survivor_rescue ents",0x4000,
(int_____char_const__char *)0x0);
__cxa_atexit(ConCommand::~ConCommand,rescue_show_blocked_command,&__dso_handle);
ConCommand::ConCommand
((ConCommand *)rescue_update_nav_command,"rescue_update_nav",rescue_update_nav,
"Updates RESCUE_CLOSET nav flags",0x4000,(int_____char_const__char *)0x0);
__cxa_atexit(ConCommand::~ConCommand,rescue_update_nav_command,&__dso_handle);
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
⚠ This function has no mangled symbol — it may be internal/static. The
Linux gamedata field uses @-prefix symbol resolution which
requires an exported mangled name. You'll need a Linux byte signature
for this one (extract via extract_signature.java).
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.