_GLOBAL__sub_I_CL4D_GameStats
0x003bd620 · 365 bytes · unknown
Decompiled
undefined (0 params)
void _GLOBAL__sub_I_CL4D_GameStats(void)
{
vec2_origin._0_4_ = 0;
vec2_origin._4_4_ = 0;
vec2_invalid._0_4_ = 0x7f7fffff;
vec2_invalid._4_4_ = 0x7f7fffff;
vec4_origin._0_4_ = 0;
vec4_origin._4_4_ = 0;
vec4_origin._8_4_ = 0;
vec4_origin._12_4_ = 0;
vec4_invalid._0_4_ = 0x7f7fffff;
vec4_invalid._4_4_ = 0x7f7fffff;
vec4_invalid._8_4_ = 0x7f7fffff;
vec4_invalid._12_4_ = 0x7f7fffff;
UNSPECIFIED_LOGGING_COLOR._0_1_ = 0;
UNSPECIFIED_LOGGING_COLOR._1_1_ = 0;
UNSPECIFIED_LOGGING_COLOR._2_1_ = 0;
UNSPECIFIED_LOGGING_COLOR._3_1_ = 0;
InterfaceReg::InterfaceReg
((InterfaceReg *)__g_CreateCServerGameTagsIServerGameTags_reg,
__CreateCServerGameTagsIServerGameTags_interface,"ServerGameTags001");
CL4DGameStats::CL4DGameStats((CL4DGameStats *)CL4D_GameStats);
__cxa_atexit(CL4DGameStats::~CL4DGameStats,CL4D_GameStats,&__dso_handle);
ConVar::ConVar((ConVar *)l4d_stats_track,"l4d_stats_track","1",0x10,
"Turn on//off L4D stats tracking.");
__cxa_atexit(ConVar::~ConVar,l4d_stats_track,&__dso_handle);
ConVar::ConVar((ConVar *)l4d_stats_nogameplaycheck,"l4d_stats_nogameplaycheck","0",0x2000,
"Disable normal check for valid gameplay, send stats regardless.");
__cxa_atexit(ConVar::~ConVar,l4d_stats_nogameplaycheck,&__dso_handle);
steamGameStats = GetSteamWorksSGameStatsUploader();
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
⚠ This function has no mangled symbol — it may be internal/static. The
Linux gamedata field uses @-prefix symbol resolution which
requires an exported mangled name. You'll need a Linux byte signature
for this one (extract via extract_signature.java).
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.