_GLOBAL__sub_I_ai_sequence_debug
0x00396260 · 1219 bytes · unknown
Decompiled
undefined (0 params)
void _GLOBAL__sub_I_ai_sequence_debug(void)
{
int iVar1;
undefined4 *puVar2;
undefined4 *puVar3;
undefined4 *puVar4;
UNSPECIFIED_LOGGING_COLOR._0_1_ = 0;
UNSPECIFIED_LOGGING_COLOR._1_1_ = 0;
UNSPECIFIED_LOGGING_COLOR._2_1_ = 0;
UNSPECIFIED_LOGGING_COLOR._3_1_ = 0;
vec2_origin._0_4_ = 0;
vec2_origin._4_4_ = 0;
vec2_invalid._0_4_ = 0x7f7fffff;
vec2_invalid._4_4_ = 0x7f7fffff;
vec4_origin._0_4_ = 0;
vec4_origin._4_4_ = 0;
vec4_origin._8_4_ = 0;
vec4_origin._12_4_ = 0;
vec4_invalid._0_4_ = 0x7f7fffff;
vec4_invalid._4_4_ = 0x7f7fffff;
vec4_invalid._8_4_ = 0x7f7fffff;
vec4_invalid._12_4_ = 0x7f7fffff;
ConVar::ConVar((ConVar *)ai_sequence_debug,"ai_sequence_debug","0",0);
__cxa_atexit(ConVar::~ConVar,ai_sequence_debug,&__dso_handle);
CBaseAnimating_DataDescInit::g_DataMapHolder = DataMapInit<CBaseAnimating>((CBaseAnimating *)0x0);
SendTable::SendTable((SendTable *)DT_ServerAnimationData::g_SendTable);
__cxa_atexit(SendTable::~SendTable,DT_ServerAnimationData::g_SendTable,&__dso_handle);
DT_ServerAnimationData::g_SendTableInit =
ServerClassInit<DT_ServerAnimationData::ignored>((ignored *)0x0);
puVar4 = (undefined4 *)g_pServerClassHead;
g_CBaseAnimating_ClassReg._0_4_ = s_CBaseAnimating_00c598b4;
g_CBaseAnimating_ClassReg._4_4_ = DT_BaseAnimating::g_SendTable;
g_CBaseAnimating_ClassReg._16_4_ = 0xffff;
if ((undefined4 *)g_pServerClassHead == (undefined4 *)0x0) {
g_pServerClassHead = g_CBaseAnimating_ClassReg;
g_CBaseAnimating_ClassReg._8_4_ = 0;
}
else {
puVar3 = *(undefined4 **)((int)g_pServerClassHead + 8);
iVar1 = _V_stricmp(*(char **)g_pServerClassHead,"CBaseAnimating");
puVar2 = (undefined4 *)g_pServerClassHead;
if (iVar1 < 1) {
if (puVar3 != (undefined4 *)0x0) {
do {
puVar2 = puVar3;
iVar1 = _V_stricmp((char *)*puVar2,"CBaseAnimating");
puVar3 = puVar2;
if (0 < iVar1) goto LAB_003966fe;
puVar3 = (undefined4 *)puVar2[2];
puVar4 = puVar2;
} while ((undefined4 *)puVar2[2] != (undefined4 *)0x0);
puVar3 = (undefined4 *)0x0;
}
LAB_003966fe:
g_CBaseAnimating_ClassReg._8_4_ = puVar3;
puVar4[2] = g_CBaseAnimating_ClassReg;
}
else {
g_pServerClassHead = g_CBaseAnimating_ClassReg;
g_CBaseAnimating_ClassReg._8_4_ = puVar2;
}
}
SendTable::SendTable((SendTable *)DT_BaseAnimating::g_SendTable);
__cxa_atexit(SendTable::~SendTable,DT_BaseAnimating::g_SendTable,&__dso_handle);
DT_BaseAnimating::g_SendTableInit = ServerClassInit<DT_BaseAnimating::ignored>((ignored *)0x0);
g_CBaseAnimating_ScriptDesc._0_4_ = 0;
g_CBaseAnimating_ScriptDesc._4_4_ = 0;
g_CBaseAnimating_ScriptDesc._8_4_ = 0;
g_CBaseAnimating_ScriptDesc._12_4_ = 0;
g_CBaseAnimating_ScriptDesc._16_4_ = 0;
g_CBaseAnimating_ScriptDesc._20_4_ = 0;
g_CBaseAnimating_ScriptDesc._24_4_ = 0;
g_CBaseAnimating_ScriptDesc._28_4_ = 0;
g_CBaseAnimating_ScriptDesc._32_4_ = 0;
g_CBaseAnimating_ScriptDesc._36_4_ = 0;
g_CBaseAnimating_ScriptDesc._40_4_ = 0;
g_CBaseAnimating_ScriptDesc._44_4_ = 0;
__cxa_atexit(ScriptClassDesc_t::~ScriptClassDesc_t,g_CBaseAnimating_ScriptDesc,&__dso_handle);
ConVar::ConVar((ConVar *)npc_height_adjust,"npc_height_adjust","1",0x80,
"Enable test mode for ik height adjustment");
__cxa_atexit(ConVar::~ConVar,npc_height_adjust,&__dso_handle);
ConVar::ConVar((ConVar *)sv_pvsskipanimation,"sv_pvsskipanimation","1",0x80,
"Skips SetupBones when npc\'s are outside the PVS");
__cxa_atexit(ConVar::~ConVar,sv_pvsskipanimation,&__dso_handle);
ConVar::ConVar((ConVar *)ai_setupbones_debug,"ai_setupbones_debug","0",0,
"Shows that bones that are setup every think");
__cxa_atexit(ConVar::~ConVar,ai_setupbones_debug,&__dso_handle);
hullcolor._0_4_ = 0x3f800000;
hullcolor._4_4_ = 0x3f800000;
hullcolor._8_4_ = 0x3f800000;
hullcolor._12_4_ = 0x3f800000;
hullcolor._16_4_ = 0x3f000000;
hullcolor._20_4_ = 0x3f000000;
hullcolor._24_4_ = 0x3f000000;
hullcolor._28_4_ = 0x3f800000;
hullcolor._32_4_ = 0x3f000000;
hullcolor._36_4_ = 0x3f800000;
hullcolor._40_4_ = 0x3f800000;
hullcolor._44_4_ = 0x3f000000;
hullcolor._48_4_ = 0x3f000000;
hullcolor._52_4_ = 0x3f000000;
hullcolor._56_4_ = 0x3f800000;
hullcolor._60_4_ = 0x3f800000;
hullcolor._64_4_ = 0x3f000000;
hullcolor._68_4_ = 0x3f800000;
hullcolor._72_4_ = 0x3f000000;
hullcolor._76_4_ = 0x3f800000;
hullcolor._80_4_ = 0x3f800000;
hullcolor._84_4_ = 0x3f800000;
hullcolor._88_4_ = 0x3f800000;
hullcolor._92_4_ = 0x3f800000;
ConVar::ConVar((ConVar *)sv_showonlyhitbox,"sv_showonlyhitbox","-1",0x4000);
__cxa_atexit(ConVar::~ConVar,sv_showonlyhitbox,&__dso_handle);
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
⚠ This function has no mangled symbol — it may be internal/static. The
Linux gamedata field uses @-prefix symbol resolution which
requires an exported mangled name. You'll need a Linux byte signature
for this one (extract via extract_signature.java).
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.