_GLOBAL__sub_I_ZombieHulkThrowInterval
0x00382740 · 1099 bytes · unknown
Decompiled
undefined (0 params)
void _GLOBAL__sub_I_ZombieHulkThrowInterval(void)
{
undefined4 *puVar1;
int iVar2;
undefined4 *puVar3;
undefined4 *puVar4;
UNSPECIFIED_LOGGING_COLOR._0_1_ = 0;
UNSPECIFIED_LOGGING_COLOR._1_1_ = 0;
UNSPECIFIED_LOGGING_COLOR._2_1_ = 0;
UNSPECIFIED_LOGGING_COLOR._3_1_ = 0;
vec2_origin._0_4_ = 0;
vec2_origin._4_4_ = 0;
vec2_invalid._0_4_ = 0x7f7fffff;
vec2_invalid._4_4_ = 0x7f7fffff;
vec4_origin._0_4_ = 0;
vec4_origin._4_4_ = 0;
vec4_origin._8_4_ = 0;
vec4_origin._12_4_ = 0;
vec4_invalid._0_4_ = 0x7f7fffff;
vec4_invalid._4_4_ = 0x7f7fffff;
vec4_invalid._8_4_ = 0x7f7fffff;
vec4_invalid._12_4_ = 0x7f7fffff;
ConVar::ConVar((ConVar *)ZombieHulkThrowInterval,"z_tank_throw_interval","5",0x6000,
"How often a tank can throw.");
__cxa_atexit(ConVar::~ConVar,ZombieHulkThrowInterval,&__dso_handle);
ConVar::ConVar((ConVar *)ZombieHulkThrowFailInterval,"z_tank_throw_fail_interval","0",0x6000,
"How soon a tank can try again after failing to throw.");
__cxa_atexit(ConVar::~ConVar,ZombieHulkThrowFailInterval,&__dso_handle);
ConVar::ConVar((ConVar *)ZombieTankThrowHealth,"z_tank_throw_health","50",0x4000,
"Health of the tank projectile (0 disables)");
__cxa_atexit(ConVar::~ConVar,ZombieTankThrowHealth,&__dso_handle);
ConVar::ConVar((ConVar *)ZombieTankRockRadius,"z_tank_rock_radius","100",0x4000);
__cxa_atexit(ConVar::~ConVar,ZombieTankRockRadius,&__dso_handle);
ConVar::ConVar((ConVar *)ZombieTankRockDebug,"z_tank_rock_debug","0",0x4000,
"Show debug for the rock thinking about detonating on people.");
__cxa_atexit(ConVar::~ConVar,ZombieTankRockDebug,&__dso_handle);
ConVar::ConVar((ConVar *)TankRockOverHeadPercent,"tank_rock_overhead_percent","100",0,
"Percent of time the tank throws overhand (0-100)");
__cxa_atexit(ConVar::~ConVar,TankRockOverHeadPercent,&__dso_handle);
tank_rock = &PTR_Create_00c23e20;
puVar1 = (undefined4 *)EntityFactoryDictionary();
(**(code **)*puVar1)(puVar1,&tank_rock,"tank_rock");
tank_rockPrecache::s_ResourcePrecacher._12_4_ = DAT_0105b164;
tank_rockPrecache::s_ResourcePrecacher._4_4_ = 1;
tank_rockPrecache::s_ResourcePrecacher._8_4_ = (int)";Etank_rock" + 2;
DAT_0105b164 = tank_rockPrecache::s_ResourcePrecacher;
tank_rockPrecache::s_ResourcePrecacher._0_4_ = &PTR_Cache_00c23e38;
CTankRock_DataDescInit::g_DataMapHolder = DataMapInit<CTankRock>((CTankRock *)0x0);
puVar1 = (undefined4 *)g_pServerClassHead;
g_CThrow_ClassReg._0_4_ = s_CThrow_00c238c5;
g_CThrow_ClassReg._4_4_ = DT_AbilityThrow::g_SendTable;
g_CThrow_ClassReg._16_4_ = 0xffff;
if ((undefined4 *)g_pServerClassHead == (undefined4 *)0x0) {
g_pServerClassHead = g_CThrow_ClassReg;
g_CThrow_ClassReg._8_4_ = 0;
}
else {
puVar4 = *(undefined4 **)((int)g_pServerClassHead + 8);
iVar2 = _V_stricmp(*(char **)g_pServerClassHead,"CThrow");
puVar3 = (undefined4 *)g_pServerClassHead;
if (iVar2 < 1) {
if (puVar4 != (undefined4 *)0x0) {
do {
puVar3 = puVar4;
iVar2 = _V_stricmp((char *)*puVar3,"CThrow");
puVar4 = puVar3;
if (0 < iVar2) goto LAB_00382b66;
puVar4 = (undefined4 *)puVar3[2];
puVar1 = puVar3;
} while ((undefined4 *)puVar3[2] != (undefined4 *)0x0);
puVar4 = (undefined4 *)0x0;
}
LAB_00382b66:
g_CThrow_ClassReg._8_4_ = puVar4;
puVar1[2] = g_CThrow_ClassReg;
}
else {
g_pServerClassHead = g_CThrow_ClassReg;
g_CThrow_ClassReg._8_4_ = puVar3;
}
}
SendTable::SendTable((SendTable *)DT_AbilityThrow::g_SendTable);
__cxa_atexit(SendTable::~SendTable,DT_AbilityThrow::g_SendTable,&__dso_handle);
DT_AbilityThrow::g_SendTableInit = ServerClassInit<DT_AbilityThrow::ignored>((ignored *)0x0);
ability_throw = &PTR_Create_00c247c8;
puVar1 = (undefined4 *)EntityFactoryDictionary();
(**(code **)*puVar1)(puVar1,&ability_throw,"ability_throw");
ability_throwPrecache::s_ResourcePrecacher._12_4_ = DAT_0105b164;
ability_throwPrecache::s_ResourcePrecacher._4_4_ = 1;
ability_throwPrecache::s_ResourcePrecacher._8_4_ = s_ability_throw_00c21622;
DAT_0105b164 = ability_throwPrecache::s_ResourcePrecacher;
ability_throwPrecache::s_ResourcePrecacher._0_4_ = &PTR_Cache_00c247e0;
CThrow_DataDescInit::g_DataMapHolder = DataMapInit<CThrow>((CThrow *)0x0);
CEnvRockLauncher_DataDescInit::g_DataMapHolder =
DataMapInit<CEnvRockLauncher>((CEnvRockLauncher *)0x0);
env_rock_launcher = &PTR_Create_00c24b38;
puVar1 = (undefined4 *)EntityFactoryDictionary();
(**(code **)*puVar1)(puVar1,&env_rock_launcher,"env_rock_launcher");
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
⚠ This function has no mangled symbol — it may be internal/static. The
Linux gamedata field uses @-prefix symbol resolution which
requires an exported mangled name. You'll need a Linux byte signature
for this one (extract via extract_signature.java).
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.