L L4D2node

_GLOBAL__sub_I_gamestats

0x0037b8b0 · 592 bytes · unknown

Decompiled

undefined (0 params)

/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */

void _GLOBAL__sub_I_gamestats(void)

{
  undefined4 *puVar1;
  
  vec2_origin._0_4_ = 0;
  vec2_origin._4_4_ = 0;
  vec2_invalid._0_4_ = 0x7f7fffff;
  vec2_invalid._4_4_ = 0x7f7fffff;
  vec4_origin._0_4_ = 0;
  vec4_origin._4_4_ = 0;
  vec4_origin._8_4_ = 0;
  vec4_origin._12_4_ = 0;
  vec4_invalid._0_4_ = 0x7f7fffff;
  vec4_invalid._4_4_ = 0x7f7fffff;
  vec4_invalid._8_4_ = 0x7f7fffff;
  vec4_invalid._12_4_ = 0x7f7fffff;
  UNSPECIFIED_LOGGING_COLOR._0_1_ = 0;
  UNSPECIFIED_LOGGING_COLOR._1_1_ = 0;
  UNSPECIFIED_LOGGING_COLOR._2_1_ = 0;
  UNSPECIFIED_LOGGING_COLOR._3_1_ = 0;
  s_GameStats_Singleton = &PTR_UseOldFormat_00c15068;
  DAT_00f7c6c4 = 0;
  _DAT_00f7c6c8 = 0;
  DAT_00f7c6cc = 0;
  _DAT_00f7c6d0 = 0;
  _DAT_00f7c6d4 = 0;
  _DAT_00f7c6d8 = 0;
  DAT_00f7c6e8 = 1;
  DAT_00f7c6e9 = 0;
  _DAT_00f7c6ec = 0;
  _V_memset(&DAT_00f7c6dc,0,0xc);
  _DAT_00f7c700 = 0xffff;
  _DAT_00f7c702 = 0;
  _DAT_00f7c704 = 0xffff;
  _DAT_00f7c6f4 = 0;
  _DAT_00f7c6f8 = 0;
  _DAT_00f7c6fc = 0;
  _DAT_00f7c706 = 0xffff;
  _DAT_00f7c708 = 0;
  _DAT_00f7c6f0 = CaselessStringLessThan;
  DAT_00f7c70c = 1;
  DAT_00f7c714 = DAT_00f7c714 & 0xfc;
  DAT_00f7c70d = 0;
  _DAT_00f7c710 = 0;
  __cxa_atexit(CBaseGameStats::~CBaseGameStats,&s_GameStats_Singleton,&__dso_handle);
  CBaseGameStats_Driver::CBaseGameStats_Driver((CBaseGameStats_Driver *)CBGSDriver);
  __cxa_atexit(CBaseGameStats_Driver::~CBaseGameStats_Driver,CBGSDriver,&__dso_handle);
  ConCommand::ConCommand
            ((ConCommand *)resetGameStats,"_resetgamestats",CC_ResetGameStats,
             "Erases current game stats and writes out a blank stats file",0,
             (int_____char_const__char *)0x0);
  __cxa_atexit(ConCommand::~ConCommand,resetGameStats,&__dso_handle);
  CPointGamestatsCounter_DataDescInit::g_DataMapHolder =
       DataMapInit<CPointGamestatsCounter>((CPointGamestatsCounter *)0x0);
  point_gamestats_counter = &PTR_Create_00c154d8;
  puVar1 = (undefined4 *)EntityFactoryDictionary();
  (**(code **)*puVar1)(puVar1,&point_gamestats_counter,"point_gamestats_counter");
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        
        

⚠ This function has no mangled symbol — it may be internal/static. The Linux gamedata field uses @-prefix symbol resolution which requires an exported mangled name. You'll need a Linux byte signature for this one (extract via extract_signature.java).


          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)