__deregister_frame_info_bases
0x00bf90a0 · 237 bytes · unknown
Decompiled
undefined (0 params)
/* WARNING: Function: __x86.get_pc_thunk.bx replaced with injection: get_pc_thunk_bx */
int __deregister_frame_info_bases(int *param_1)
{
int iVar1;
undefined4 *puVar2;
int iVar3;
if ((param_1 == (int *)0x0) || (*param_1 == 0)) {
return 0;
}
pthread_mutex_lock((pthread_mutex_t *)object_mutex);
if (unseen_objects == 0) {
LAB_00bf910b:
iVar3 = seen_objects;
if (seen_objects != 0) {
puVar2 = &seen_objects;
do {
if ((*(byte *)(iVar3 + 0x10) & 1) == 0) {
if (*(int **)(iVar3 + 0xc) == param_1) goto LAB_00bf913c;
}
else if ((int *)**(undefined4 **)(iVar3 + 0xc) == param_1) {
*puVar2 = *(undefined4 *)(iVar3 + 0x14);
free(*(void **)(iVar3 + 0xc));
break;
}
puVar2 = (undefined4 *)(iVar3 + 0x14);
iVar3 = *(int *)(iVar3 + 0x14);
} while (iVar3 != 0);
}
}
else {
iVar3 = unseen_objects;
if (*(int **)(unseen_objects + 0xc) == param_1) {
puVar2 = &unseen_objects;
}
else {
do {
iVar1 = iVar3;
iVar3 = *(int *)(iVar1 + 0x14);
if (iVar3 == 0) goto LAB_00bf910b;
} while (*(int **)(iVar3 + 0xc) != param_1);
puVar2 = (undefined4 *)(iVar1 + 0x14);
}
LAB_00bf913c:
*puVar2 = *(undefined4 *)(iVar3 + 0x14);
}
pthread_mutex_unlock((pthread_mutex_t *)object_mutex);
if (iVar3 != 0) {
return iVar3;
}
/* WARNING: Subroutine does not return */
abort();
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
⚠ This function has no mangled symbol — it may be internal/static. The
Linux gamedata field uses @-prefix symbol resolution which
requires an exported mangled name. You'll need a Linux byte signature
for this one (extract via extract_signature.java).
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.