L L4D2node

CUtlMultiList<CDataManagerBase::resource_lru_element_t,unsigned_short>::CreateList

0x00bdd000 · 599 bytes · __thiscall

_ZN13CUtlMultiListIN16CDataManagerBase22resource_lru_element_tEtE10CreateListEv

Decompiled

undefined (1 param)

/* CUtlMultiList<CDataManagerBase::resource_lru_element_t, unsigned short>::CreateList() */

uint __thiscall
CUtlMultiList<CDataManagerBase::resource_lru_element_t,unsigned_short>::CreateList
          (CUtlMultiList<CDataManagerBase::resource_lru_element_t,unsigned_short> *this)

{
  ushort uVar1;
  int iVar2;
  uint uVar3;
  uint uVar4;
  int iVar5;
  ushort uVar6;
  uint uVar7;
  uint uVar8;
  uint uVar9;
  uint local_20;
  
  uVar6 = *(ushort *)(this + 0x1c);
  uVar7 = (uint)uVar6;
  if (uVar6 == 0xffff) {
    iVar5 = *(int *)(this + 0x10);
    if ((int)(uint)*(ushort *)(this + 0x22) < iVar5) {
      uVar8 = *(ushort *)(this + 0x22) + 1;
      uVar3 = 0xffff;
      uVar4 = uVar8 & 0xffff;
      uVar9 = uVar7;
      if ((int)uVar4 < iVar5) {
        uVar3 = uVar4;
        uVar9 = uVar8;
      }
    }
    else {
      uVar3 = 0;
      if (iVar5 < 1) {
        uVar3 = 0xffff;
      }
      uVar9 = (0 < iVar5) - 1;
    }
    if ((int)uVar3 < iVar5) {
LAB_00bdd185:
      uVar7 = uVar9;
      if ((short)uVar7 != -1) {
        uVar3 = uVar7 & 0xffff;
        *(short *)(this + 0x22) = (short)uVar7;
        *(short *)(this + 0x20) = *(short *)(this + 0x20) + 1;
        local_20 = uVar3 * 10;
        iVar5 = *(int *)(this + 0xc) + local_20;
        goto LAB_00bdd033;
      }
      if (CUtlLinkedList<CUtlMultiList<CDataManagerBase::resource_lru_element_t,unsigned_short>::List_t,unsigned_short,false,unsigned_short,CUtlMemory<UtlLinkedListElem_t<CUtlMultiList<CDataManagerBase::resource_lru_element_t,unsigned_short>::List_t,unsigned_short>,unsigned_short>>
          ::AllocInternal(bool)::__executeCount < 10) {
        CUtlLinkedList<CUtlMultiList<CDataManagerBase::resource_lru_element_t,unsigned_short>::List_t,unsigned_short,false,unsigned_short,CUtlMemory<UtlLinkedListElem_t<CUtlMultiList<CDataManagerBase::resource_lru_element_t,unsigned_short>::List_t,unsigned_short>,unsigned_short>>
        ::AllocInternal(bool)::__executeCount =
             CUtlLinkedList<CUtlMultiList<CDataManagerBase::resource_lru_element_t,unsigned_short>::List_t,unsigned_short,false,unsigned_short,CUtlMemory<UtlLinkedListElem_t<CUtlMultiList<CDataManagerBase::resource_lru_element_t,unsigned_short>::List_t,unsigned_short>,unsigned_short>>
             ::AllocInternal(bool)::__executeCount + 1;
        Warning("CUtlLinkedList overflow! (exhausted index range)\n");
      }
      iVar5 = *(int *)(this + 0xc);
    }
    else {
      CUtlMemory<UtlLinkedListElem_t<CUtlMultiList<CDataManagerBase::resource_lru_element_t,unsigned_short>::List_t,unsigned_short>,unsigned_short>
      ::Grow((CUtlMemory<UtlLinkedListElem_t<CUtlMultiList<CDataManagerBase::resource_lru_element_t,unsigned_short>::List_t,unsigned_short>,unsigned_short>
              *)(this + 0xc),1);
      iVar2 = *(int *)(this + 0x10);
      iVar5 = *(int *)(this + 0xc);
      *(int *)(this + 0x24) = iVar5;
      if ((int)(uint)*(ushort *)(this + 0x22) < iVar2) {
        uVar6 = *(ushort *)(this + 0x22) + 1;
        uVar3 = (uint)uVar6;
        local_20 = 0xffff;
        if ((int)uVar3 < iVar2) {
          local_20 = uVar3;
        }
        uVar9 = (uint)uVar6;
        if (iVar2 <= (int)uVar3) {
          uVar9 = uVar7;
        }
      }
      else {
        local_20 = 0xffff;
        if (0 < iVar2) {
          local_20 = 0;
        }
        uVar9 = (0 < iVar2) - 1;
      }
      if ((int)local_20 < iVar2) goto LAB_00bdd185;
      if (CUtlLinkedList<CUtlMultiList<CDataManagerBase::resource_lru_element_t,unsigned_short>::List_t,unsigned_short,false,unsigned_short,CUtlMemory<UtlLinkedListElem_t<CUtlMultiList<CDataManagerBase::resource_lru_element_t,unsigned_short>::List_t,unsigned_short>,unsigned_short>>
          ::AllocInternal(bool)::__executeCount < 10) {
        CUtlLinkedList<CUtlMultiList<CDataManagerBase::resource_lru_element_t,unsigned_short>::List_t,unsigned_short,false,unsigned_short,CUtlMemory<UtlLinkedListElem_t<CUtlMultiList<CDataManagerBase::resource_lru_element_t,unsigned_short>::List_t,unsigned_short>,unsigned_short>>
        ::AllocInternal(bool)::__executeCount =
             CUtlLinkedList<CUtlMultiList<CDataManagerBase::resource_lru_element_t,unsigned_short>::List_t,unsigned_short,false,unsigned_short,CUtlMemory<UtlLinkedListElem_t<CUtlMultiList<CDataManagerBase::resource_lru_element_t,unsigned_short>::List_t,unsigned_short>,unsigned_short>>
             ::AllocInternal(bool)::__executeCount + 1;
        Warning("CUtlLinkedList overflow! (exhausted memory allocator)\n");
        iVar5 = *(int *)(this + 0xc);
      }
    }
    local_20 = 0x9fff6;
    uVar7 = 0xffffffff;
  }
  else {
    uVar3 = (uint)uVar6;
    local_20 = uVar3 * 10;
    iVar5 = *(int *)(this + 0xc) + local_20;
    *(undefined2 *)(this + 0x1c) = *(undefined2 *)(iVar5 + 8);
LAB_00bdd033:
    uVar6 = (ushort)uVar7;
    *(ushort *)(iVar5 + 8) = uVar6;
    *(ushort *)(*(int *)(this + 0xc) + 6 + local_20) = uVar6;
    if (((int)uVar3 < *(int *)(this + 0x10)) && (uVar6 <= *(ushort *)(this + 0x22))) {
      iVar5 = local_20 + *(int *)(this + 0xc);
      uVar1 = *(ushort *)(iVar5 + 6);
      if (uVar6 != uVar1) {
        if (uVar1 == 0xffff) {
          *(undefined2 *)(this + 0x18) = *(undefined2 *)(iVar5 + 8);
        }
        else {
          *(undefined2 *)(*(int *)(this + 0xc) + 8 + (uint)uVar1 * 10) = *(undefined2 *)(iVar5 + 8);
        }
        if (*(ushort *)(iVar5 + 8) == 0xffff) {
          *(undefined2 *)(this + 0x1a) = *(undefined2 *)(iVar5 + 6);
        }
        else {
          *(undefined2 *)(*(int *)(this + 0xc) + (uint)*(ushort *)(iVar5 + 8) * 10 + 6) =
               *(undefined2 *)(iVar5 + 6);
        }
        *(ushort *)(iVar5 + 8) = uVar6;
        *(ushort *)(iVar5 + 6) = uVar6;
        *(short *)(this + 0x1e) = *(short *)(this + 0x1e) + -1;
      }
    }
    iVar5 = *(int *)(this + 0xc);
    *(undefined2 *)(local_20 + iVar5 + 8) = 0xffff;
    uVar1 = *(ushort *)(this + 0x1a);
    *(ushort *)(local_20 + iVar5 + 6) = uVar1;
    *(ushort *)(this + 0x1a) = uVar6;
    if (uVar1 == 0xffff) {
      *(ushort *)(this + 0x18) = uVar6;
    }
    else {
      *(ushort *)(*(int *)(this + 0xc) + (uint)uVar1 * 10 + 8) = uVar6;
    }
    *(short *)(this + 0x1e) = *(short *)(this + 0x1e) + 1;
    iVar5 = *(int *)(this + 0xc);
  }
  ((undefined2 *)(iVar5 + local_20))[1] = 0xffff;
  *(undefined2 *)(iVar5 + local_20) = 0xffff;
  *(undefined2 *)(*(int *)(this + 0xc) + 4 + local_20) = 0;
  return uVar7;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)