L L4D2node

CChoreoScene::~CChoreoScene

0x00bb6bd0 · 618 bytes · __thiscall

_ZN12CChoreoSceneD2Ev

Decompiled

undefined (1 param)

/* CChoreoScene::~CChoreoScene() */

void __thiscall CChoreoScene::~CChoreoScene(CChoreoScene *this)

{
  void *pvVar1;
  CChoreoEvent *this_00;
  int iVar2;
  
  iVar2 = 0;
  *(undefined ***)this = &PTR_GetDuration_00d55078;
  if (0 < *(int *)(this + 0x24)) {
    do {
      pvVar1 = *(void **)(*(int *)(this + 0x18) + iVar2 * 4);
      if (pvVar1 != (void *)0x0) {
        *(undefined4 *)((int)pvVar1 + 0x10c) = 0;
        CUtlMemory<CChoreoChannel*,int>::Purge
                  ((CUtlMemory<CChoreoChannel*,int> *)((int)pvVar1 + 0x100));
        *(undefined4 *)((int)pvVar1 + 0x110) = *(undefined4 *)((int)pvVar1 + 0x100);
        CUtlMemory<CChoreoChannel*,int>::Purge
                  ((CUtlMemory<CChoreoChannel*,int> *)((int)pvVar1 + 0x100));
        operator_delete(pvVar1);
      }
      iVar2 = iVar2 + 1;
    } while (iVar2 < *(int *)(this + 0x24));
  }
  *(undefined4 *)(this + 0x24) = 0;
  if (0 < *(int *)(this + 0x10)) {
    iVar2 = 0;
    do {
      this_00 = *(CChoreoEvent **)(*(int *)(this + 4) + iVar2 * 4);
      if (this_00 != (CChoreoEvent *)0x0) {
        CChoreoEvent::~CChoreoEvent(this_00);
        operator_delete(this_00);
      }
      iVar2 = iVar2 + 1;
    } while (iVar2 < *(int *)(this + 0x10));
  }
  iVar2 = 0;
  *(undefined4 *)(this + 0x10) = 0;
  if (0 < *(int *)(this + 0x38)) {
    do {
      pvVar1 = *(void **)(*(int *)(this + 0x2c) + iVar2 * 4);
      if (pvVar1 != (void *)0x0) {
        *(undefined4 *)((int)pvVar1 + 0x90) = 0;
        CUtlMemory<CChoreoEvent*,int>::Purge((CUtlMemory<CChoreoEvent*,int> *)((int)pvVar1 + 0x84));
        *(undefined4 *)((int)pvVar1 + 0x94) = *(undefined4 *)((int)pvVar1 + 0x84);
        CUtlMemory<CChoreoEvent*,int>::Purge((CUtlMemory<CChoreoEvent*,int> *)((int)pvVar1 + 0x84));
        operator_delete(pvVar1);
      }
      iVar2 = iVar2 + 1;
    } while (iVar2 < *(int *)(this + 0x38));
  }
  *(undefined4 *)(this + 0x38) = 0;
  CUtlDict<int,int>::RemoveAll((CUtlDict<int,int> *)(this + 0x164));
  CUtlRBTree<CUtlMap<char_const*,int,int>::Node_t,int,CUtlMap<char_const*,int,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,int,int>::Node_t,int>,int>>
  ::RemoveAll((CUtlRBTree<CUtlMap<char_const*,int,int>::Node_t,int,CUtlMap<char_const*,int,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,int,int>::Node_t,int>,int>>
               *)(this + 0x164));
  *(undefined4 *)(this + 0x17c) = 0xffffffff;
  CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,int,int>::Node_t,int>,int>::Purge
            ((CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,int,int>::Node_t,int>,int> *)
             (this + 0x168));
  *(undefined4 *)(this + 0x180) = 0xffffffff;
  CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,int,int>::Node_t,int>,int>::Purge
            ((CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,int,int>::Node_t,int>,int> *)
             (this + 0x168));
  *(undefined4 *)(this + 0x15c) = 0;
  CUtlMemory<float,int>::Purge((CUtlMemory<float,int> *)(this + 0x150));
  *(undefined4 *)(this + 0x160) = *(undefined4 *)(this + 0x150);
  CUtlMemory<float,int>::Purge((CUtlMemory<float,int> *)(this + 0x150));
  *(undefined4 *)(this + 0x138) = 0;
  CUtlMemory<CExpressionSample,int>::Purge((CUtlMemory<CExpressionSample,int> *)(this + 300));
  *(undefined4 *)(this + 0x13c) = *(undefined4 *)(this + 300);
  CUtlMemory<CExpressionSample,int>::Purge((CUtlMemory<CExpressionSample,int> *)(this + 300));
  *(undefined4 *)(this + 0x74) = 0;
  CUtlMemory<CChoreoEvent*,int>::Purge((CUtlMemory<CChoreoEvent*,int> *)(this + 0x68));
  *(undefined4 *)(this + 0x78) = *(undefined4 *)(this + 0x68);
  CUtlMemory<CChoreoEvent*,int>::Purge((CUtlMemory<CChoreoEvent*,int> *)(this + 0x68));
  *(undefined4 *)(this + 0x60) = 0;
  CUtlMemory<CChoreoEvent*,int>::Purge((CUtlMemory<CChoreoEvent*,int> *)(this + 0x54));
  *(undefined4 *)(this + 100) = *(undefined4 *)(this + 0x54);
  CUtlMemory<CChoreoEvent*,int>::Purge((CUtlMemory<CChoreoEvent*,int> *)(this + 0x54));
  *(undefined4 *)(this + 0x4c) = 0;
  CUtlMemory<CChoreoEvent*,int>::Purge((CUtlMemory<CChoreoEvent*,int> *)(this + 0x40));
  *(undefined4 *)(this + 0x50) = *(undefined4 *)(this + 0x40);
  CUtlMemory<CChoreoEvent*,int>::Purge((CUtlMemory<CChoreoEvent*,int> *)(this + 0x40));
  *(undefined4 *)(this + 0x38) = 0;
  CUtlMemory<CChoreoChannel*,int>::Purge((CUtlMemory<CChoreoChannel*,int> *)(this + 0x2c));
  *(undefined4 *)(this + 0x3c) = *(undefined4 *)(this + 0x2c);
  CUtlMemory<CChoreoChannel*,int>::Purge((CUtlMemory<CChoreoChannel*,int> *)(this + 0x2c));
  *(undefined4 *)(this + 0x24) = 0;
  CUtlMemory<CChoreoActor*,int>::Purge((CUtlMemory<CChoreoActor*,int> *)(this + 0x18));
  *(undefined4 *)(this + 0x28) = *(undefined4 *)(this + 0x18);
  CUtlMemory<CChoreoActor*,int>::Purge((CUtlMemory<CChoreoActor*,int> *)(this + 0x18));
  *(undefined4 *)(this + 0x10) = 0;
  CUtlMemory<CChoreoEvent*,int>::Purge((CUtlMemory<CChoreoEvent*,int> *)(this + 4));
  *(undefined4 *)(this + 0x14) = *(undefined4 *)(this + 4);
  CUtlMemory<CChoreoEvent*,int>::Purge((CUtlMemory<CChoreoEvent*,int> *)(this + 4));
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)