L L4D2node

CVScriptSaveRestoreBlockHandler::PostRestore

0x00b5b860 · 563 bytes · __thiscall

_ZN31CVScriptSaveRestoreBlockHandler11PostRestoreEv

Decompiled

undefined (1 param)

/* CVScriptSaveRestoreBlockHandler::PostRestore() */

void __thiscall CVScriptSaveRestoreBlockHandler::PostRestore(CVScriptSaveRestoreBlockHandler *this)

{
  ushort uVar1;
  short sVar2;
  char cVar3;
  int iVar4;
  undefined1 *puVar5;
  ushort *puVar6;
  uint uVar7;
  void *local_28 [2];
  short local_20;
  ushort local_1e;
  
  uVar1 = *(ushort *)(this + 0x14);
  do {
    uVar7 = (uint)uVar1;
    if ((CUtlRBTree<CUtlMap<char_const*,CBaseEntity*,unsigned_short>::Node_t,unsigned_short,CUtlMap<char_const*,CBaseEntity*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,CBaseEntity*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
         ::Links(unsigned_short)::s_Sentinel == '\0') &&
       (iVar4 = __cxa_guard_acquire(&CUtlRBTree<CUtlMap<char_const*,CBaseEntity*,unsigned_short>::Node_t,unsigned_short,CUtlMap<char_const*,CBaseEntity*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,CBaseEntity*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
                                     ::Links(unsigned_short)::s_Sentinel), iVar4 != 0)) {
      CUtlRBTree<CUtlMap<char_const*,CBaseEntity*,unsigned_short>::Node_t,unsigned_short,CUtlMap<char_const*,CBaseEntity*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,CBaseEntity*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
      ::Links(unsigned_short)::s_Sentinel = -1;
      DAT_00f6bf9e = 0xffff;
      DAT_00f6bfa0 = 0xffff;
      __cxa_guard_release(&CUtlRBTree<CUtlMap<char_const*,CBaseEntity*,unsigned_short>::Node_t,unsigned_short,CUtlMap<char_const*,CBaseEntity*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,CBaseEntity*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
                           ::Links(unsigned_short)::s_Sentinel);
    }
    sVar2 = CUtlRBTree<CUtlMap<char_const*,CBaseEntity*,unsigned_short>::Node_t,unsigned_short,CUtlMap<char_const*,CBaseEntity*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,CBaseEntity*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
            ::Links(unsigned_short)::s_Sentinel;
    if (uVar1 != 0xffff) {
      sVar2 = *(short *)(uVar7 * 0x10 + *(int *)(this + 8));
    }
    if (sVar2 == -1) {
      for (; uVar7 != 0xffff; uVar7 = uVar7 & 0xffff) {
        iVar4 = *(int *)(uVar7 * 0x10 + *(int *)(this + 8) + 0xc);
        if (*(int *)(iVar4 + 0x3f4) == 0) {
          *(undefined4 *)(iVar4 + 0x3f8) = 0;
        }
        else {
          local_20 = 0;
          local_1e = 0;
          local_28[0] = (void *)0x0;
          puVar5 = &DAT_00d539c2;
          if (*(undefined1 **)(iVar4 + 0x3f8) != (undefined1 *)0x0) {
            puVar5 = *(undefined1 **)(iVar4 + 0x3f8);
          }
                    /* try { // try from 00b5b970 to 00b5b975 has its CatchHandler @ 00b5baa2 */
          cVar3 = (**(code **)(*g_pScriptVM + 0x90))(g_pScriptVM,0,puVar5,local_28);
          if (((cVar3 != '\0') && (local_20 == 0x20)) && ((int)local_28[0] - 1U < 0xfffffffe)) {
            *(undefined4 *)(iVar4 + 0x3ec) = 2;
            *(void **)(iVar4 + 1000) = local_28[0];
          }
          if ((local_1e & 1) != 0) {
            free(local_28[0]);
          }
        }
        uVar7 = CUtlRBTree<CUtlMap<char_const*,CBaseEntity*,unsigned_short>::Node_t,unsigned_short,CUtlMap<char_const*,CBaseEntity*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,CBaseEntity*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
                ::NextInorder((CUtlRBTree<CUtlMap<char_const*,CBaseEntity*,unsigned_short>::Node_t,unsigned_short,CUtlMap<char_const*,CBaseEntity*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,CBaseEntity*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
                               *)(this + 4),(ushort)uVar7);
      }
      CUtlRBTree<CUtlMap<char_const*,CBaseEntity*,unsigned_short>::Node_t,unsigned_short,CUtlMap<char_const*,CBaseEntity*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,CBaseEntity*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
      ::RemoveAll((CUtlRBTree<CUtlMap<char_const*,CBaseEntity*,unsigned_short>::Node_t,unsigned_short,CUtlMap<char_const*,CBaseEntity*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,CBaseEntity*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
                   *)(this + 4));
      *(undefined2 *)(this + 0x18) = 0xffff;
      CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,CBaseEntity*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>
      ::Purge((CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,CBaseEntity*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>
               *)(this + 8));
      *(undefined2 *)(this + 0x1a) = 0xffff;
      return;
    }
    if (CUtlRBTree<CUtlMap<char_const*,CBaseEntity*,unsigned_short>::Node_t,unsigned_short,CUtlMap<char_const*,CBaseEntity*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,CBaseEntity*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
        ::Links(unsigned_short)::s_Sentinel == '\0') {
      iVar4 = __cxa_guard_acquire(&CUtlRBTree<CUtlMap<char_const*,CBaseEntity*,unsigned_short>::Node_t,unsigned_short,CUtlMap<char_const*,CBaseEntity*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,CBaseEntity*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
                                   ::Links(unsigned_short)::s_Sentinel);
      if (iVar4 != 0) {
        CUtlRBTree<CUtlMap<char_const*,CBaseEntity*,unsigned_short>::Node_t,unsigned_short,CUtlMap<char_const*,CBaseEntity*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,CBaseEntity*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
        ::Links(unsigned_short)::s_Sentinel = -1;
        DAT_00f6bf9e = 0xffff;
        DAT_00f6bfa0 = 0xffff;
        __cxa_guard_release(&CUtlRBTree<CUtlMap<char_const*,CBaseEntity*,unsigned_short>::Node_t,unsigned_short,CUtlMap<char_const*,CBaseEntity*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,CBaseEntity*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
                             ::Links(unsigned_short)::s_Sentinel);
      }
      if (uVar1 != 0xffff) goto LAB_00b5b8ba;
LAB_00b5ba05:
      puVar6 = (ushort *)
               &CUtlRBTree<CUtlMap<char_const*,CBaseEntity*,unsigned_short>::Node_t,unsigned_short,CUtlMap<char_const*,CBaseEntity*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,CBaseEntity*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
                ::Links(unsigned_short)::s_Sentinel;
    }
    else {
      if (uVar1 == 0xffff) goto LAB_00b5ba05;
LAB_00b5b8ba:
      puVar6 = (ushort *)(uVar7 * 0x10 + *(int *)(this + 8));
    }
    uVar1 = *puVar6;
  } while( true );
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

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