L L4D2node

GetScriptDesc<CScriptEntityOutputs>

0x00b49810 · 1677 bytes · __cdecl

_Z13GetScriptDescI20CScriptEntityOutputsEP17ScriptClassDesc_tPT_

Decompiled

ScriptClassDesc_t * (1 param)

/* ScriptClassDesc_t* GetScriptDesc<CScriptEntityOutputs>(CScriptEntityOutputs*) */

ScriptClassDesc_t * GetScriptDesc<CScriptEntityOutputs>(CScriptEntityOutputs *param_1)

{
  CUtlVector<int,CUtlMemory<int,int>> *pCVar1;
  undefined4 uVar2;
  int iVar3;
  void *pvVar4;
  undefined4 *puVar5;
  int local_20 [4];
  
  if (GetScriptDesc<CScriptEntityOutputs>(CScriptEntityOutputs*)::bInitialized == '\0') {
    GetScriptDesc<CScriptEntityOutputs>(CScriptEntityOutputs*)::bInitialized = 1;
    g_CScriptEntityOutputs_ScriptDesc._8_4_ = s__Used_to_access_entity_output_da_00d4d508;
    g_CScriptEntityOutputs_ScriptDesc._0_4_ = s_CScriptEntityOutputs_00d4bd62;
    g_CScriptEntityOutputs_ScriptDesc._4_4_ = s_CScriptEntityOutputs_00d4bd62;
    g_CScriptEntityOutputs_ScriptDesc._12_4_ = 0;
    iVar3 = CUtlVector<ScriptFunctionBinding_t,CUtlMemory<ScriptFunctionBinding_t,int>>::
            InsertBefore((CUtlVector<ScriptFunctionBinding_t,CUtlMemory<ScriptFunctionBinding_t,int>>
                          *)(g_CScriptEntityOutputs_ScriptDesc + 0x10),
                         g_CScriptEntityOutputs_ScriptDesc._28_4_);
    puVar5 = (undefined4 *)(iVar3 * 0x30 + g_CScriptEntityOutputs_ScriptDesc._16_4_);
    puVar5[2] = "Arguments: ( entity, outputName ) - returns the number of array elements";
    *puVar5 = "GetNumElements";
    puVar5[1] = "GetNumElements";
    puVar5[3] = 5;
    puVar5[6] = 1;
    if ((int)puVar5[5] < 2) {
      puVar5[5] = 2;
      if ((void *)puVar5[4] == (void *)0x0) {
        pvVar4 = malloc(8);
        puVar5[4] = pvVar4;
      }
      else {
        pvVar4 = realloc((void *)puVar5[4],8);
        puVar5[4] = pvVar4;
      }
    }
    else {
      pvVar4 = (void *)puVar5[4];
    }
    puVar5[8] = pvVar4;
    local_20[0] = 0x20;
    CUtlVector<int,CUtlMemory<int,int>>::InsertBefore
              ((CUtlVector<int,CUtlMemory<int,int>> *)(puVar5 + 4),puVar5[7],local_20);
    local_20[0] = 0x1f;
    CUtlVector<int,CUtlMemory<int,int>>::InsertBefore
              ((CUtlVector<int,CUtlMemory<int,int>> *)(puVar5 + 4),puVar5[7],local_20);
    uVar2 = g_CScriptEntityOutputs_ScriptDesc._28_4_;
    puVar5[9] = CMemberScriptBinding2<CScriptEntityOutputs*,int(CScriptEntityOutputs::*)(HSCRIPT__*,char_const*),int,HSCRIPT__*,char_const*>
                ::Call;
    puVar5[10] = CScriptEntityOutputs::GetNumElements;
    puVar5[0xb] = 1;
    iVar3 = CUtlVector<ScriptFunctionBinding_t,CUtlMemory<ScriptFunctionBinding_t,int>>::
            InsertBefore((CUtlVector<ScriptFunctionBinding_t,CUtlMemory<ScriptFunctionBinding_t,int>>
                          *)(g_CScriptEntityOutputs_ScriptDesc + 0x10),uVar2);
    puVar5 = (undefined4 *)(iVar3 * 0x30 + g_CScriptEntityOutputs_ScriptDesc._16_4_);
    puVar5[2] = 
    "Arguments: ( entity, outputName, table, arrayElement ) - returns a table of output information"
    ;
    *puVar5 = "GetOutputTable";
    puVar5[1] = "GetOutputTable";
    puVar5[3] = 0;
    puVar5[6] = 1;
    if ((int)puVar5[5] < 4) {
      puVar5[5] = 4;
      if ((void *)puVar5[4] == (void *)0x0) {
        pvVar4 = malloc(0x10);
        puVar5[4] = pvVar4;
      }
      else {
        pvVar4 = realloc((void *)puVar5[4],0x10);
        puVar5[4] = pvVar4;
      }
    }
    else {
      pvVar4 = (void *)puVar5[4];
    }
    puVar5[8] = pvVar4;
    pCVar1 = (CUtlVector<int,CUtlMemory<int,int>> *)(puVar5 + 4);
    local_20[0] = 0x20;
    CUtlVector<int,CUtlMemory<int,int>>::InsertBefore(pCVar1,puVar5[7],local_20);
    local_20[0] = 0x1f;
    CUtlVector<int,CUtlMemory<int,int>>::InsertBefore(pCVar1,puVar5[7],local_20);
    local_20[0] = 0x20;
    CUtlVector<int,CUtlMemory<int,int>>::InsertBefore(pCVar1,puVar5[7],local_20);
    local_20[0] = 5;
    CUtlVector<int,CUtlMemory<int,int>>::InsertBefore(pCVar1,puVar5[7],local_20);
    uVar2 = g_CScriptEntityOutputs_ScriptDesc._28_4_;
    puVar5[9] = CMemberScriptBinding4<CScriptEntityOutputs*,void(CScriptEntityOutputs::*)(HSCRIPT__*,char_const*,HSCRIPT__*,int),void,HSCRIPT__*,char_const*,HSCRIPT__*,int>
                ::Call;
    puVar5[10] = CScriptEntityOutputs::GetOutputTable;
    puVar5[0xb] = 1;
    iVar3 = CUtlVector<ScriptFunctionBinding_t,CUtlMemory<ScriptFunctionBinding_t,int>>::
            InsertBefore((CUtlVector<ScriptFunctionBinding_t,CUtlMemory<ScriptFunctionBinding_t,int>>
                          *)(g_CScriptEntityOutputs_ScriptDesc + 0x10),uVar2);
    puVar5 = (undefined4 *)(iVar3 * 0x30 + g_CScriptEntityOutputs_ScriptDesc._16_4_);
    puVar5[2] = "Arguments: ( entity, outputName ) - returns true if the output exists";
    *puVar5 = "HasOutput";
    puVar5[1] = "HasOutput";
    puVar5[3] = 6;
    puVar5[6] = 1;
    if ((int)puVar5[5] < 2) {
      puVar5[5] = 2;
      if ((void *)puVar5[4] == (void *)0x0) {
        pvVar4 = malloc(8);
        puVar5[4] = pvVar4;
      }
      else {
        pvVar4 = realloc((void *)puVar5[4],8);
        puVar5[4] = pvVar4;
      }
    }
    else {
      pvVar4 = (void *)puVar5[4];
    }
    puVar5[8] = pvVar4;
    local_20[0] = 0x20;
    CUtlVector<int,CUtlMemory<int,int>>::InsertBefore
              ((CUtlVector<int,CUtlMemory<int,int>> *)(puVar5 + 4),puVar5[7],local_20);
    local_20[0] = 0x1f;
    CUtlVector<int,CUtlMemory<int,int>>::InsertBefore
              ((CUtlVector<int,CUtlMemory<int,int>> *)(puVar5 + 4),puVar5[7],local_20);
    uVar2 = g_CScriptEntityOutputs_ScriptDesc._28_4_;
    puVar5[9] = CMemberScriptBinding2<CScriptEntityOutputs*,bool(CScriptEntityOutputs::*)(HSCRIPT__*,char_const*),bool,HSCRIPT__*,char_const*>
                ::Call;
    puVar5[10] = CScriptEntityOutputs::HasOutput;
    puVar5[0xb] = 1;
    iVar3 = CUtlVector<ScriptFunctionBinding_t,CUtlMemory<ScriptFunctionBinding_t,int>>::
            InsertBefore((CUtlVector<ScriptFunctionBinding_t,CUtlMemory<ScriptFunctionBinding_t,int>>
                          *)(g_CScriptEntityOutputs_ScriptDesc + 0x10),uVar2);
    puVar5 = (undefined4 *)(iVar3 * 0x30 + g_CScriptEntityOutputs_ScriptDesc._16_4_);
    puVar5[2] = 
    "Arguments: ( entity, outputName ) - returns true if an action exists for the output";
    *puVar5 = "HasAction";
    puVar5[1] = "HasAction";
    puVar5[3] = 6;
    puVar5[6] = 1;
    if ((int)puVar5[5] < 2) {
      puVar5[5] = 2;
      if ((void *)puVar5[4] == (void *)0x0) {
        pvVar4 = malloc(8);
        puVar5[4] = pvVar4;
      }
      else {
        pvVar4 = realloc((void *)puVar5[4],8);
        puVar5[4] = pvVar4;
      }
    }
    else {
      pvVar4 = (void *)puVar5[4];
    }
    puVar5[8] = pvVar4;
    local_20[0] = 0x20;
    CUtlVector<int,CUtlMemory<int,int>>::InsertBefore
              ((CUtlVector<int,CUtlMemory<int,int>> *)(puVar5 + 4),puVar5[7],local_20);
    local_20[0] = 0x1f;
    CUtlVector<int,CUtlMemory<int,int>>::InsertBefore
              ((CUtlVector<int,CUtlMemory<int,int>> *)(puVar5 + 4),puVar5[7],local_20);
    uVar2 = g_CScriptEntityOutputs_ScriptDesc._28_4_;
    puVar5[9] = CMemberScriptBinding2<CScriptEntityOutputs*,bool(CScriptEntityOutputs::*)(HSCRIPT__*,char_const*),bool,HSCRIPT__*,char_const*>
                ::Call;
    puVar5[10] = CScriptEntityOutputs::HasAction;
    puVar5[0xb] = 1;
    iVar3 = CUtlVector<ScriptFunctionBinding_t,CUtlMemory<ScriptFunctionBinding_t,int>>::
            InsertBefore((CUtlVector<ScriptFunctionBinding_t,CUtlMemory<ScriptFunctionBinding_t,int>>
                          *)(g_CScriptEntityOutputs_ScriptDesc + 0x10),uVar2);
    puVar5 = (undefined4 *)(iVar3 * 0x30 + g_CScriptEntityOutputs_ScriptDesc._16_4_);
    puVar5[2] = 
    "Arguments: ( entity, outputName, targetName, inputName, parameter, delay, timesToFire ) - add a new output to the entity"
    ;
    *puVar5 = "AddOutput";
    puVar5[1] = "AddOutput";
    puVar5[3] = 0;
    puVar5[6] = 1;
    if ((int)puVar5[5] < 7) {
      puVar5[5] = 7;
      if ((void *)puVar5[4] == (void *)0x0) {
        pvVar4 = malloc(0x1c);
        puVar5[4] = pvVar4;
      }
      else {
        pvVar4 = realloc((void *)puVar5[4],0x1c);
        puVar5[4] = pvVar4;
      }
    }
    else {
      pvVar4 = (void *)puVar5[4];
    }
    puVar5[8] = pvVar4;
    pCVar1 = (CUtlVector<int,CUtlMemory<int,int>> *)(puVar5 + 4);
    local_20[0] = 0x20;
    CUtlVector<int,CUtlMemory<int,int>>::InsertBefore(pCVar1,puVar5[7],local_20);
    local_20[0] = 0x1f;
    CUtlVector<int,CUtlMemory<int,int>>::InsertBefore(pCVar1,puVar5[7],local_20);
    local_20[0] = 0x1f;
    CUtlVector<int,CUtlMemory<int,int>>::InsertBefore(pCVar1,puVar5[7],local_20);
    local_20[0] = 0x1f;
    CUtlVector<int,CUtlMemory<int,int>>::InsertBefore(pCVar1,puVar5[7],local_20);
    local_20[0] = 0x1f;
    CUtlVector<int,CUtlMemory<int,int>>::InsertBefore(pCVar1,puVar5[7],local_20);
    local_20[0] = 1;
    CUtlVector<int,CUtlMemory<int,int>>::InsertBefore(pCVar1,puVar5[7],local_20);
    local_20[0] = 5;
    CUtlVector<int,CUtlMemory<int,int>>::InsertBefore(pCVar1,puVar5[7],local_20);
    uVar2 = g_CScriptEntityOutputs_ScriptDesc._28_4_;
    puVar5[9] = CMemberScriptBinding7<CScriptEntityOutputs*,void(CScriptEntityOutputs::*)(HSCRIPT__*,char_const*,char_const*,char_const*,char_const*,float,int),void,HSCRIPT__*,char_const*,char_const*,char_const*,char_const*,float,int>
                ::Call;
    puVar5[10] = CScriptEntityOutputs::AddOutput;
    puVar5[0xb] = 1;
    iVar3 = CUtlVector<ScriptFunctionBinding_t,CUtlMemory<ScriptFunctionBinding_t,int>>::
            InsertBefore((CUtlVector<ScriptFunctionBinding_t,CUtlMemory<ScriptFunctionBinding_t,int>>
                          *)(g_CScriptEntityOutputs_ScriptDesc + 0x10),uVar2);
    puVar5 = (undefined4 *)(iVar3 * 0x30 + g_CScriptEntityOutputs_ScriptDesc._16_4_);
    puVar5[2] = 
    "Arguments: ( entity, outputName, targetName, inputName, parameter ) - remove an output from the entity"
    ;
    *puVar5 = "RemoveOutput";
    puVar5[1] = "RemoveOutput";
    puVar5[3] = 0;
    puVar5[6] = 1;
    if ((int)puVar5[5] < 5) {
      puVar5[5] = 5;
      if ((void *)puVar5[4] == (void *)0x0) {
        pvVar4 = malloc(0x14);
        puVar5[4] = pvVar4;
      }
      else {
        pvVar4 = realloc((void *)puVar5[4],0x14);
        puVar5[4] = pvVar4;
      }
    }
    else {
      pvVar4 = (void *)puVar5[4];
    }
    puVar5[8] = pvVar4;
    pCVar1 = (CUtlVector<int,CUtlMemory<int,int>> *)(puVar5 + 4);
    local_20[0] = 0x20;
    CUtlVector<int,CUtlMemory<int,int>>::InsertBefore(pCVar1,puVar5[7],local_20);
    local_20[0] = 0x1f;
    CUtlVector<int,CUtlMemory<int,int>>::InsertBefore(pCVar1,puVar5[7],local_20);
    local_20[0] = 0x1f;
    CUtlVector<int,CUtlMemory<int,int>>::InsertBefore(pCVar1,puVar5[7],local_20);
    local_20[0] = 0x1f;
    CUtlVector<int,CUtlMemory<int,int>>::InsertBefore(pCVar1,puVar5[7],local_20);
    local_20[0] = 0x1f;
    CUtlVector<int,CUtlMemory<int,int>>::InsertBefore(pCVar1,puVar5[7],local_20);
    puVar5[9] = CMemberScriptBinding5<CScriptEntityOutputs*,void(CScriptEntityOutputs::*)(HSCRIPT__*,char_const*,char_const*,char_const*,char_const*),void,HSCRIPT__*,char_const*,char_const*,char_const*,char_const*>
                ::Call;
    puVar5[10] = CScriptEntityOutputs::RemoveOutput;
    puVar5[0xb] = 1;
    return (ScriptClassDesc_t *)g_CScriptEntityOutputs_ScriptDesc;
  }
  return (ScriptClassDesc_t *)g_CScriptEntityOutputs_ScriptDesc;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)