L L4D2node

Script_TraceLine

0x00b481a0 · 1531 bytes · __cdecl

_ZL16Script_TraceLineP9HSCRIPT__

Decompiled

undefined (1 param)

/* Script_TraceLine(HSCRIPT__*) */

undefined4 Script_TraceLine(HSCRIPT__ *param_1)

{
  code *pcVar1;
  bool bVar2;
  int *piVar3;
  float *pfVar4;
  char cVar5;
  float *pfVar6;
  undefined4 uVar7;
  IHandleEntity *pIVar8;
  ScriptClassDesc_t *pSVar9;
  float fVar10;
  float fVar11;
  float fVar12;
  float local_104;
  float local_100;
  float local_fc;
  float local_f8;
  float local_f4;
  float *local_f0;
  float *local_e8 [2];
  short local_e0;
  ushort local_de;
  CTraceFilterSimple local_dc [16];
  float *local_cc;
  float local_c8;
  undefined4 local_c4;
  float local_bc;
  float local_b8;
  float local_b4;
  undefined4 local_ac;
  undefined4 local_a8;
  undefined4 local_a4;
  undefined4 local_9c;
  undefined4 local_98;
  undefined4 local_94;
  undefined4 local_8c;
  undefined1 local_88;
  undefined1 local_87;
  Vector local_70 [12];
  Vector local_64 [32];
  float *local_44;
  char local_39;
  CBaseEntity *local_24;
  
  local_e0 = 0;
  local_de = 0;
  local_e8[0] = (float *)0x0;
                    /* try { // try from 00b481eb to 00b484dc has its CatchHandler @ 00b487e4 */
  cVar5 = (**(code **)(*g_pScriptVM + 0x90))(g_pScriptVM,param_1,"start",local_e8);
  bVar2 = true;
  if (cVar5 != '\0') {
    pfVar6 = (float *)&vec3_origin;
    if (local_e8[0] != (float *)0x0) {
      pfVar6 = local_e8[0];
    }
    bVar2 = false;
    local_f0 = (float *)*pfVar6;
    local_f8 = pfVar6[1];
    local_f4 = pfVar6[2];
  }
  cVar5 = (**(code **)(*g_pScriptVM + 0x90))(g_pScriptVM,param_1,"end",local_e8);
  if (cVar5 == '\0') {
    bVar2 = true;
  }
  else {
    pfVar6 = (float *)&vec3_origin;
    if (local_e8[0] != (float *)0x0) {
      pfVar6 = local_e8[0];
    }
    local_fc = *pfVar6;
    local_104 = pfVar6[1];
    local_100 = pfVar6[2];
  }
  cVar5 = (**(code **)(*g_pScriptVM + 0x90))(g_pScriptVM,param_1,&DAT_00d4bcb6,local_e8);
  pfVar6 = (float *)0x2006081;
  if (cVar5 != '\0') {
    pfVar6 = (float *)(int)(float)local_e8[0];
    if (local_e0 == 5) {
      pfVar6 = local_e8[0];
    }
  }
  if (bVar2) {
    Warning(
           "Didnt supply start and end to Script TraceLine call, failing, setting called to false\n"
           );
    DevMsg("Inputs: start, end, mask, ignore  -- outputs: pos, fraction, hit, enthit, startsolid");
    uVar7 = 0;
  }
  else {
    cVar5 = (**(code **)(*g_pScriptVM + 0x90))(g_pScriptVM,param_1,"ignore",local_e8);
    pfVar4 = local_e8[0];
    if ((cVar5 == '\0') || (local_e8[0] == (float *)0x0)) {
      pIVar8 = (IHandleEntity *)0x0;
    }
    else {
      pcVar1 = *(code **)(*g_pScriptVM + 0x68);
                    /* try { // try from 00b48775 to 00b48791 has its CatchHandler @ 00b487e4 */
      pSVar9 = GetScriptDesc<CBaseEntity>((CBaseEntity *)0x0);
      pIVar8 = (IHandleEntity *)(*pcVar1)(g_pScriptVM,pfVar4,pSVar9);
    }
    fVar10 = local_fc - (float)local_f0;
    local_8c = 0;
    fVar11 = local_104 - local_f8;
    local_88 = 1;
    fVar12 = local_100 - local_f4;
    local_cc = local_f0;
    local_c8 = local_f8;
    local_c4 = local_f4;
    local_94 = 0;
    local_98 = 0;
    local_9c = 0;
    local_87 = fVar11 * fVar11 + fVar10 * fVar10 + fVar12 * fVar12 != 0.0;
    local_a4 = 0;
    local_a8 = 0;
    local_ac = 0;
    local_bc = fVar10;
    local_b8 = fVar11;
    local_b4 = fVar12;
    CTraceFilterSimple::CTraceFilterSimple
              (local_dc,pIVar8,0,(_func_bool_IHandleEntity_ptr_int *)0x0);
    (**(code **)(*enginetrace + 0x14))(enginetrace,&local_cc,pfVar6,local_dc,local_70);
    if (*(int *)(r_visualizetraces._28_4_ + 0x30) != 0) {
      DebugDrawLine(local_70,local_64,0xff,0,0,true,-1.0);
    }
    local_c4 = 1.4013e-45;
    local_cc = local_44;
                    /* try { // try from 00b4851c to 00b4851d has its CatchHandler @ 00b487d5 */
    (**(code **)(*g_pScriptVM + 0x78))(g_pScriptVM,param_1,"fraction",&local_cc);
    if (((uint)local_c4 & 0x10000) != 0) {
      free(local_cc);
    }
    cVar5 = '\x01';
    if ((float)local_44 == 1.0) {
      cVar5 = local_39;
    }
    local_c4 = 8.40779e-45;
    local_cc = (float *)CONCAT31(local_cc._1_3_,cVar5);
                    /* try { // try from 00b48586 to 00b48587 has its CatchHandler @ 00b487d7 */
    (**(code **)(*g_pScriptVM + 0x78))(g_pScriptVM,param_1,"hit",&local_cc);
    if (((uint)local_c4 & 0x10000) != 0) {
      free(local_cc);
    }
    if (local_24 != (CBaseEntity *)0x0) {
      pcVar1 = *(code **)(*g_pScriptVM + 0x78);
                    /* try { // try from 00b485b4 to 00b485b8 has its CatchHandler @ 00b487e4 */
      local_cc = (float *)CBaseEntity::GetScriptInstance(local_24);
      local_c4 = 4.48416e-44;
                    /* try { // try from 00b485ec to 00b485ed has its CatchHandler @ 00b487d9 */
      (*pcVar1)(g_pScriptVM,param_1,"enthit",&local_cc);
      if (((uint)local_c4 & 0x10000) != 0) {
        free(local_cc);
      }
    }
    if (local_39 != '\0') {
      local_c4 = 8.40779e-45;
      local_cc = (float *)CONCAT31(local_cc._1_3_,1);
                    /* try { // try from 00b48644 to 00b48645 has its CatchHandler @ 00b487e2 */
      (**(code **)(*g_pScriptVM + 0x78))(g_pScriptVM,param_1,"startsolid",&local_cc);
      if (((uint)local_c4 & 0x10000) != 0) {
        free(local_cc);
      }
    }
    piVar3 = g_pScriptVM;
    pcVar1 = *(code **)(*g_pScriptVM + 0x78);
    local_cc = (float *)0x0;
    local_c8 = 0.0;
    local_c4 = (float)CONCAT22(local_c4._2_2_,3);
    local_cc = malloc(0xc);
    local_c4 = (float)CONCAT22(1,(undefined2)local_c4);
    *local_cc = fVar10 * (float)local_44 + (float)local_f0;
    local_cc[1] = fVar11 * (float)local_44 + local_f8;
    local_cc[2] = (float)local_44 * fVar12 + local_f4;
                    /* try { // try from 00b48716 to 00b48717 has its CatchHandler @ 00b487b3 */
    (*pcVar1)(piVar3,param_1,"pos",&local_cc);
    if (((uint)local_c4 & 0x10000) != 0) {
      free(local_cc);
    }
    uVar7 = 1;
  }
  if ((local_de & 1) != 0) {
    free(local_e8[0]);
  }
  return uVar7;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)