CTerrorPlayer::SetObserverTarget
0x009999a0 · 1271 bytes · __thiscall
_ZN13CTerrorPlayer17SetObserverTargetEP11CBaseEntity
Decompiled
undefined (2 params)
/* CTerrorPlayer::SetObserverTarget(CBaseEntity*) */
undefined4 __thiscall CTerrorPlayer::SetObserverTarget(CTerrorPlayer *this,CBaseEntity *param_1)
{
CBaseEdict *this_00;
code *pcVar1;
int *piVar2;
char cVar3;
undefined4 uVar4;
undefined *puVar5;
int iVar6;
undefined4 *puVar7;
char *__nptr;
long lVar8;
QAngle *pQVar9;
uint uVar10;
CBaseEntity *pCVar11;
float local_f4;
float local_f0;
float local_ec;
undefined4 local_e8;
undefined4 local_e4;
undefined4 local_e0;
float local_dc;
float local_d8;
float local_d4;
undefined4 local_cc;
undefined4 local_c8;
undefined4 local_c4;
float local_bc;
float local_b8;
float local_b4;
undefined4 local_ac;
undefined4 local_a8;
undefined4 local_a4;
undefined4 local_9c;
undefined4 local_98;
undefined4 local_94;
undefined4 local_8c;
undefined1 local_88;
undefined1 local_87;
Vector local_70 [12];
float local_64;
float local_60;
float local_5c;
if (param_1 == (CBaseEntity *)0x0) {
uVar10 = *(uint *)(this + 0x1d7c);
if (uVar10 == 0xffffffff) goto LAB_00999b4d;
LAB_009999e2:
puVar5 = g_pEntityList + (uVar10 & 0xfff) * 0x10;
if (puVar5 == (undefined *)0xfffffffc) {
if (param_1 == (CBaseEntity *)0x0) goto LAB_00999b4d;
LAB_00999a1d:
pCVar11 = (CBaseEntity *)0x0;
}
else {
if (*(uint *)(puVar5 + 8) == uVar10 >> 0xc) {
pCVar11 = *(CBaseEntity **)(puVar5 + 4);
}
else {
pCVar11 = (CBaseEntity *)0x0;
}
if (param_1 == pCVar11) {
LAB_00999b4d:
CBasePlayer::SetFOV((CBasePlayer *)this,(CBaseEntity *)this,0,0.0,0);
*(undefined4 *)(this + 0x3320) = 0;
if (*(float *)(this + 0x331c) == -1.0) {
return 1;
}
(**(code **)(*(int *)(this + 0x3314) + 4))(this + 0x3314,this + 0x331c);
*(undefined4 *)(this + 0x331c) = 0xbf800000;
return 1;
}
if (*(uint *)(puVar5 + 8) != uVar10 >> 0xc) goto LAB_00999a1d;
pCVar11 = *(CBaseEntity **)(puVar5 + 4);
}
if (param_1 == pCVar11) goto LAB_00999a60;
}
else {
uVar4 = (**(code **)(*(int *)this + 0x664))(this,param_1);
if ((char)uVar4 == '\0') {
return uVar4;
}
uVar10 = *(uint *)(this + 0x1d7c);
if (uVar10 != 0xffffffff) goto LAB_009999e2;
}
if (this[0x6c] == (CTerrorPlayer)0x0) {
this_00 = *(CBaseEdict **)(this + 0x30);
if (this_00 != (CBaseEdict *)0x0) {
*(uint *)this_00 = *(uint *)this_00 | 0x101;
iVar6 = CBaseEdict::GetChangeAccessor(this_00);
*(undefined2 *)(iVar6 + 2) = 0;
}
}
else {
this[0x70] = (CTerrorPlayer)((byte)this[0x70] | 1);
}
if (param_1 == (CBaseEntity *)0x0) {
*(undefined4 *)(this + 0x1d7c) = 0xffffffff;
}
else {
puVar7 = (undefined4 *)(**(code **)(*(int *)param_1 + 0xc))(param_1);
*(undefined4 *)(this + 0x1d7c) = *puVar7;
}
LAB_00999a60:
CBasePlayer::SetFOV((CBasePlayer *)this,(CBaseEntity *)this,0,0.0,0);
*(undefined4 *)(this + 0x3320) = 0;
if (*(float *)(this + 0x331c) != -1.0) {
(**(code **)(*(int *)(this + 0x3314) + 4))(this + 0x3314,this + 0x331c);
*(undefined4 *)(this + 0x331c) = 0xbf800000;
}
if (((param_1 != (CBaseEntity *)0x0) && (*(int *)(this + 0x1d64) == 6)) &&
(cVar3 = (**(code **)(*(int *)this + 0x5a8))(this), cVar3 == '\0')) {
if (*(int *)(this + 0x30) == 0) {
iVar6 = 0;
}
else {
iVar6 = *(int *)(this + 0x30) - *(int *)(gpGlobals + 0x58) >> 4;
}
__nptr = (char *)(**(code **)(*engine + 0xe0))(engine,iVar6,"spec_cinematic");
if ((__nptr == (char *)0x0) || (lVar8 = strtol(__nptr,(char **)0x0,10), lVar8 == 0)) {
(**(code **)(*(int *)param_1 + 0x234))(&local_e8,param_1);
pQVar9 = (QAngle *)(**(code **)(*(int *)param_1 + 0x238))(param_1);
AngleVectors(pQVar9,(Vector *)&local_f4);
VectorNormalize((Vector *)&local_f4);
piVar2 = mdlcache;
local_8c = 0;
local_88 = 0;
local_9c = 0x41000000;
local_bc = local_f4 * -64.0;
local_98 = 0x41000000;
local_94 = 0x41000000;
local_b8 = local_f0 * -64.0;
local_b4 = local_ec * -64.0;
local_ac = 0;
local_a8 = 0;
local_a4 = 0;
local_87 = local_b8 * local_b8 + local_bc * local_bc + local_b4 * local_b4 != 0.0;
local_cc = local_e8;
local_c8 = local_e4;
local_c4 = local_e0;
(**(code **)(*mdlcache + 0x68))(mdlcache);
/* try { // try from 00999d6f to 00999e55 has its CatchHandler @ 00999eae */
uVar4 = (**(code **)(*(int *)this + 0x7a0))(this,0);
CTraceFilterSimple::CTraceFilterSimple
((CTraceFilterSimple *)&local_dc,(IHandleEntity *)param_1,8,
(_func_bool_IHandleEntity_ptr_int *)0x0);
(**(code **)(*enginetrace + 0x14))(enginetrace,&local_cc,uVar4,&local_dc,local_70);
if (*(int *)(r_visualizetraces._28_4_ + 0x30) != 0) {
/* try { // try from 00999e9d to 00999ea1 has its CatchHandler @ 00999eae */
DebugDrawLine(local_70,(Vector *)&local_64,0xff,0,0,true,-1.0);
}
pcVar1 = *(code **)(*(int *)this + 0x66c);
uVar4 = (**(code **)(*(int *)param_1 + 0x238))(param_1);
iVar6 = (**(code **)(*g_pGameRules + 0x7c))(g_pGameRules);
local_dc = local_64 - *(float *)(iVar6 + 0x60);
local_d8 = local_60 - *(float *)(iVar6 + 100);
local_d4 = local_5c - *(float *)(iVar6 + 0x68);
(*pcVar1)(this,&local_dc,uVar4);
(**(code **)(*piVar2 + 0x6c))(piVar2);
}
}
return 1;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.