TerrorNavArea::ScriptGetCorner
0x00986d60 · 135 bytes · __cdecl
_ZNK13TerrorNavArea15ScriptGetCornerEi
Decompiled
undefined (1 param)
/* TerrorNavArea::ScriptGetCorner(int) const */
void TerrorNavArea::ScriptGetCorner(int param_1)
{
undefined4 uVar1;
undefined4 uVar2;
int in_stack_00000008;
int in_stack_0000000c;
if (in_stack_0000000c == 2) {
*(undefined4 *)param_1 = *(undefined4 *)(in_stack_00000008 + 0x10);
uVar2 = *(undefined4 *)(in_stack_00000008 + 0x18);
*(undefined4 *)(param_1 + 4) = *(undefined4 *)(in_stack_00000008 + 0x14);
*(undefined4 *)(param_1 + 8) = uVar2;
return;
}
if (in_stack_0000000c != 3) {
if (in_stack_0000000c != 1) {
*(undefined4 *)param_1 = *(undefined4 *)(in_stack_00000008 + 4);
uVar2 = *(undefined4 *)(in_stack_00000008 + 0xc);
*(undefined4 *)(param_1 + 4) = *(undefined4 *)(in_stack_00000008 + 8);
*(undefined4 *)(param_1 + 8) = uVar2;
return;
}
uVar2 = *(undefined4 *)(in_stack_00000008 + 0x24);
uVar1 = *(undefined4 *)(in_stack_00000008 + 0x10);
*(undefined4 *)(param_1 + 4) = *(undefined4 *)(in_stack_00000008 + 8);
*(undefined4 *)(param_1 + 8) = uVar2;
*(undefined4 *)param_1 = uVar1;
return;
}
uVar2 = *(undefined4 *)(in_stack_00000008 + 0x28);
uVar1 = *(undefined4 *)(in_stack_00000008 + 4);
*(undefined4 *)(param_1 + 4) = *(undefined4 *)(in_stack_00000008 + 0x14);
*(undefined4 *)(param_1 + 8) = uVar2;
*(undefined4 *)param_1 = uVar1;
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.