TerrorNavArea::ComputeVisibilityDelta
0x0097b6c0 · 761 bytes · __thiscall
_ZNK13TerrorNavArea22ComputeVisibilityDeltaEPKS_
Decompiled
undefined (2 params)
/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* TerrorNavArea::ComputeVisibilityDelta(TerrorNavArea const*) const */
undefined4 * __thiscall
TerrorNavArea::ComputeVisibilityDelta(TerrorNavArea *this,TerrorNavArea *param_1)
{
AreaBindInfo *pAVar1;
int iVar2;
int iVar3;
int iVar4;
uint uVar5;
uint uVar6;
int local_34;
int local_30;
short local_1e [7];
if ((ComputeVisibilityDelta(TerrorNavArea_const*)::delta == '\0') &&
(iVar4 = __cxa_guard_acquire(&ComputeVisibilityDelta(TerrorNavArea_const*)::delta), iVar4 != 0)
) {
ComputeVisibilityDelta(TerrorNavArea_const*)::delta = 0;
_DAT_01014208 = 0;
DAT_0101420c = 0;
_DAT_01014210 = 0;
__cxa_guard_release(&ComputeVisibilityDelta(TerrorNavArea_const*)::delta);
__cxa_atexit(CUtlVectorConservative<TerrorNavArea::AreaBindInfo>::~CUtlVectorConservative,
&ComputeVisibilityDelta(TerrorNavArea_const*)::delta,&__dso_handle);
}
DAT_0101420c = 0;
if (*(int *)(param_1 + 0x130) == 0) {
local_30 = *(int *)(param_1 + 0x13c);
if (0 < *(int *)(this + 0x13c)) {
local_34 = 0;
do {
pAVar1 = (AreaBindInfo *)(*(int *)(this + 0x134) + local_34 * 2);
uVar5 = (uint)*(ushort *)pAVar1;
iVar4 = *(int *)((uVar5 & 0xfffc) + TheNavAreas);
if (iVar4 != 0) {
if (local_30 < 1) {
if (local_30 != 0) goto LAB_0097b838;
}
else {
iVar3 = 0;
do {
uVar6 = (uint)*(ushort *)(*(int *)(param_1 + 0x134) + iVar3 * 2);
if ((iVar4 == *(int *)((uVar6 & 0xfffc) + TheNavAreas)) &&
((uVar5 & 3) == (uVar6 & 3))) goto LAB_0097b838;
iVar3 = iVar3 + 1;
} while (iVar3 != local_30);
}
CUtlVector<TerrorNavArea::AreaBindInfo,CUtlMemoryConservative<TerrorNavArea::AreaBindInfo>>
::InsertBefore((CUtlVector<TerrorNavArea::AreaBindInfo,CUtlMemoryConservative<TerrorNavArea::AreaBindInfo>>
*)&ComputeVisibilityDelta(TerrorNavArea_const*)::delta,DAT_0101420c,pAVar1
);
local_30 = *(int *)(param_1 + 0x13c);
}
LAB_0097b838:
local_34 = local_34 + 1;
} while (local_34 < *(int *)(this + 0x13c));
}
if (0 < local_30) {
local_30 = 0;
do {
uVar5 = *(uint *)(TheNavAreas +
((int)(uint)*(ushort *)(*(int *)(param_1 + 0x134) + local_30 * 2) >> 2) * 4
);
if (uVar5 != 0) {
iVar4 = *(int *)(this + 0x13c);
if (iVar4 < 1) {
if (iVar4 == 0) {
LAB_0097b8c3:
if ((uVar5 & 3) != 0) {
Error("Bad nav area pointer");
}
local_1e[0] = *(short *)(uVar5 + 0x90) << 2;
CUtlVector<TerrorNavArea::AreaBindInfo,CUtlMemoryConservative<TerrorNavArea::AreaBindInfo>>
::InsertBefore((CUtlVector<TerrorNavArea::AreaBindInfo,CUtlMemoryConservative<TerrorNavArea::AreaBindInfo>>
*)&ComputeVisibilityDelta(TerrorNavArea_const*)::delta,DAT_0101420c,
(AreaBindInfo *)local_1e);
}
}
else if (uVar5 != *(uint *)(TheNavAreas +
((int)(uint)**(ushort **)(this + 0x134) >> 2) * 4)) {
iVar3 = 0;
do {
iVar3 = iVar3 + 1;
if (iVar3 == iVar4) goto LAB_0097b8c3;
} while (uVar5 != *(uint *)(TheNavAreas +
((int)(uint)(*(ushort **)(this + 0x134))[iVar3] >> 2) * 4));
}
}
local_30 = local_30 + 1;
if (*(int *)(param_1 + 0x13c) <= local_30) {
return &ComputeVisibilityDelta(TerrorNavArea_const*)::delta;
}
} while( true );
}
}
else {
iVar4 = *(int *)(this + 0x13c);
if (iVar4 != 0) {
CUtlVector<TerrorNavArea::AreaBindInfo,CUtlMemoryConservative<TerrorNavArea::AreaBindInfo>>::
GrowVector((CUtlVector<TerrorNavArea::AreaBindInfo,CUtlMemoryConservative<TerrorNavArea::AreaBindInfo>>
*)&ComputeVisibilityDelta(TerrorNavArea_const*)::delta,iVar4);
CUtlVector<TerrorNavArea::AreaBindInfo,CUtlMemoryConservative<TerrorNavArea::AreaBindInfo>>::
ShiftElementsRight((CUtlVector<TerrorNavArea::AreaBindInfo,CUtlMemoryConservative<TerrorNavArea::AreaBindInfo>>
*)&ComputeVisibilityDelta(TerrorNavArea_const*)::delta,0,iVar4);
if (0 < iVar4) {
iVar2 = 0;
iVar3 = ComputeVisibilityDelta(TerrorNavArea_const*)::delta;
do {
if ((undefined2 *)(iVar3 + iVar2) != (undefined2 *)0x0) {
*(undefined2 *)(iVar3 + iVar2) = 0;
iVar3 = ComputeVisibilityDelta(TerrorNavArea_const*)::delta;
}
iVar2 = iVar2 + 2;
} while (iVar2 != iVar4 * 2);
iVar2 = 0;
do {
*(undefined2 *)(iVar3 + iVar2) = *(undefined2 *)(*(int *)(this + 0x134) + iVar2);
iVar2 = iVar2 + 2;
iVar3 = ComputeVisibilityDelta(TerrorNavArea_const*)::delta;
} while (iVar4 * 2 != iVar2);
return &ComputeVisibilityDelta(TerrorNavArea_const*)::delta;
}
}
}
return &ComputeVisibilityDelta(TerrorNavArea_const*)::delta;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.