TerrorNavArea::ComputeVisToArea
0x0097b400 · 668 bytes · __cdecl
_ZN13TerrorNavArea16ComputeVisToAreaERP8CNavArea
Decompiled
undefined (1 param)
/* TerrorNavArea::ComputeVisToArea(CNavArea*&) */
void TerrorNavArea::ComputeVisToArea(CNavArea **param_1)
{
TerrorNavArea *this;
undefined4 uVar1;
TerrorNavArea *pTVar2;
char cVar3;
ushort uVar4;
int iVar5;
int iVar6;
undefined4 *puVar7;
int iVar8;
bool bVar9;
ushort local_1e [7];
this = (TerrorNavArea *)*param_1;
if (this == g_pCurVisArea) {
iVar5 = 0;
uVar4 = 2;
}
else {
iVar5 = ComputeVisibility(g_pCurVisArea,this,true,true,(bool *)local_1e);
if (local_1e[0]._0_1_ == (AreaBindInfo)0x0) {
if (iVar5 != 0) {
iVar6 = ComputeVisibility(this,g_pCurVisArea,true,false,(bool *)0x0);
LAB_0097b5ad:
bVar9 = iVar6 == 0;
goto LAB_0097b456;
}
if ((*(float *)(g_pCurVisArea + 0x30) - *(float *)(this + 0x30)) *
(*(float *)(g_pCurVisArea + 0x30) - *(float *)(this + 0x30)) +
(*(float *)(g_pCurVisArea + 0x2c) - *(float *)(this + 0x2c)) *
(*(float *)(g_pCurVisArea + 0x2c) - *(float *)(this + 0x2c)) +
(*(float *)(g_pCurVisArea + 0x34) - *(float *)(this + 0x34)) *
(*(float *)(g_pCurVisArea + 0x34) - *(float *)(this + 0x34)) < 2.25e+06) {
iVar6 = ComputeVisibility(this,g_pCurVisArea,true,false,(bool *)0x0);
if (iVar6 == 0) goto LAB_0097b5ad;
iVar5 = 1;
}
else {
iVar6 = 0;
}
LAB_0097b60a:
local_1e[0] = 0;
if (iVar6 == 0) goto LAB_0097b537;
}
else {
bVar9 = true;
iVar6 = 0;
LAB_0097b456:
if ((iVar5 == 0) || (!bVar9)) goto LAB_0097b60a;
iVar6 = 1;
}
uVar4 = (ushort)iVar6;
}
if (((uint)this & 3) != 0) {
local_1e[0] = 0;
Error("Bad nav area pointer");
}
local_1e[0] = uVar4 | *(short *)(this + 0x90) << 2;
do {
puVar7 = DAT_010134f0;
DAT_010134f0 = puVar7;
if (puVar7 == (undefined4 *)0x0) {
puVar7 = ::operator_new(0x10);
*(undefined2 *)(puVar7 + 2) = 0;
break;
}
cVar3 = ThreadInterlockedAssignIf64(&DAT_010134f0,*puVar7,DAT_010134f4 + -1,puVar7,DAT_010134f4)
;
} while (cVar3 == '\0');
*(ushort *)(puVar7 + 2) = local_1e[0];
do {
iVar6 = DAT_010134ec;
uVar1 = g_ComputedVis;
iVar8 = DAT_010134ec + 0x10001;
*puVar7 = g_ComputedVis;
cVar3 = ThreadInterlockedAssignIf64(&g_ComputedVis,puVar7,iVar8,uVar1,iVar6);
} while (cVar3 == '\0');
LAB_0097b537:
pTVar2 = g_pCurVisArea;
if (iVar5 != 0) {
if (((uint)g_pCurVisArea & 3) != 0) {
Error("Bad nav area pointer");
}
local_1e[0] = (ushort)iVar5 | *(short *)(pTVar2 + 0x90) << 2;
CUtlVector<TerrorNavArea::AreaBindInfo,CUtlMemoryConservative<TerrorNavArea::AreaBindInfo>>::
InsertBefore((CUtlVector<TerrorNavArea::AreaBindInfo,CUtlMemoryConservative<TerrorNavArea::AreaBindInfo>>
*)(this + 0x134),*(int *)(this + 0x13c),(AreaBindInfo *)local_1e);
}
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.