CUtlRBTree<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char,CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char>,unsigned_char>>::RotateRight
0x008ae9c0 · 1187 bytes · __thiscall
_ZN10CUtlRBTreeIN7CUtlMapI7CHandleI11CBaseEntityE22scavenge_cache_entry_thE6Node_tEhNS5_8CKeyLessE10CUtlMemoryI15UtlRBTreeNode_tIS6_hEhEE11RotateRightEh
Decompiled
undefined (2 params)
/* CUtlRBTree<CUtlMap<CHandle<CBaseEntity>, scavenge_cache_entry_t, unsigned char>::Node_t, unsigned
char, CUtlMap<CHandle<CBaseEntity>, scavenge_cache_entry_t, unsigned char>::CKeyLess,
CUtlMemory<UtlRBTreeNode_t<CUtlMap<CHandle<CBaseEntity>, scavenge_cache_entry_t, unsigned
char>::Node_t, unsigned char>, unsigned char> >::RotateRight(unsigned char) */
void __thiscall
CUtlRBTree<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char,CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char>,unsigned_char>>
::RotateRight(CUtlRBTree<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char,CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char>,unsigned_char>>
*this,uchar param_1)
{
CUtlRBTree<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char,CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char>,unsigned_char>>
CVar1;
int iVar2;
undefined1 *puVar3;
CUtlRBTree<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char,CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char>,unsigned_char>>
*pCVar4;
byte bVar5;
int iVar6;
int iVar7;
if (Links(unsigned_char)::s_Sentinel == '\0') {
iVar7 = __cxa_guard_acquire(&Links(unsigned_char)::s_Sentinel);
if (iVar7 != 0) {
Links(unsigned_char)::s_Sentinel = 0xff;
DAT_00f5e1e1 = 0xff;
DAT_00f5e1e2 = 0xff;
__cxa_guard_release(&Links(unsigned_char)::s_Sentinel);
}
if (param_1 != 0xff) goto LAB_008ae9ea;
LAB_008aebcf:
iVar7 = 0xff0;
pCVar4 = (CUtlRBTree<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char,CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char>,unsigned_char>>
*)&Links(unsigned_char)::s_Sentinel;
}
else {
if (param_1 == 0xff) goto LAB_008aebcf;
LAB_008ae9ea:
iVar7 = (uint)param_1 * 0x10;
pCVar4 = (CUtlRBTree<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char,CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char>,unsigned_char>>
*)(iVar7 + *(int *)(this + 4));
}
CVar1 = *pCVar4;
if ((Links(unsigned_char)::s_Sentinel == '\0') &&
(iVar6 = __cxa_guard_acquire(&Links(unsigned_char)::s_Sentinel), iVar6 != 0)) {
Links(unsigned_char)::s_Sentinel = 0xff;
DAT_00f5e1e1 = 0xff;
DAT_00f5e1e2 = 0xff;
__cxa_guard_release(&Links(unsigned_char)::s_Sentinel);
}
iVar6 = 0xff0;
puVar3 = &Links(unsigned_char)::s_Sentinel;
if (CVar1 != (CUtlRBTree<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char,CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char>,unsigned_char>>
)0xff) {
iVar6 = (uint)(byte)CVar1 * 0x10;
puVar3 = (undefined1 *)(*(int *)(this + 4) + iVar6);
}
*(undefined1 *)(*(int *)(this + 4) + iVar7) = puVar3[1];
if ((Links(unsigned_char)::s_Sentinel == '\0') &&
(iVar2 = __cxa_guard_acquire(&Links(unsigned_char)::s_Sentinel), iVar2 != 0)) {
Links(unsigned_char)::s_Sentinel = 0xff;
DAT_00f5e1e1 = 0xff;
DAT_00f5e1e2 = 0xff;
__cxa_guard_release(&Links(unsigned_char)::s_Sentinel);
}
if (CVar1 == (CUtlRBTree<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char,CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char>,unsigned_char>>
)0xff) {
puVar3 = &Links(unsigned_char)::s_Sentinel;
}
else {
puVar3 = (undefined1 *)(iVar6 + *(int *)(this + 4));
}
if (puVar3[1] != -1) {
if ((Links(unsigned_char)::s_Sentinel == '\0') &&
(iVar2 = __cxa_guard_acquire(&Links(unsigned_char)::s_Sentinel), iVar2 != 0)) {
Links(unsigned_char)::s_Sentinel = 0xff;
DAT_00f5e1e1 = 0xff;
DAT_00f5e1e2 = 0xff;
__cxa_guard_release(&Links(unsigned_char)::s_Sentinel);
}
puVar3 = &Links(unsigned_char)::s_Sentinel;
if (CVar1 != (CUtlRBTree<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char,CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char>,unsigned_char>>
)0xff) {
puVar3 = (undefined1 *)(*(int *)(this + 4) + iVar6);
}
*(uchar *)(*(int *)(this + 4) + 2 + (uint)(byte)puVar3[1] * 0x10) = param_1;
}
if (CVar1 != (CUtlRBTree<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char,CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char>,unsigned_char>>
)0xff) {
if ((Links(unsigned_char)::s_Sentinel == '\0') &&
(iVar2 = __cxa_guard_acquire(&Links(unsigned_char)::s_Sentinel), iVar2 != 0)) {
Links(unsigned_char)::s_Sentinel = 0xff;
DAT_00f5e1e1 = 0xff;
DAT_00f5e1e2 = 0xff;
__cxa_guard_release(&Links(unsigned_char)::s_Sentinel);
}
puVar3 = &Links(unsigned_char)::s_Sentinel;
if (param_1 != 0xff) {
puVar3 = (undefined1 *)(*(int *)(this + 4) + iVar7);
}
*(undefined1 *)(*(int *)(this + 4) + 2 + iVar6) = puVar3[2];
}
if ((CUtlRBTree<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char,CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char>,unsigned_char>>
)param_1 == this[0x10]) {
this[0x10] = CVar1;
goto LAB_008aeb30;
}
if (Links(unsigned_char)::s_Sentinel == '\0') {
iVar2 = __cxa_guard_acquire(&Links(unsigned_char)::s_Sentinel);
if (iVar2 != 0) {
Links(unsigned_char)::s_Sentinel = 0xff;
DAT_00f5e1e1 = 0xff;
DAT_00f5e1e2 = 0xff;
__cxa_guard_release(&Links(unsigned_char)::s_Sentinel);
goto LAB_008aeac8;
}
if (param_1 != 0xff) goto LAB_008aead2;
LAB_008aed20:
bVar5 = DAT_00f5e1e2;
if (Links(unsigned_char)::s_Sentinel != '\0') goto LAB_008aeae8;
LAB_008aed38:
iVar2 = __cxa_guard_acquire(&Links(unsigned_char)::s_Sentinel);
if (iVar2 != 0) {
Links(unsigned_char)::s_Sentinel = 0xff;
DAT_00f5e1e1 = 0xff;
DAT_00f5e1e2 = 0xff;
__cxa_guard_release(&Links(unsigned_char)::s_Sentinel);
goto LAB_008aeae8;
}
if (bVar5 != 0xff) goto LAB_008aeaf3;
LAB_008aed64:
puVar3 = &Links(unsigned_char)::s_Sentinel;
}
else {
LAB_008aeac8:
if (param_1 == 0xff) goto LAB_008aed20;
LAB_008aead2:
bVar5 = *(byte *)(iVar7 + *(int *)(this + 4) + 2);
if (Links(unsigned_char)::s_Sentinel == '\0') goto LAB_008aed38;
LAB_008aeae8:
if (bVar5 == 0xff) goto LAB_008aed64;
LAB_008aeaf3:
puVar3 = (undefined1 *)((uint)bVar5 * 0x10 + *(int *)(this + 4));
}
if (param_1 == puVar3[1]) {
if ((Links(unsigned_char)::s_Sentinel == '\0') &&
(iVar2 = __cxa_guard_acquire(&Links(unsigned_char)::s_Sentinel), iVar2 != 0)) {
Links(unsigned_char)::s_Sentinel = 0xff;
DAT_00f5e1e1 = 0xff;
DAT_00f5e1e2 = 0xff;
__cxa_guard_release(&Links(unsigned_char)::s_Sentinel);
}
puVar3 = &Links(unsigned_char)::s_Sentinel;
if (param_1 != 0xff) {
puVar3 = (undefined1 *)(*(int *)(this + 4) + iVar7);
}
*(CUtlRBTree<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char,CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char>,unsigned_char>>
*)(*(int *)(this + 4) + 1 + (uint)(byte)puVar3[2] * 0x10) = CVar1;
}
else {
if ((Links(unsigned_char)::s_Sentinel == '\0') &&
(iVar2 = __cxa_guard_acquire(&Links(unsigned_char)::s_Sentinel), iVar2 != 0)) {
Links(unsigned_char)::s_Sentinel = 0xff;
DAT_00f5e1e1 = 0xff;
DAT_00f5e1e2 = 0xff;
__cxa_guard_release(&Links(unsigned_char)::s_Sentinel);
}
puVar3 = &Links(unsigned_char)::s_Sentinel;
if (param_1 != 0xff) {
puVar3 = (undefined1 *)(*(int *)(this + 4) + iVar7);
}
*(CUtlRBTree<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char,CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char>,unsigned_char>>
*)(*(int *)(this + 4) + (uint)(byte)puVar3[2] * 0x10) = CVar1;
}
LAB_008aeb30:
*(uchar *)(*(int *)(this + 4) + 1 + iVar6) = param_1;
if (param_1 != 0xff) {
*(CUtlRBTree<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char,CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char>,unsigned_char>>
*)(*(int *)(this + 4) + 2 + iVar7) = CVar1;
}
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.