L L4D2node

CDirector::PlayerAvatarResetAll

0x00885390 · 388 bytes · __thiscall

_ZN9CDirector20PlayerAvatarResetAllEv

Decompiled

undefined (1 param)

/* CDirector::PlayerAvatarResetAll() */

void __thiscall CDirector::PlayerAvatarResetAll(CDirector *this)

{
  ushort uVar1;
  int iVar2;
  short *psVar3;
  ushort *puVar4;
  uint uVar5;
  
  uVar1 = *(ushort *)(this + 300);
  do {
    uVar5 = (uint)uVar1;
    if (CUtlRBTree<CUtlMap<unsigned_long_long,KeyValues*,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_long_long,KeyValues*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_long_long,KeyValues*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
        ::Links(unsigned_short)::s_Sentinel == '\0') {
      iVar2 = __cxa_guard_acquire(&CUtlRBTree<CUtlMap<unsigned_long_long,KeyValues*,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_long_long,KeyValues*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_long_long,KeyValues*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
                                   ::Links(unsigned_short)::s_Sentinel);
      if (iVar2 == 0) goto LAB_008853b8;
      CUtlRBTree<CUtlMap<unsigned_long_long,KeyValues*,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_long_long,KeyValues*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_long_long,KeyValues*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
      ::Links(unsigned_short)::s_Sentinel = 0xffff;
      DAT_00f5e1e6 = 0xffff;
      DAT_00f5e1e8 = 0xffff;
      __cxa_guard_release(&CUtlRBTree<CUtlMap<unsigned_long_long,KeyValues*,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_long_long,KeyValues*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_long_long,KeyValues*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
                           ::Links(unsigned_short)::s_Sentinel);
      if (uVar1 != 0xffff) goto LAB_008853c2;
LAB_00885450:
      psVar3 = &CUtlRBTree<CUtlMap<unsigned_long_long,KeyValues*,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_long_long,KeyValues*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_long_long,KeyValues*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
                ::Links(unsigned_short)::s_Sentinel;
    }
    else {
LAB_008853b8:
      if (uVar1 == 0xffff) goto LAB_00885450;
LAB_008853c2:
      psVar3 = (short *)(*(int *)(this + 0x120) + uVar5 * 0x14);
    }
    if (*psVar3 == -1) {
      for (; (ushort)uVar5 != 0xffff; uVar5 = uVar5 & 0xffff) {
        if (*(int *)(*(int *)(this + 0x120) + uVar5 * 0x14 + 0x10) != 0) {
          KeyValues::deleteThis();
        }
        uVar5 = CUtlRBTree<CUtlMap<unsigned_long_long,KeyValues*,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_long_long,KeyValues*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_long_long,KeyValues*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
                ::NextInorder((CUtlRBTree<CUtlMap<unsigned_long_long,KeyValues*,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_long_long,KeyValues*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_long_long,KeyValues*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
                               *)(this + 0x11c),(ushort)uVar5);
      }
      CUtlRBTree<CUtlMap<unsigned_long_long,KeyValues*,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_long_long,KeyValues*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_long_long,KeyValues*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
      ::RemoveAll((CUtlRBTree<CUtlMap<unsigned_long_long,KeyValues*,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_long_long,KeyValues*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_long_long,KeyValues*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
                   *)(this + 0x11c));
      *(undefined2 *)(this + 0x130) = 0xffff;
      CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_long_long,KeyValues*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>
      ::Purge((CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_long_long,KeyValues*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>
               *)(this + 0x120));
      *(undefined2 *)(this + 0x132) = 0xffff;
      return;
    }
    if (CUtlRBTree<CUtlMap<unsigned_long_long,KeyValues*,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_long_long,KeyValues*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_long_long,KeyValues*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
        ::Links(unsigned_short)::s_Sentinel == '\0') {
      iVar2 = __cxa_guard_acquire(&CUtlRBTree<CUtlMap<unsigned_long_long,KeyValues*,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_long_long,KeyValues*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_long_long,KeyValues*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
                                   ::Links(unsigned_short)::s_Sentinel);
      if (iVar2 != 0) {
        CUtlRBTree<CUtlMap<unsigned_long_long,KeyValues*,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_long_long,KeyValues*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_long_long,KeyValues*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
        ::Links(unsigned_short)::s_Sentinel = 0xffff;
        DAT_00f5e1e6 = 0xffff;
        DAT_00f5e1e8 = 0xffff;
        __cxa_guard_release(&CUtlRBTree<CUtlMap<unsigned_long_long,KeyValues*,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_long_long,KeyValues*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_long_long,KeyValues*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
                             ::Links(unsigned_short)::s_Sentinel);
      }
      if (uVar1 == 0xffff) goto LAB_008854f1;
LAB_008853f4:
      puVar4 = (ushort *)(*(int *)(this + 0x120) + uVar5 * 0x14);
    }
    else {
      if (uVar1 != 0xffff) goto LAB_008853f4;
LAB_008854f1:
      puVar4 = &CUtlRBTree<CUtlMap<unsigned_long_long,KeyValues*,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_long_long,KeyValues*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_long_long,KeyValues*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
                ::Links(unsigned_short)::s_Sentinel;
    }
    uVar1 = *puVar4;
  } while( true );
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

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Return-type handling cheatsheet (DHookReturn)