CDirector::ShuffleThreatRoster
0x008716f0 · 293 bytes · __thiscall
_ZN9CDirector19ShuffleThreatRosterE15ZombieClassType
Decompiled
undefined (2 params)
/* CDirector::ShuffleThreatRoster(ZombieClassType) */
void __thiscall CDirector::ShuffleThreatRoster(CDirector *this,int param_2)
{
char cVar1;
int iVar2;
undefined4 uVar3;
int iVar4;
cVar1 = CDirectorVersusMode::IsOverridingThreats();
if (cVar1 == '\0') {
*(undefined4 *)(this + 0x444) = 7;
*(undefined4 *)(this + 0x448) = 8;
*(undefined4 *)(this + 0x44c) = 9;
iVar2 = RandomInt(0,2);
uVar3 = *(undefined4 *)(this + 0x44c);
*(undefined4 *)(this + 0x44c) = *(undefined4 *)(this + iVar2 * 4 + 0x444);
*(undefined4 *)(this + iVar2 * 4 + 0x444) = uVar3;
iVar2 = RandomInt(0,1);
uVar3 = *(undefined4 *)(this + 0x448);
*(undefined4 *)(this + 0x448) = *(undefined4 *)(this + iVar2 * 4 + 0x444);
*(undefined4 *)(this + iVar2 * 4 + 0x444) = uVar3;
if ((*(int *)(this + 0x444) == 8) && (param_2 == 8)) {
iVar2 = RandomInt(1,2);
*(undefined4 *)(this + 0x444) = *(undefined4 *)(this + iVar2 * 4 + 0x444);
*(undefined4 *)(this + iVar2 * 4 + 0x444) = 8;
}
*(undefined4 *)(this + 0x450) = 0;
if (*(int *)(DirectorDebugThreatPlacement._28_4_ + 0x30) != 0) {
iVar2 = 0;
do {
uVar3 = ZombieClassName(*(undefined4 *)(this + iVar2 * 4 + 0x444));
iVar4 = iVar2 + 1;
DevMsg("Threat[%d] = %s\n",iVar2,uVar3);
iVar2 = iVar4;
} while (iVar4 != 3);
}
}
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.