CFriendlyFireAwardTemplate::AddIncidentToList
0x008503c0 · 110 bytes · __thiscall
_ZN26CFriendlyFireAwardTemplate17AddIncidentToListEP14CUtlLinkedListI21CFriendlyFireIncidenttLb0Et10CUtlMemoryI19UtlLinkedListElem_tIS1_tEtEEi
Decompiled
undefined (3 params)
/* CFriendlyFireAwardTemplate::AddIncidentToList(CUtlLinkedList<CFriendlyFireIncident, unsigned
short, false, unsigned short, CUtlMemory<UtlLinkedListElem_t<CFriendlyFireIncident, unsigned
short>, unsigned short> >*, int) */
void __thiscall
CFriendlyFireAwardTemplate::AddIncidentToList
(CFriendlyFireAwardTemplate *this,CUtlLinkedList *param_1,int param_2)
{
int *piVar1;
float fVar2;
int local_14;
float local_10;
local_10 = *(float *)(gpGlobals + 0xc);
if (*(ushort *)(param_1 + 0xc) != 0xffff) {
piVar1 = (int *)(*(int *)param_1 + (uint)*(ushort *)(param_1 + 0xc) * 0xc);
fVar2 = (float)piVar1[1];
while( true ) {
if (local_10 == fVar2) {
*piVar1 = *piVar1 + param_2;
return;
}
if (*(ushort *)((int)piVar1 + 10) == 0xffff) break;
piVar1 = (int *)(*(int *)param_1 + (uint)*(ushort *)((int)piVar1 + 10) * 0xc);
fVar2 = (float)piVar1[1];
}
}
local_14 = param_2;
CUtlLinkedList<CFriendlyFireIncident,unsigned_short,false,unsigned_short,CUtlMemory<UtlLinkedListElem_t<CFriendlyFireIncident,unsigned_short>,unsigned_short>>
::InsertBefore((CUtlLinkedList<CFriendlyFireIncident,unsigned_short,false,unsigned_short,CUtlMemory<UtlLinkedListElem_t<CFriendlyFireIncident,unsigned_short>,unsigned_short>>
*)param_1,0xffff,(CFriendlyFireIncident *)&local_14);
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.