CFriendlyFireAwardTemplate::PruneOldIncidents
0x00850320 · 149 bytes · __thiscall
_ZN26CFriendlyFireAwardTemplate17PruneOldIncidentsEP14CUtlLinkedListI21CFriendlyFireIncidenttLb0Et10CUtlMemoryI19UtlLinkedListElem_tIS1_tEtEE
Decompiled
undefined (2 params)
/* CFriendlyFireAwardTemplate::PruneOldIncidents(CUtlLinkedList<CFriendlyFireIncident, unsigned
short, false, unsigned short, CUtlMemory<UtlLinkedListElem_t<CFriendlyFireIncident, unsigned
short>, unsigned short> >*) */
void __thiscall
CFriendlyFireAwardTemplate::PruneOldIncidents
(CFriendlyFireAwardTemplate *this,CUtlLinkedList *param_1)
{
float *pfVar1;
ushort uVar2;
float fVar3;
if (*(short *)(param_1 + 0x12) != 0) {
uVar2 = *(ushort *)(param_1 + 0xc);
fVar3 = *(float *)(gpGlobals + 0xc) - 10.0;
pfVar1 = (float *)(*(int *)param_1 + (uint)uVar2 * 0xc + 4);
if (*pfVar1 <= fVar3 && fVar3 != *pfVar1) {
do {
CUtlLinkedList<CFriendlyFireIncident,unsigned_short,false,unsigned_short,CUtlMemory<UtlLinkedListElem_t<CFriendlyFireIncident,unsigned_short>,unsigned_short>>
::Unlink((CUtlLinkedList<CFriendlyFireIncident,unsigned_short,false,unsigned_short,CUtlMemory<UtlLinkedListElem_t<CFriendlyFireIncident,unsigned_short>,unsigned_short>>
*)param_1,uVar2);
*(undefined2 *)(*(int *)param_1 + (uint)uVar2 * 0xc + 10) = *(undefined2 *)(param_1 + 0x10);
*(ushort *)(param_1 + 0x10) = uVar2;
if (*(short *)(param_1 + 0x12) == 0) {
return;
}
uVar2 = *(ushort *)(param_1 + 0xc);
pfVar1 = (float *)(*(int *)param_1 + (uint)uVar2 * 0xc + 4);
} while (*pfVar1 <= fVar3 && fVar3 != *pfVar1);
}
}
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.