CTongue::UpdateTongueTarget
0x008465a0 · 1081 bytes · __thiscall
_ZN7CTongue18UpdateTongueTargetEv
Decompiled
undefined (1 param)
/* CTongue::UpdateTongueTarget() */
void __thiscall CTongue::UpdateTongueTarget(CTongue *this)
{
float fVar1;
uint uVar2;
int *piVar3;
CBaseEdict *this_00;
int *piVar4;
char cVar5;
QAngle *pQVar6;
undefined *puVar7;
int iVar8;
float local_90;
uint local_8c;
undefined4 local_88;
undefined4 local_84;
undefined4 local_80;
undefined **local_7c;
int *local_78;
Vector local_74 [12];
undefined4 local_68;
float local_64;
float local_60;
float local_5c;
undefined4 local_58;
undefined1 local_54;
CTerrorPlayer *local_50;
undefined4 local_4c;
undefined4 local_48;
undefined4 local_44;
undefined4 local_40;
undefined4 local_3c;
float local_38;
undefined4 local_34;
undefined1 local_30;
undefined4 local_2c;
undefined4 local_28;
undefined4 local_24;
piVar4 = mdlcache;
uVar2 = *(uint *)(this + 0x44c);
if ((((uVar2 == 0xffffffff) ||
(puVar7 = g_pEntityList + (uVar2 & 0xfff) * 0x10, puVar7 == (undefined *)0xfffffffc)) ||
(*(uint *)(puVar7 + 8) != uVar2 >> 0xc)) ||
(piVar3 = *(int **)(puVar7 + 4), piVar3 == (int *)0x0)) {
return;
}
(**(code **)(*mdlcache + 0x68))(mdlcache);
/* try { // try from 008465fd to 00846601 has its CatchHandler @ 008469f9 */
cVar5 = CTerrorGameRules::HasPlayerControlledZombies();
if (cVar5 == '\0') {
local_90 = *(float *)(TongueConeStartTolerance._28_4_ + 0x2c);
}
else {
local_90 = *(float *)(TongueVersusConeStartTolerance._28_4_ + 0x2c);
}
local_7c = &PTR_operator___00c22340;
fVar1 = *(float *)(TongueRange._28_4_ + 0x2c);
local_4c = 0;
local_48 = 0;
local_44 = 0;
local_40 = 0;
local_3c = 0;
/* try { // try from 00846660 to 00846674 has its CatchHandler @ 00846a35 */
local_78 = piVar3;
pQVar6 = (QAngle *)(**(code **)(*piVar3 + 0x238))(piVar3);
AngleVectors(pQVar6,local_74);
local_68 = 2;
local_50 = (CTerrorPlayer *)0x0;
local_64 = 1.0 - local_90;
local_58 = 0x42480000;
local_54 = 0;
local_38 = fVar1 * fVar1;
local_7c = &PTR_operator___00cd8008;
local_34 = 0x7f7fffff;
/* try { // try from 008466d4 to 008466f1 has its CatchHandler @ 00846a33 */
local_60 = local_64;
local_5c = fVar1;
local_30 = (**(code **)(*piVar3 + 0x778))(piVar3);
(**(code **)(*piVar3 + 0x234))(&local_88,piVar3);
local_2c = local_88;
local_28 = local_84;
local_24 = local_80;
/* try { // try from 0084671c to 0084689b has its CatchHandler @ 00846a1d */
ForEachTerrorPlayer<TongueTargetScan<CTerrorPlayer>>((TongueTargetScan *)&local_7c);
local_90 = 0.0;
uVar2 = *(uint *)(this + 0x47c);
if (((uVar2 != 0xffffffff) &&
(puVar7 = g_pEntityList + (uVar2 & 0xfff) * 0x10, puVar7 != (undefined *)0xfffffffc)) &&
(*(uint *)(puVar7 + 8) == uVar2 >> 0xc)) {
local_90 = *(float *)(puVar7 + 4);
}
CHandle<CTerrorPlayer>::CHandle((CHandle<CTerrorPlayer> *)&local_8c,local_50);
if (((local_8c == 0xffffffff) ||
(puVar7 = g_pEntityList + (local_8c & 0xfff) * 0x10, puVar7 == (undefined *)0xfffffffc)) ||
(*(uint *)(puVar7 + 8) != local_8c >> 0xc)) {
iVar8 = 0;
}
else {
iVar8 = *(int *)(puVar7 + 4);
}
uVar2 = *(uint *)(this + 0x47c);
if (((uVar2 == 0xffffffff) ||
(puVar7 = g_pEntityList + (uVar2 & 0xfff) * 0x10, puVar7 == (undefined *)0xfffffffc)) ||
(*(uint *)(puVar7 + 8) != uVar2 >> 0xc)) {
if (iVar8 != 0) goto LAB_00846900;
}
else if (iVar8 != *(int *)(puVar7 + 4)) {
LAB_00846900:
if (this[0x6c] == (CTongue)0x0) {
this_00 = *(CBaseEdict **)(this + 0x30);
if (this_00 != (CBaseEdict *)0x0) {
*(uint *)this_00 = *(uint *)this_00 | 0x101;
/* try { // try from 0084691a to 008469ea has its CatchHandler @ 00846a1d */
iVar8 = CBaseEdict::GetChangeAccessor(this_00);
*(undefined2 *)(iVar8 + 2) = 0;
}
}
else {
this[0x70] = (CTongue)((byte)this[0x70] | 1);
}
*(uint *)(this + 0x47c) = local_8c;
}
if (((1 < *(int *)(TongueDebug._28_4_ + 0x30)) &&
(uVar2 = *(uint *)(this + 0x47c), uVar2 != 0xffffffff)) &&
((puVar7 = g_pEntityList + (uVar2 & 0xfff) * 0x10, puVar7 != (undefined *)0xfffffffc &&
((*(uint *)(puVar7 + 8) == uVar2 >> 0xc &&
(*(CBaseEntity **)(puVar7 + 4) != (CBaseEntity *)0x0)))))) {
NDebugOverlay::EntityBounds(*(CBaseEntity **)(puVar7 + 4),0xff,0,0,0x32,0.1);
}
cVar5 = IsTongueActive(this);
if (cVar5 != '\0') goto LAB_008468a0;
uVar2 = *(uint *)(this + 0x47c);
if (uVar2 == 0xffffffff) {
if (local_90 == 0.0) goto LAB_008468a0;
}
else {
puVar7 = g_pEntityList + (uVar2 & 0xfff) * 0x10;
if ((puVar7 == (undefined *)0xfffffffc) || (*(uint *)(puVar7 + 8) != uVar2 >> 0xc)) {
iVar8 = 0;
}
else {
iVar8 = *(int *)(puVar7 + 4);
}
if (local_90 == (float)iVar8) goto LAB_008468a0;
puVar7 = g_pEntityList + (uVar2 & 0xfff) * 0x10;
if (((puVar7 != (undefined *)0xfffffffc) && (*(uint *)(puVar7 + 8) == uVar2 >> 0xc)) &&
(*(int *)(puVar7 + 4) != 0)) {
(**(code **)(*(int *)this + 0x394))(this,local_50,"Tongue targeting new victim.");
goto LAB_008468a0;
}
}
(**(code **)(*(int *)this + 0x390))(this,"Tongue not targeting anyone.");
LAB_008468a0:
local_7c = &PTR_operator___00c22340;
local_40 = 0;
CUtlMemory<CTerrorPlayer*,int>::Purge((CUtlMemory<CTerrorPlayer*,int> *)&local_4c);
local_3c = local_4c;
CUtlMemory<CTerrorPlayer*,int>::Purge((CUtlMemory<CTerrorPlayer*,int> *)&local_4c);
(**(code **)(*piVar4 + 0x6c))(piVar4);
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.