CBaseTeamObjectiveResource::ResetControlPoints
0x0083ad30 · 611 bytes · __thiscall
_ZN26CBaseTeamObjectiveResource18ResetControlPointsEv
Decompiled
undefined (1 param)
/* CBaseTeamObjectiveResource::ResetControlPoints() */
void __thiscall CBaseTeamObjectiveResource::ResetControlPoints(CBaseTeamObjectiveResource *this)
{
CBaseEdict *pCVar1;
int iVar2;
int iVar3;
CBaseTeamObjectiveResource CVar4;
uint uVar5;
CBaseTeamObjectiveResource *local_34;
CBaseTeamObjectiveResource *local_30;
undefined4 local_20 [4];
local_34 = this + 0xd34;
local_30 = this;
do {
local_20[0] = 0;
iVar2 = memcmp(local_30 + 0xe9c,local_20,4);
if (iVar2 != 0) {
if (this[0x6c] == (CBaseTeamObjectiveResource)0x0) {
pCVar1 = *(CBaseEdict **)(this + 0x30);
if (pCVar1 != (CBaseEdict *)0x0) {
*(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
iVar2 = CBaseEdict::GetChangeAccessor(pCVar1);
*(undefined2 *)(iVar2 + 2) = 0;
}
}
else {
this[0x70] = (CBaseTeamObjectiveResource)((byte)this[0x70] | 1);
}
*(undefined4 *)(local_30 + 0xe9c) = 0;
}
local_20[0] = 0;
iVar2 = memcmp(local_30 + 0xebc,local_20,4);
if (iVar2 != 0) {
if (this[0x6c] == (CBaseTeamObjectiveResource)0x0) {
pCVar1 = *(CBaseEdict **)(this + 0x30);
if (pCVar1 != (CBaseEdict *)0x0) {
*(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
iVar2 = CBaseEdict::GetChangeAccessor(pCVar1);
*(undefined2 *)(iVar2 + 2) = 0;
}
}
else {
this[0x70] = (CBaseTeamObjectiveResource)((byte)this[0x70] | 1);
}
*(undefined4 *)(local_30 + 0xebc) = 0;
}
if (*local_34 != (CBaseTeamObjectiveResource)0x1) {
if (this[0x6c] == (CBaseTeamObjectiveResource)0x0) {
pCVar1 = *(CBaseEdict **)(this + 0x30);
if (pCVar1 != (CBaseEdict *)0x0) {
*(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
iVar2 = CBaseEdict::GetChangeAccessor(pCVar1);
*(undefined2 *)(iVar2 + 2) = 0;
}
}
else {
this[0x70] = (CBaseTeamObjectiveResource)((byte)this[0x70] | 1);
}
*local_34 = (CBaseTeamObjectiveResource)0x1;
}
iVar2 = 0;
do {
while( true ) {
local_20[0] = 0;
iVar3 = memcmp(local_30 + iVar2 + 0xd9c,local_20,4);
if (iVar3 == 0) break;
if (this[0x6c] == (CBaseTeamObjectiveResource)0x0) {
pCVar1 = *(CBaseEdict **)(this + 0x30);
if (pCVar1 != (CBaseEdict *)0x0) {
*(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
iVar3 = CBaseEdict::GetChangeAccessor(pCVar1);
*(undefined2 *)(iVar3 + 2) = 0;
}
}
else {
this[0x70] = (CBaseTeamObjectiveResource)((byte)this[0x70] | 1);
}
*(undefined4 *)(local_30 + iVar2 + 0xd9c) = 0;
iVar2 = iVar2 + 0x20;
if (iVar2 == 0x100) goto LAB_0083ae67;
}
iVar2 = iVar2 + 0x20;
} while (iVar2 != 0x100);
LAB_0083ae67:
local_30 = local_30 + 4;
local_34 = local_34 + 1;
if (local_30 == this + 0x20) {
uVar5 = *(uint *)(this + 0x450) + 1 & 0x3f;
if (*(uint *)(this + 0x450) != uVar5) {
if (this[0x6c] == (CBaseTeamObjectiveResource)0x0) {
pCVar1 = *(CBaseEdict **)(this + 0x30);
if (pCVar1 != (CBaseEdict *)0x0) {
*(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
iVar2 = CBaseEdict::GetChangeAccessor(pCVar1);
*(undefined2 *)(iVar2 + 2) = 0;
}
}
else {
this[0x70] = (CBaseTeamObjectiveResource)((byte)this[0x70] | 1);
}
*(uint *)(this + 0x450) = uVar5;
}
CVar4 = (CBaseTeamObjectiveResource)((byte)this[0x44d] ^ 1);
if (this[0x44d] != CVar4) {
if (this[0x6c] == (CBaseTeamObjectiveResource)0x0) {
pCVar1 = *(CBaseEdict **)(this + 0x30);
if (pCVar1 != (CBaseEdict *)0x0) {
*(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
iVar2 = CBaseEdict::GetChangeAccessor(pCVar1);
*(undefined2 *)(iVar2 + 2) = 0;
}
}
else {
this[0x70] = (CBaseTeamObjectiveResource)((byte)this[0x70] | 1);
}
this[0x44d] = CVar4;
}
return;
}
} while( true );
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.