SporeTrail::SporeTrail
0x00828a40 · 731 bytes · __thiscall
_ZN10SporeTrailC1Ev
Decompiled
undefined (1 param)
/* SporeTrail::SporeTrail() */
void __thiscall SporeTrail::SporeTrail(SporeTrail *this)
{
CBaseEdict *pCVar1;
int iVar2;
CBaseParticleEntity::CBaseParticleEntity((CBaseParticleEntity *)this);
*(undefined ***)this = &PTR__SporeTrail_00ccf928;
if (this[0x6c] == (SporeTrail)0x0) {
pCVar1 = *(CBaseEdict **)(this + 0x30);
if (pCVar1 != (CBaseEdict *)0x0) {
*(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
/* try { // try from 00828a73 to 00828cf2 has its CatchHandler @ 00828d79 */
iVar2 = CBaseEdict::GetChangeAccessor(pCVar1);
*(undefined2 *)(iVar2 + 2) = 0;
}
}
else {
this[0x70] = (SporeTrail)((byte)this[0x70] | 1);
}
*(undefined4 *)(this + 0x440) = 0;
*(undefined4 *)(this + 0x444) = 0;
*(undefined4 *)(this + 0x448) = 0;
if (*(float *)(this + 0x44c) != 100.0) {
if (this[0x6c] == (SporeTrail)0x0) {
pCVar1 = *(CBaseEdict **)(this + 0x30);
if (pCVar1 != (CBaseEdict *)0x0) {
*(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
iVar2 = CBaseEdict::GetChangeAccessor(pCVar1);
*(undefined2 *)(iVar2 + 2) = 0;
}
}
else {
this[0x70] = (SporeTrail)((byte)this[0x70] | 1);
}
*(undefined4 *)(this + 0x44c) = 0x42c80000;
}
if (*(float *)(this + 0x450) != 1.0) {
if (this[0x6c] == (SporeTrail)0x0) {
pCVar1 = *(CBaseEdict **)(this + 0x30);
if (pCVar1 != (CBaseEdict *)0x0) {
*(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
iVar2 = CBaseEdict::GetChangeAccessor(pCVar1);
*(undefined2 *)(iVar2 + 2) = 0;
}
}
else {
this[0x70] = (SporeTrail)((byte)this[0x70] | 1);
}
*(undefined4 *)(this + 0x450) = 0x3f800000;
}
if (*(float *)(this + 0x454) != 1.0) {
if (this[0x6c] == (SporeTrail)0x0) {
pCVar1 = *(CBaseEdict **)(this + 0x30);
if (pCVar1 != (CBaseEdict *)0x0) {
*(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
iVar2 = CBaseEdict::GetChangeAccessor(pCVar1);
*(undefined2 *)(iVar2 + 2) = 0;
}
}
else {
this[0x70] = (SporeTrail)((byte)this[0x70] | 1);
}
*(undefined4 *)(this + 0x454) = 0x3f800000;
}
if (*(float *)(this + 0x458) != 0.0) {
if (this[0x6c] == (SporeTrail)0x0) {
pCVar1 = *(CBaseEdict **)(this + 0x30);
if (pCVar1 != (CBaseEdict *)0x0) {
*(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
iVar2 = CBaseEdict::GetChangeAccessor(pCVar1);
*(undefined2 *)(iVar2 + 2) = 0;
}
}
else {
this[0x70] = (SporeTrail)((byte)this[0x70] | 1);
}
*(undefined4 *)(this + 0x458) = 0;
}
if (*(float *)(this + 0x45c) != 16.0) {
if (this[0x6c] == (SporeTrail)0x0) {
pCVar1 = *(CBaseEdict **)(this + 0x30);
if (pCVar1 != (CBaseEdict *)0x0) {
*(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
iVar2 = CBaseEdict::GetChangeAccessor(pCVar1);
*(undefined2 *)(iVar2 + 2) = 0;
}
}
else {
this[0x70] = (SporeTrail)((byte)this[0x70] | 1);
}
*(undefined4 *)(this + 0x45c) = 0x41800000;
}
if (this[0x124] != (SporeTrail)0xff) {
if (this[0x6c] == (SporeTrail)0x0) {
pCVar1 = *(CBaseEdict **)(this + 0x30);
if (pCVar1 != (CBaseEdict *)0x0) {
*(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
iVar2 = CBaseEdict::GetChangeAccessor(pCVar1);
*(undefined2 *)(iVar2 + 2) = 0;
}
}
else {
this[0x70] = (SporeTrail)((byte)this[0x70] | 1);
}
this[0x124] = (SporeTrail)0xff;
}
if (this[0x125] != (SporeTrail)0xff) {
if (this[0x6c] == (SporeTrail)0x0) {
pCVar1 = *(CBaseEdict **)(this + 0x30);
if (pCVar1 != (CBaseEdict *)0x0) {
*(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
iVar2 = CBaseEdict::GetChangeAccessor(pCVar1);
*(undefined2 *)(iVar2 + 2) = 0;
}
}
else {
this[0x70] = (SporeTrail)((byte)this[0x70] | 1);
}
this[0x125] = (SporeTrail)0xff;
}
if (this[0x126] != (SporeTrail)0xff) {
if (this[0x6c] == (SporeTrail)0x0) {
pCVar1 = *(CBaseEdict **)(this + 0x30);
if (pCVar1 != (CBaseEdict *)0x0) {
*(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
iVar2 = CBaseEdict::GetChangeAccessor(pCVar1);
*(undefined2 *)(iVar2 + 2) = 0;
}
}
else {
this[0x70] = (SporeTrail)((byte)this[0x70] | 1);
}
this[0x126] = (SporeTrail)0xff;
}
if (this[0x127] != (SporeTrail)0xff) {
if (this[0x6c] == (SporeTrail)0x0) {
pCVar1 = *(CBaseEdict **)(this + 0x30);
if (pCVar1 != (CBaseEdict *)0x0) {
*(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
iVar2 = CBaseEdict::GetChangeAccessor(pCVar1);
*(undefined2 *)(iVar2 + 2) = 0;
}
}
else {
this[0x70] = (SporeTrail)((byte)this[0x70] | 1);
}
this[0x127] = (SporeTrail)0xff;
}
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.