L L4D2node

SporeTrail::SporeTrail

0x00828a40 · 731 bytes · __thiscall

_ZN10SporeTrailC1Ev

Decompiled

undefined (1 param)

/* SporeTrail::SporeTrail() */

void __thiscall SporeTrail::SporeTrail(SporeTrail *this)

{
  CBaseEdict *pCVar1;
  int iVar2;
  
  CBaseParticleEntity::CBaseParticleEntity((CBaseParticleEntity *)this);
  *(undefined ***)this = &PTR__SporeTrail_00ccf928;
  if (this[0x6c] == (SporeTrail)0x0) {
    pCVar1 = *(CBaseEdict **)(this + 0x30);
    if (pCVar1 != (CBaseEdict *)0x0) {
      *(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
                    /* try { // try from 00828a73 to 00828cf2 has its CatchHandler @ 00828d79 */
      iVar2 = CBaseEdict::GetChangeAccessor(pCVar1);
      *(undefined2 *)(iVar2 + 2) = 0;
    }
  }
  else {
    this[0x70] = (SporeTrail)((byte)this[0x70] | 1);
  }
  *(undefined4 *)(this + 0x440) = 0;
  *(undefined4 *)(this + 0x444) = 0;
  *(undefined4 *)(this + 0x448) = 0;
  if (*(float *)(this + 0x44c) != 100.0) {
    if (this[0x6c] == (SporeTrail)0x0) {
      pCVar1 = *(CBaseEdict **)(this + 0x30);
      if (pCVar1 != (CBaseEdict *)0x0) {
        *(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
        iVar2 = CBaseEdict::GetChangeAccessor(pCVar1);
        *(undefined2 *)(iVar2 + 2) = 0;
      }
    }
    else {
      this[0x70] = (SporeTrail)((byte)this[0x70] | 1);
    }
    *(undefined4 *)(this + 0x44c) = 0x42c80000;
  }
  if (*(float *)(this + 0x450) != 1.0) {
    if (this[0x6c] == (SporeTrail)0x0) {
      pCVar1 = *(CBaseEdict **)(this + 0x30);
      if (pCVar1 != (CBaseEdict *)0x0) {
        *(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
        iVar2 = CBaseEdict::GetChangeAccessor(pCVar1);
        *(undefined2 *)(iVar2 + 2) = 0;
      }
    }
    else {
      this[0x70] = (SporeTrail)((byte)this[0x70] | 1);
    }
    *(undefined4 *)(this + 0x450) = 0x3f800000;
  }
  if (*(float *)(this + 0x454) != 1.0) {
    if (this[0x6c] == (SporeTrail)0x0) {
      pCVar1 = *(CBaseEdict **)(this + 0x30);
      if (pCVar1 != (CBaseEdict *)0x0) {
        *(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
        iVar2 = CBaseEdict::GetChangeAccessor(pCVar1);
        *(undefined2 *)(iVar2 + 2) = 0;
      }
    }
    else {
      this[0x70] = (SporeTrail)((byte)this[0x70] | 1);
    }
    *(undefined4 *)(this + 0x454) = 0x3f800000;
  }
  if (*(float *)(this + 0x458) != 0.0) {
    if (this[0x6c] == (SporeTrail)0x0) {
      pCVar1 = *(CBaseEdict **)(this + 0x30);
      if (pCVar1 != (CBaseEdict *)0x0) {
        *(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
        iVar2 = CBaseEdict::GetChangeAccessor(pCVar1);
        *(undefined2 *)(iVar2 + 2) = 0;
      }
    }
    else {
      this[0x70] = (SporeTrail)((byte)this[0x70] | 1);
    }
    *(undefined4 *)(this + 0x458) = 0;
  }
  if (*(float *)(this + 0x45c) != 16.0) {
    if (this[0x6c] == (SporeTrail)0x0) {
      pCVar1 = *(CBaseEdict **)(this + 0x30);
      if (pCVar1 != (CBaseEdict *)0x0) {
        *(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
        iVar2 = CBaseEdict::GetChangeAccessor(pCVar1);
        *(undefined2 *)(iVar2 + 2) = 0;
      }
    }
    else {
      this[0x70] = (SporeTrail)((byte)this[0x70] | 1);
    }
    *(undefined4 *)(this + 0x45c) = 0x41800000;
  }
  if (this[0x124] != (SporeTrail)0xff) {
    if (this[0x6c] == (SporeTrail)0x0) {
      pCVar1 = *(CBaseEdict **)(this + 0x30);
      if (pCVar1 != (CBaseEdict *)0x0) {
        *(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
        iVar2 = CBaseEdict::GetChangeAccessor(pCVar1);
        *(undefined2 *)(iVar2 + 2) = 0;
      }
    }
    else {
      this[0x70] = (SporeTrail)((byte)this[0x70] | 1);
    }
    this[0x124] = (SporeTrail)0xff;
  }
  if (this[0x125] != (SporeTrail)0xff) {
    if (this[0x6c] == (SporeTrail)0x0) {
      pCVar1 = *(CBaseEdict **)(this + 0x30);
      if (pCVar1 != (CBaseEdict *)0x0) {
        *(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
        iVar2 = CBaseEdict::GetChangeAccessor(pCVar1);
        *(undefined2 *)(iVar2 + 2) = 0;
      }
    }
    else {
      this[0x70] = (SporeTrail)((byte)this[0x70] | 1);
    }
    this[0x125] = (SporeTrail)0xff;
  }
  if (this[0x126] != (SporeTrail)0xff) {
    if (this[0x6c] == (SporeTrail)0x0) {
      pCVar1 = *(CBaseEdict **)(this + 0x30);
      if (pCVar1 != (CBaseEdict *)0x0) {
        *(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
        iVar2 = CBaseEdict::GetChangeAccessor(pCVar1);
        *(undefined2 *)(iVar2 + 2) = 0;
      }
    }
    else {
      this[0x70] = (SporeTrail)((byte)this[0x70] | 1);
    }
    this[0x126] = (SporeTrail)0xff;
  }
  if (this[0x127] != (SporeTrail)0xff) {
    if (this[0x6c] == (SporeTrail)0x0) {
      pCVar1 = *(CBaseEdict **)(this + 0x30);
      if (pCVar1 != (CBaseEdict *)0x0) {
        *(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
        iVar2 = CBaseEdict::GetChangeAccessor(pCVar1);
        *(undefined2 *)(iVar2 + 2) = 0;
      }
    }
    else {
      this[0x70] = (SporeTrail)((byte)this[0x70] | 1);
    }
    this[0x127] = (SporeTrail)0xff;
  }
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)