L L4D2node

CSceneEntity::PitchShiftPlayback

0x00816580 · 654 bytes · __thiscall

_ZN12CSceneEntity18PitchShiftPlaybackEf

Decompiled

undefined (2 params)

/* CSceneEntity::PitchShiftPlayback(float) */

void __thiscall CSceneEntity::PitchShiftPlayback(CSceneEntity *this,float param_1)

{
  code *pcVar1;
  char cVar2;
  int iVar3;
  int *piVar4;
  float fVar5;
  float *pfVar6;
  float *pfVar7;
  int in_GS_OFFSET;
  float afStack_1a8 [6];
  int local_190;
  undefined **local_184 [8];
  undefined4 local_164;
  undefined1 *local_160;
  undefined4 local_15c;
  undefined4 local_158;
  undefined4 local_154;
  int local_150;
  undefined4 local_14c;
  undefined4 local_148;
  undefined4 local_144;
  undefined1 local_140;
  undefined1 local_13f;
  undefined1 local_13e;
  undefined4 local_13c;
  undefined4 local_138;
  undefined4 local_134;
  undefined4 local_130;
  undefined4 local_12c;
  undefined4 local_128;
  undefined2 local_124;
  undefined1 local_120 [256];
  int local_20;
  
  pfVar7 = afStack_1a8 + 3;
  local_20 = *(int *)(in_GS_OFFSET + 0x14);
  if (param_1 <= 0.25) {
    param_1 = 0.25;
  }
  iVar3 = *(int *)(this + 0x4f0);
  if (2.5 <= param_1) {
    param_1 = 2.5;
  }
  *(float *)(this + 0x4a8) = param_1;
  if (iVar3 != 0) {
    fVar5 = 0.0;
    local_190 = (int)(param_1 * 100.0);
    pfVar7 = afStack_1a8 + 3;
    while( true ) {
      *pfVar7 = (float)iVar3;
      pfVar7[-1] = 1.1883349e-38;
      iVar3 = CChoreoScene::GetNumActors((CChoreoScene *)*pfVar7);
      if (iVar3 <= (int)fVar5) break;
      iVar3 = *(int *)this;
      pfVar7[1] = fVar5;
      *pfVar7 = (float)this;
      pcVar1 = *(code **)(iVar3 + 0x3dc);
      pfVar7[-1] = 1.1883381e-38;
      piVar4 = (int *)(*pcVar1)();
      pfVar6 = pfVar7;
      if (piVar4 != (int *)0x0) {
        pfVar7[2] = 3.58732e-43;
        pfVar7[1] = (float)local_120;
        *pfVar7 = (float)*(undefined4 *)(this + 0x4f0);
        pfVar7[-1] = 1.1883434e-38;
        cVar2 = CChoreoScene::GetPlayingSoundName
                          ((CChoreoScene *)*pfVar7,(char *)pfVar7[1],(int)pfVar7[2]);
        if (cVar2 != '\0') {
          iVar3 = *piVar4;
          pfVar7[1] = (float)piVar4;
          *pfVar7 = (float)&local_164;
          pcVar1 = *(code **)(iVar3 + 0x28c);
          pfVar7[-1] = 1.1883469e-38;
          (*pcVar1)();
          pfVar7[-1] = (float)local_184;
          pfVar7[-2] = 1.1883493e-38;
          CRecipientFilter::CRecipientFilter((CRecipientFilter *)pfVar7[-1]);
          local_184[0] = &PTR__CPASFilter_00bfaf28;
          *pfVar7 = (float)&local_164;
          pfVar7[-1] = (float)local_184;
                    /* try { // try from 00816675 to 00816679 has its CatchHandler @ 00816817 */
          pfVar7[-2] = 1.188354e-38;
          CRecipientFilter::AddRecipientsByPAS((CRecipientFilter *)pfVar7[-1],(Vector *)*pfVar7);
          local_184[0] = &PTR__CPASAttenuationFilter_00c08ec8;
          iVar3 = *piVar4;
          *pfVar7 = (float)piVar4;
          pfVar7[-1] = (float)&local_164;
                    /* try { // try from 00816693 to 008166bb has its CatchHandler @ 00816850 */
          pcVar1 = *(code **)(iVar3 + 0x28c);
          pfVar7[-2] = 1.1883584e-38;
          (*pcVar1)();
          pfVar6 = pfVar7 + -2;
          pfVar7[-1] = (float)&local_164;
          *pfVar7 = 0.8;
          pfVar7[-2] = (float)local_184;
          pfVar7[-3] = 1.1883633e-38;
          CPASAttenuationFilter::Filter
                    ((CPASAttenuationFilter *)pfVar7[-2],(Vector *)pfVar7[-1],*pfVar7);
          local_164 = 0;
          local_124 = 0xffff;
          local_160 = local_120;
          local_15c = 0x3f800000;
          local_158 = 0;
          local_14c = 0;
          local_148 = 0;
          local_144 = 0;
          local_140 = 1;
          local_13f = 0;
          local_13e = 0;
          local_13c = 0xffffffff;
          local_138 = 0;
          local_134 = 0;
          local_130 = 0;
          local_12c = 0;
          local_128 = 0;
          local_150 = local_190;
          local_154 = 2;
          if (piVar4[0xc] == 0) {
            iVar3 = 0;
          }
          else {
            iVar3 = piVar4[0xc] - *(int *)(gpGlobals + 0x58) >> 4;
          }
          pfVar7[-1] = (float)iVar3;
          *pfVar7 = (float)&local_164;
          pfVar7[-2] = (float)local_184;
                    /* try { // try from 008167a5 to 008167a9 has its CatchHandler @ 00816834 */
          pfVar7[-3] = 1.1883967e-38;
          CBaseEntity::EmitSound
                    ((IRecipientFilter *)pfVar7[-2],(int)pfVar7[-1],(EmitSound_t *)*pfVar7);
          local_12c = 0;
          pfVar7[-2] = (float)&local_138;
          pfVar7[-3] = 1.1884e-38;
          CUtlMemory<Vector,int>::Purge((CUtlMemory<Vector,int> *)pfVar7[-2]);
          pfVar7[-2] = (float)&local_138;
          local_128 = local_138;
          pfVar7[-3] = 1.1884028e-38;
          CUtlMemory<Vector,int>::Purge((CUtlMemory<Vector,int> *)pfVar7[-2]);
          local_184[0] = &PTR__CPASFilter_00bfaf28;
          pfVar7[-2] = (float)local_184;
          pfVar7[-3] = 1.1884062e-38;
          CRecipientFilter::~CRecipientFilter((CRecipientFilter *)pfVar7[-2]);
        }
      }
      iVar3 = *(int *)(this + 0x4f0);
      fVar5 = (float)((int)fVar5 + 1);
      pfVar7 = pfVar6;
    }
  }
  if (local_20 == *(int *)(in_GS_OFFSET + 0x14)) {
    return;
  }
                    /* WARNING: Subroutine does not return */
  *(undefined1 **)((int)pfVar7 + -4) = &LAB_00816834;
  __stack_chk_fail();
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)