CRopeKeyframe::Activate
0x008085f0 · 503 bytes · __thiscall
_ZN13CRopeKeyframe8ActivateEv
Decompiled
undefined (1 param)
/* CRopeKeyframe::Activate() */
void __thiscall CRopeKeyframe::Activate(CRopeKeyframe *this)
{
CBaseEdict *pCVar1;
char *pcVar2;
CBaseEntity *pCVar3;
int iVar4;
int iVar5;
undefined4 uVar6;
undefined *puVar7;
uint uVar8;
CBaseEntity::Activate((CBaseEntity *)this);
if (this[0x478] == (CRopeKeyframe)0x0) {
return;
}
if ((*(int *)(this + 0x464) == -1) &&
(iVar4 = CBaseEntity::PrecacheModel("cable/cable.vmt"), iVar4 != *(int *)(this + 0x464))) {
if (this[0x6c] == (CRopeKeyframe)0x0) {
pCVar1 = *(CBaseEdict **)(this + 0x30);
if (pCVar1 != (CBaseEdict *)0x0) {
*(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
iVar5 = CBaseEdict::GetChangeAccessor(pCVar1);
*(undefined2 *)(iVar5 + 2) = 0;
}
}
else {
this[0x70] = (CRopeKeyframe)((byte)this[0x70] | 1);
}
*(int *)(this + 0x464) = iVar4;
}
pcVar2 = "";
if (*(char **)(this + 0x448) != (char *)0x0) {
pcVar2 = *(char **)(this + 0x448);
}
pCVar3 = (CBaseEntity *)
CGlobalEntityList::FindEntityByName
((CGlobalEntityList *)gEntList,(CBaseEntity *)0x0,pcVar2,(CBaseEntity *)0x0,
(CBaseEntity *)0x0,(CBaseEntity *)0x0,(IEntityFindFilter *)0x0);
if ((pCVar3 == (CBaseEntity *)0x0) || (*(int *)(pCVar3 + 0x30) == 0)) {
if ((((byte)this[0x474] & 2) == 0) ||
(uVar8 = *(uint *)(this + 0x444) & 0xfffffff7, *(uint *)(this + 0x444) == uVar8))
goto LAB_008086b0;
}
else {
SetEndPoint(this,pCVar3,0);
if ((((byte)this[0x148] & 1) == 0) ||
(uVar8 = *(uint *)(this + 0x444) | 1, *(uint *)(this + 0x444) == uVar8)) goto LAB_008086b0;
}
if (this[0x6c] == (CRopeKeyframe)0x0) {
pCVar1 = *(CBaseEdict **)(this + 0x30);
if (pCVar1 != (CBaseEdict *)0x0) {
*(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
iVar4 = CBaseEdict::GetChangeAccessor(pCVar1);
*(undefined2 *)(iVar4 + 2) = 0;
}
}
else {
this[0x70] = (CRopeKeyframe)((byte)this[0x70] | 1);
}
*(uint *)(this + 0x444) = uVar8;
LAB_008086b0:
SetStartPoint(this,(CBaseEntity *)this,0);
uVar6 = 0;
uVar8 = *(uint *)(this + 0x180);
if (((uVar8 != 0xffffffff) &&
(puVar7 = g_pEntityList + (uVar8 & 0xfff) * 0x10, puVar7 != (undefined *)0xfffffffc)) &&
(*(uint *)(puVar7 + 8) == uVar8 >> 0xc)) {
uVar6 = *(undefined4 *)(puVar7 + 4);
}
(**(code **)(*(int *)this + 0x98))(this,uVar6,this[0x185]);
EndpointsChanged(this);
/* WARNING: Could not recover jumptable at 0x00808733. Too many branches */
/* WARNING: Treating indirect jump as call */
(**(code **)(*(int *)this + 0x328))();
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.