CRopeKeyframe::CreateWithSecondPointDetached
0x008083b0 · 524 bytes · __cdecl
_ZN13CRopeKeyframe29CreateWithSecondPointDetachedEP11CBaseEntityiiiPKcibS3_
Decompiled
undefined (8 params)
/* CRopeKeyframe::CreateWithSecondPointDetached(CBaseEntity*, int, int, int, char const*, int, bool,
char const*) */
CRopeKeyframe *
CRopeKeyframe::CreateWithSecondPointDetached
(CBaseEntity *param_1,int param_2,int param_3,int param_4,char *param_5,int param_6,
bool param_7,char *param_8)
{
CBaseEdict *pCVar1;
CRopeKeyframe *this;
int iVar2;
int iVar3;
uint uVar4;
undefined4 local_20 [4];
this = (CRopeKeyframe *)CreateEntityByName(param_8,-1,true);
if (this == (CRopeKeyframe *)0x0) {
this = (CRopeKeyframe *)0x0;
}
else {
SetStartPoint(this,param_1,param_2);
SetEndPoint(this,(CBaseEntity *)0x0,0);
this[0x478] = (CRopeKeyframe)0x0;
if (*(int *)(this + 0x474) != 1) {
if (this[0x6c] == (CRopeKeyframe)0x0) {
pCVar1 = *(CBaseEdict **)(this + 0x30);
if (pCVar1 != (CBaseEdict *)0x0) {
*(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
iVar2 = CBaseEdict::GetChangeAccessor(pCVar1);
*(undefined2 *)(iVar2 + 2) = 0;
}
}
else {
this[0x70] = (CRopeKeyframe)((byte)this[0x70] | 1);
}
*(undefined4 *)(this + 0x474) = 1;
}
if ((!param_7) &&
(uVar4 = *(uint *)(this + 0x444) & 0xffffffbf, *(uint *)(this + 0x444) != uVar4)) {
if (this[0x6c] == (CRopeKeyframe)0x0) {
pCVar1 = *(CBaseEdict **)(this + 0x30);
if (pCVar1 != (CBaseEdict *)0x0) {
*(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
iVar2 = CBaseEdict::GetChangeAccessor(pCVar1);
*(undefined2 *)(iVar2 + 2) = 0;
}
}
else {
this[0x70] = (CRopeKeyframe)((byte)this[0x70] | 1);
}
*(uint *)(this + 0x444) = uVar4;
}
(**(code **)(*(int *)this + 0x328))(this);
AllocPooledString((char *)local_20);
*(undefined4 *)(this + 0x460) = local_20[0];
if (param_3 != *(int *)(this + 0x470)) {
if (this[0x6c] == (CRopeKeyframe)0x0) {
pCVar1 = *(CBaseEdict **)(this + 0x30);
if (pCVar1 != (CBaseEdict *)0x0) {
*(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
iVar2 = CBaseEdict::GetChangeAccessor(pCVar1);
*(undefined2 *)(iVar2 + 2) = 0;
}
}
else {
this[0x70] = (CRopeKeyframe)((byte)this[0x70] | 1);
}
*(int *)(this + 0x470) = param_3;
}
if ((float)param_4 != *(float *)(this + 0x450)) {
if (this[0x6c] == (CRopeKeyframe)0x0) {
pCVar1 = *(CBaseEdict **)(this + 0x30);
if (pCVar1 != (CBaseEdict *)0x0) {
*(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
iVar2 = CBaseEdict::GetChangeAccessor(pCVar1);
*(undefined2 *)(iVar2 + 2) = 0;
}
}
else {
this[0x70] = (CRopeKeyframe)((byte)this[0x70] | 1);
}
*(float *)(this + 0x450) = (float)param_4;
}
iVar2 = 2;
if (1 < param_6) {
iVar2 = param_6;
}
iVar3 = 10;
if (iVar2 < 0xb) {
iVar3 = iVar2;
}
if (*(int *)(this + 0x458) != iVar3) {
if (this[0x6c] == (CRopeKeyframe)0x0) {
pCVar1 = *(CBaseEdict **)(this + 0x30);
if (pCVar1 != (CBaseEdict *)0x0) {
*(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
iVar2 = CBaseEdict::GetChangeAccessor(pCVar1);
*(undefined2 *)(iVar2 + 2) = 0;
}
}
else {
this[0x70] = (CRopeKeyframe)((byte)this[0x70] | 1);
}
*(int *)(this + 0x458) = iVar3;
}
}
return this;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.