L L4D2node

CRopeKeyframe::CRopeKeyframe

0x00807530 · 970 bytes · __thiscall

_ZN13CRopeKeyframeC2Ev

Decompiled

undefined (1 param)

/* CRopeKeyframe::CRopeKeyframe() */

void __thiscall CRopeKeyframe::CRopeKeyframe(CRopeKeyframe *this)

{
  CBaseEdict *pCVar1;
  int iVar2;
  
  CBaseEntity::CBaseEntity((CBaseEntity *)this,false);
  *(undefined ***)this = &PTR__CRopeKeyframe_00cc94e8;
  *(uint *)(this + 0x14c) = *(uint *)(this + 0x14c) | 0x80;
  *(undefined **)(this + 0x440) = &DAT_00cc981c;
  *(undefined4 *)(this + 0x484) = 0xffffffff;
  *(undefined4 *)(this + 0x488) = 0xffffffff;
                    /* try { // try from 0080757c to 0080789e has its CatchHandler @ 00807961 */
  CBaseEntity::DispatchUpdateTransmitState((CBaseEntity *)this);
  if (this[0x105] != (CRopeKeyframe)0x2) {
    (**(code **)(*(int *)this + 0x224))(this,this + 0x105);
    this[0x105] = (CRopeKeyframe)0x2;
  }
  if (*(short *)(this + 0x48e) != 0) {
    if (this[0x6c] == (CRopeKeyframe)0x0) {
      pCVar1 = *(CBaseEdict **)(this + 0x30);
      if (pCVar1 != (CBaseEdict *)0x0) {
        *(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
        iVar2 = CBaseEdict::GetChangeAccessor(pCVar1);
        *(undefined2 *)(iVar2 + 2) = 0;
      }
    }
    else {
      this[0x70] = (CRopeKeyframe)((byte)this[0x70] | 1);
    }
    *(undefined2 *)(this + 0x48e) = 0;
  }
  if (*(short *)(this + 0x48c) != 0) {
    if (this[0x6c] == (CRopeKeyframe)0x0) {
      pCVar1 = *(CBaseEdict **)(this + 0x30);
      if (pCVar1 != (CBaseEdict *)0x0) {
        *(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
        iVar2 = CBaseEdict::GetChangeAccessor(pCVar1);
        *(undefined2 *)(iVar2 + 2) = 0;
      }
    }
    else {
      this[0x70] = (CRopeKeyframe)((byte)this[0x70] | 1);
    }
    *(undefined2 *)(this + 0x48c) = 0;
  }
  if (*(int *)(this + 0x44c) != 0) {
    if (this[0x6c] == (CRopeKeyframe)0x0) {
      pCVar1 = *(CBaseEdict **)(this + 0x30);
      if (pCVar1 != (CBaseEdict *)0x0) {
        *(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
        iVar2 = CBaseEdict::GetChangeAccessor(pCVar1);
        *(undefined2 *)(iVar2 + 2) = 0;
      }
    }
    else {
      this[0x70] = (CRopeKeyframe)((byte)this[0x70] | 1);
    }
    *(undefined4 *)(this + 0x44c) = 0;
  }
  if (*(float *)(this + 0x450) != 2.0) {
    if (this[0x6c] == (CRopeKeyframe)0x0) {
      pCVar1 = *(CBaseEdict **)(this + 0x30);
      if (pCVar1 != (CBaseEdict *)0x0) {
        *(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
        iVar2 = CBaseEdict::GetChangeAccessor(pCVar1);
        *(undefined2 *)(iVar2 + 2) = 0;
      }
    }
    else {
      this[0x70] = (CRopeKeyframe)((byte)this[0x70] | 1);
    }
    *(undefined4 *)(this + 0x450) = 0x40000000;
  }
  if (*(float *)(this + 0x454) != 4.0) {
    if (this[0x6c] == (CRopeKeyframe)0x0) {
      pCVar1 = *(CBaseEdict **)(this + 0x30);
      if (pCVar1 != (CBaseEdict *)0x0) {
        *(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
        iVar2 = CBaseEdict::GetChangeAccessor(pCVar1);
        *(undefined2 *)(iVar2 + 2) = 0;
      }
    }
    else {
      this[0x70] = (CRopeKeyframe)((byte)this[0x70] | 1);
    }
    *(undefined4 *)(this + 0x454) = 0x40800000;
  }
  if (*(int *)(this + 0x458) != 5) {
    if (this[0x6c] == (CRopeKeyframe)0x0) {
      pCVar1 = *(CBaseEdict **)(this + 0x30);
      if (pCVar1 != (CBaseEdict *)0x0) {
        *(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
        iVar2 = CBaseEdict::GetChangeAccessor(pCVar1);
        *(undefined2 *)(iVar2 + 2) = 0;
      }
    }
    else {
      this[0x70] = (CRopeKeyframe)((byte)this[0x70] | 1);
    }
    *(undefined4 *)(this + 0x458) = 5;
  }
  if (*(int *)(this + 0x470) != 0x14) {
    if (this[0x6c] == (CRopeKeyframe)0x0) {
      pCVar1 = *(CBaseEdict **)(this + 0x30);
      if (pCVar1 != (CBaseEdict *)0x0) {
        *(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
        iVar2 = CBaseEdict::GetChangeAccessor(pCVar1);
        *(undefined2 *)(iVar2 + 2) = 0;
      }
    }
    else {
      this[0x70] = (CRopeKeyframe)((byte)this[0x70] | 1);
    }
    *(undefined4 *)(this + 0x470) = 0x14;
  }
  if (*(int *)(this + 0x474) != 3) {
    if (this[0x6c] == (CRopeKeyframe)0x0) {
      pCVar1 = *(CBaseEdict **)(this + 0x30);
      if (pCVar1 != (CBaseEdict *)0x0) {
        *(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
        iVar2 = CBaseEdict::GetChangeAccessor(pCVar1);
        *(undefined2 *)(iVar2 + 2) = 0;
      }
    }
    else {
      this[0x70] = (CRopeKeyframe)((byte)this[0x70] | 1);
    }
    *(undefined4 *)(this + 0x474) = 3;
  }
  if (*(float *)(this + 0x47c) != 0.0) {
    if (this[0x6c] == (CRopeKeyframe)0x0) {
      pCVar1 = *(CBaseEdict **)(this + 0x30);
      if (pCVar1 != (CBaseEdict *)0x0) {
        *(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
        iVar2 = CBaseEdict::GetChangeAccessor(pCVar1);
        *(undefined2 *)(iVar2 + 2) = 0;
      }
    }
    else {
      this[0x70] = (CRopeKeyframe)((byte)this[0x70] | 1);
    }
    *(undefined4 *)(this + 0x47c) = 0;
  }
  if (*(int *)(this + 0x444) != 0x48) {
    if (this[0x6c] == (CRopeKeyframe)0x0) {
      pCVar1 = *(CBaseEdict **)(this + 0x30);
      if (pCVar1 != (CBaseEdict *)0x0) {
        *(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
        iVar2 = CBaseEdict::GetChangeAccessor(pCVar1);
        *(undefined2 *)(iVar2 + 2) = 0;
      }
    }
    else {
      this[0x70] = (CRopeKeyframe)((byte)this[0x70] | 1);
    }
    *(undefined4 *)(this + 0x444) = 0x48;
  }
  if (*(int *)(this + 0x464) != -1) {
    if (this[0x6c] == (CRopeKeyframe)0x0) {
      pCVar1 = *(CBaseEdict **)(this + 0x30);
      if (pCVar1 != (CBaseEdict *)0x0) {
        *(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
        iVar2 = CBaseEdict::GetChangeAccessor(pCVar1);
        *(undefined2 *)(iVar2 + 2) = 0;
      }
    }
    else {
      this[0x70] = (CRopeKeyframe)((byte)this[0x70] | 1);
    }
    *(undefined4 *)(this + 0x464) = 0xffffffff;
  }
  if (*(int *)(this + 0x468) != 2) {
    if (this[0x6c] == (CRopeKeyframe)0x0) {
      pCVar1 = *(CBaseEdict **)(this + 0x30);
      if (pCVar1 != (CBaseEdict *)0x0) {
        *(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
        iVar2 = CBaseEdict::GetChangeAccessor(pCVar1);
        *(undefined2 *)(iVar2 + 2) = 0;
      }
    }
    else {
      this[0x70] = (CRopeKeyframe)((byte)this[0x70] | 1);
    }
    *(undefined4 *)(this + 0x468) = 2;
  }
  this[0x478] = (CRopeKeyframe)0x1;
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)