CRopeKeyframe::CRopeKeyframe
0x00807530 · 970 bytes · __thiscall
_ZN13CRopeKeyframeC2Ev
Decompiled
undefined (1 param)
/* CRopeKeyframe::CRopeKeyframe() */
void __thiscall CRopeKeyframe::CRopeKeyframe(CRopeKeyframe *this)
{
CBaseEdict *pCVar1;
int iVar2;
CBaseEntity::CBaseEntity((CBaseEntity *)this,false);
*(undefined ***)this = &PTR__CRopeKeyframe_00cc94e8;
*(uint *)(this + 0x14c) = *(uint *)(this + 0x14c) | 0x80;
*(undefined **)(this + 0x440) = &DAT_00cc981c;
*(undefined4 *)(this + 0x484) = 0xffffffff;
*(undefined4 *)(this + 0x488) = 0xffffffff;
/* try { // try from 0080757c to 0080789e has its CatchHandler @ 00807961 */
CBaseEntity::DispatchUpdateTransmitState((CBaseEntity *)this);
if (this[0x105] != (CRopeKeyframe)0x2) {
(**(code **)(*(int *)this + 0x224))(this,this + 0x105);
this[0x105] = (CRopeKeyframe)0x2;
}
if (*(short *)(this + 0x48e) != 0) {
if (this[0x6c] == (CRopeKeyframe)0x0) {
pCVar1 = *(CBaseEdict **)(this + 0x30);
if (pCVar1 != (CBaseEdict *)0x0) {
*(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
iVar2 = CBaseEdict::GetChangeAccessor(pCVar1);
*(undefined2 *)(iVar2 + 2) = 0;
}
}
else {
this[0x70] = (CRopeKeyframe)((byte)this[0x70] | 1);
}
*(undefined2 *)(this + 0x48e) = 0;
}
if (*(short *)(this + 0x48c) != 0) {
if (this[0x6c] == (CRopeKeyframe)0x0) {
pCVar1 = *(CBaseEdict **)(this + 0x30);
if (pCVar1 != (CBaseEdict *)0x0) {
*(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
iVar2 = CBaseEdict::GetChangeAccessor(pCVar1);
*(undefined2 *)(iVar2 + 2) = 0;
}
}
else {
this[0x70] = (CRopeKeyframe)((byte)this[0x70] | 1);
}
*(undefined2 *)(this + 0x48c) = 0;
}
if (*(int *)(this + 0x44c) != 0) {
if (this[0x6c] == (CRopeKeyframe)0x0) {
pCVar1 = *(CBaseEdict **)(this + 0x30);
if (pCVar1 != (CBaseEdict *)0x0) {
*(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
iVar2 = CBaseEdict::GetChangeAccessor(pCVar1);
*(undefined2 *)(iVar2 + 2) = 0;
}
}
else {
this[0x70] = (CRopeKeyframe)((byte)this[0x70] | 1);
}
*(undefined4 *)(this + 0x44c) = 0;
}
if (*(float *)(this + 0x450) != 2.0) {
if (this[0x6c] == (CRopeKeyframe)0x0) {
pCVar1 = *(CBaseEdict **)(this + 0x30);
if (pCVar1 != (CBaseEdict *)0x0) {
*(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
iVar2 = CBaseEdict::GetChangeAccessor(pCVar1);
*(undefined2 *)(iVar2 + 2) = 0;
}
}
else {
this[0x70] = (CRopeKeyframe)((byte)this[0x70] | 1);
}
*(undefined4 *)(this + 0x450) = 0x40000000;
}
if (*(float *)(this + 0x454) != 4.0) {
if (this[0x6c] == (CRopeKeyframe)0x0) {
pCVar1 = *(CBaseEdict **)(this + 0x30);
if (pCVar1 != (CBaseEdict *)0x0) {
*(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
iVar2 = CBaseEdict::GetChangeAccessor(pCVar1);
*(undefined2 *)(iVar2 + 2) = 0;
}
}
else {
this[0x70] = (CRopeKeyframe)((byte)this[0x70] | 1);
}
*(undefined4 *)(this + 0x454) = 0x40800000;
}
if (*(int *)(this + 0x458) != 5) {
if (this[0x6c] == (CRopeKeyframe)0x0) {
pCVar1 = *(CBaseEdict **)(this + 0x30);
if (pCVar1 != (CBaseEdict *)0x0) {
*(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
iVar2 = CBaseEdict::GetChangeAccessor(pCVar1);
*(undefined2 *)(iVar2 + 2) = 0;
}
}
else {
this[0x70] = (CRopeKeyframe)((byte)this[0x70] | 1);
}
*(undefined4 *)(this + 0x458) = 5;
}
if (*(int *)(this + 0x470) != 0x14) {
if (this[0x6c] == (CRopeKeyframe)0x0) {
pCVar1 = *(CBaseEdict **)(this + 0x30);
if (pCVar1 != (CBaseEdict *)0x0) {
*(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
iVar2 = CBaseEdict::GetChangeAccessor(pCVar1);
*(undefined2 *)(iVar2 + 2) = 0;
}
}
else {
this[0x70] = (CRopeKeyframe)((byte)this[0x70] | 1);
}
*(undefined4 *)(this + 0x470) = 0x14;
}
if (*(int *)(this + 0x474) != 3) {
if (this[0x6c] == (CRopeKeyframe)0x0) {
pCVar1 = *(CBaseEdict **)(this + 0x30);
if (pCVar1 != (CBaseEdict *)0x0) {
*(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
iVar2 = CBaseEdict::GetChangeAccessor(pCVar1);
*(undefined2 *)(iVar2 + 2) = 0;
}
}
else {
this[0x70] = (CRopeKeyframe)((byte)this[0x70] | 1);
}
*(undefined4 *)(this + 0x474) = 3;
}
if (*(float *)(this + 0x47c) != 0.0) {
if (this[0x6c] == (CRopeKeyframe)0x0) {
pCVar1 = *(CBaseEdict **)(this + 0x30);
if (pCVar1 != (CBaseEdict *)0x0) {
*(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
iVar2 = CBaseEdict::GetChangeAccessor(pCVar1);
*(undefined2 *)(iVar2 + 2) = 0;
}
}
else {
this[0x70] = (CRopeKeyframe)((byte)this[0x70] | 1);
}
*(undefined4 *)(this + 0x47c) = 0;
}
if (*(int *)(this + 0x444) != 0x48) {
if (this[0x6c] == (CRopeKeyframe)0x0) {
pCVar1 = *(CBaseEdict **)(this + 0x30);
if (pCVar1 != (CBaseEdict *)0x0) {
*(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
iVar2 = CBaseEdict::GetChangeAccessor(pCVar1);
*(undefined2 *)(iVar2 + 2) = 0;
}
}
else {
this[0x70] = (CRopeKeyframe)((byte)this[0x70] | 1);
}
*(undefined4 *)(this + 0x444) = 0x48;
}
if (*(int *)(this + 0x464) != -1) {
if (this[0x6c] == (CRopeKeyframe)0x0) {
pCVar1 = *(CBaseEdict **)(this + 0x30);
if (pCVar1 != (CBaseEdict *)0x0) {
*(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
iVar2 = CBaseEdict::GetChangeAccessor(pCVar1);
*(undefined2 *)(iVar2 + 2) = 0;
}
}
else {
this[0x70] = (CRopeKeyframe)((byte)this[0x70] | 1);
}
*(undefined4 *)(this + 0x464) = 0xffffffff;
}
if (*(int *)(this + 0x468) != 2) {
if (this[0x6c] == (CRopeKeyframe)0x0) {
pCVar1 = *(CBaseEdict **)(this + 0x30);
if (pCVar1 != (CBaseEdict *)0x0) {
*(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
iVar2 = CBaseEdict::GetChangeAccessor(pCVar1);
*(undefined2 *)(iVar2 + 2) = 0;
}
}
else {
this[0x70] = (CRopeKeyframe)((byte)this[0x70] | 1);
}
*(undefined4 *)(this + 0x468) = 2;
}
this[0x478] = (CRopeKeyframe)0x1;
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.