CPropBreakableWall::Think
0x007e6700 · 245 bytes · __thiscall
_ZN18CPropBreakableWall5ThinkEv
Decompiled
undefined (1 param)
/* CPropBreakableWall::Think() */
void __thiscall CPropBreakableWall::Think(CPropBreakableWall *this)
{
code *UNRECOVERED_JUMPTABLE;
Vector *pVVar1;
int iVar2;
if (TheNavMesh[0x4c] == (CNavMesh)0x0) {
CBaseEntity::SetNextThink((CBaseEntity *)this,*(float *)(gpGlobals + 0xc) + 1.0,(char *)0x0);
}
else {
pVVar1 = (Vector *)(**(code **)(*(int *)this + 0x288))(this);
iVar2 = CNavMesh::GetNearestNavArea(TheNavMesh,pVVar1,false,10000.0,false,true,false);
if (iVar2 == 0) {
*(undefined4 *)(this + 0x17ec) = 0xffffffff;
}
else {
*(uint *)(iVar2 + 0x54) = *(uint *)(iVar2 + 0x54) | 0x80000;
*(undefined4 *)(this + 0x17ec) = *(undefined4 *)(iVar2 + 0x8c);
}
CBaseEntity::SetNextThink((CBaseEntity *)this,-1.0,(char *)0x0);
UNRECOVERED_JUMPTABLE = *(code **)(this + 0x1c);
if (UNRECOVERED_JUMPTABLE != (code *)0x0) {
if (((uint)UNRECOVERED_JUMPTABLE & 1) == 0) {
/* WARNING: Could not recover jumptable at 0x007e67a6. Too many branches */
/* WARNING: Treating indirect jump as call */
(*UNRECOVERED_JUMPTABLE)();
return;
}
/* WARNING: Could not recover jumptable at 0x007e67be. Too many branches */
/* WARNING: Treating indirect jump as call */
(**(code **)(UNRECOVERED_JUMPTABLE + *(int *)(this + *(int *)(this + 0x20)) + -1))();
return;
}
}
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.