CPostProcessController::CPostProcessController
0x007e2cb0 · 749 bytes · __thiscall
_ZN22CPostProcessControllerC1Ev
Decompiled
undefined (1 param)
/* CPostProcessController::CPostProcessController() */
void __thiscall CPostProcessController::CPostProcessController(CPostProcessController *this)
{
CBaseEdict *pCVar1;
int iVar2;
CBaseEntity::CBaseEntity((CBaseEntity *)this,false);
*(undefined ***)this = &PTR__CPostProcessController_00cc07c8;
*(undefined4 *)(this + 0x440) = 0;
if (this[0x6c] == (CPostProcessController)0x0) {
pCVar1 = *(CBaseEdict **)(this + 0x30);
if (pCVar1 == (CBaseEdict *)0x0) {
*(undefined4 *)(this + 0x444) = 0;
LAB_007e2f52:
*(undefined4 *)(this + 0x448) = 0x3f800000;
LAB_007e2f5c:
*(undefined4 *)(this + 0x44c) = 0x40000000;
LAB_007e2f66:
*(undefined4 *)(this + 0x450) = 0;
LAB_007e2f70:
*(undefined4 *)(this + 0x454) = 0;
LAB_007e2f7a:
*(undefined4 *)(this + 0x458) = 0x3f800000;
LAB_007e2f84:
*(undefined4 *)(this + 0x45c) = 0x3f800000;
LAB_007e2f8e:
*(undefined4 *)(this + 0x460) = 0x40000000;
LAB_007e2f98:
this[0x464] = (CPostProcessController)0x0;
return;
}
*(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
/* try { // try from 007e2cf9 to 007e2ecf has its CatchHandler @ 007e2fa6 */
iVar2 = CBaseEdict::GetChangeAccessor(pCVar1);
*(undefined2 *)(iVar2 + 2) = 0;
*(undefined4 *)(this + 0x444) = 0;
if (this[0x6c] != (CPostProcessController)0x0) goto LAB_007e2eea;
pCVar1 = *(CBaseEdict **)(this + 0x30);
if (pCVar1 == (CBaseEdict *)0x0) goto LAB_007e2f52;
*(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
iVar2 = CBaseEdict::GetChangeAccessor(pCVar1);
*(undefined2 *)(iVar2 + 2) = 0;
*(undefined4 *)(this + 0x448) = 0x3f800000;
if (this[0x6c] != (CPostProcessController)0x0) goto LAB_007e2ef4;
pCVar1 = *(CBaseEdict **)(this + 0x30);
if (pCVar1 == (CBaseEdict *)0x0) goto LAB_007e2f5c;
*(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
iVar2 = CBaseEdict::GetChangeAccessor(pCVar1);
*(undefined2 *)(iVar2 + 2) = 0;
*(undefined4 *)(this + 0x44c) = 0x40000000;
if (this[0x6c] != (CPostProcessController)0x0) goto LAB_007e2efe;
pCVar1 = *(CBaseEdict **)(this + 0x30);
if (pCVar1 == (CBaseEdict *)0x0) goto LAB_007e2f66;
*(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
iVar2 = CBaseEdict::GetChangeAccessor(pCVar1);
*(undefined2 *)(iVar2 + 2) = 0;
*(undefined4 *)(this + 0x450) = 0;
if (this[0x6c] != (CPostProcessController)0x0) goto LAB_007e2f08;
pCVar1 = *(CBaseEdict **)(this + 0x30);
if (pCVar1 == (CBaseEdict *)0x0) goto LAB_007e2f70;
*(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
iVar2 = CBaseEdict::GetChangeAccessor(pCVar1);
*(undefined2 *)(iVar2 + 2) = 0;
*(undefined4 *)(this + 0x454) = 0;
if (this[0x6c] != (CPostProcessController)0x0) goto LAB_007e2f12;
pCVar1 = *(CBaseEdict **)(this + 0x30);
if (pCVar1 == (CBaseEdict *)0x0) goto LAB_007e2f7a;
*(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
iVar2 = CBaseEdict::GetChangeAccessor(pCVar1);
*(undefined2 *)(iVar2 + 2) = 0;
*(undefined4 *)(this + 0x458) = 0x3f800000;
if (this[0x6c] != (CPostProcessController)0x0) goto LAB_007e2f1c;
pCVar1 = *(CBaseEdict **)(this + 0x30);
if (pCVar1 == (CBaseEdict *)0x0) goto LAB_007e2f84;
*(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
iVar2 = CBaseEdict::GetChangeAccessor(pCVar1);
*(undefined2 *)(iVar2 + 2) = 0;
*(undefined4 *)(this + 0x45c) = 0x3f800000;
if (this[0x6c] != (CPostProcessController)0x0) goto LAB_007e2f26;
pCVar1 = *(CBaseEdict **)(this + 0x30);
if (pCVar1 == (CBaseEdict *)0x0) goto LAB_007e2f8e;
*(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
iVar2 = CBaseEdict::GetChangeAccessor(pCVar1);
*(undefined2 *)(iVar2 + 2) = 0;
*(undefined4 *)(this + 0x460) = 0x40000000;
if (this[0x6c] == (CPostProcessController)0x0) {
pCVar1 = *(CBaseEdict **)(this + 0x30);
if (pCVar1 == (CBaseEdict *)0x0) goto LAB_007e2f98;
*(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
iVar2 = CBaseEdict::GetChangeAccessor(pCVar1);
*(undefined2 *)(iVar2 + 2) = 0;
this[0x464] = (CPostProcessController)0x0;
if (this[0x6c] == (CPostProcessController)0x0) {
pCVar1 = *(CBaseEdict **)(this + 0x30);
if (pCVar1 != (CBaseEdict *)0x0) {
*(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
iVar2 = CBaseEdict::GetChangeAccessor(pCVar1);
*(undefined2 *)(iVar2 + 2) = 0;
}
return;
}
goto LAB_007e2f37;
}
}
else {
*(undefined4 *)(this + 0x444) = 0;
LAB_007e2eea:
*(undefined4 *)(this + 0x448) = 0x3f800000;
LAB_007e2ef4:
*(undefined4 *)(this + 0x44c) = 0x40000000;
LAB_007e2efe:
*(undefined4 *)(this + 0x450) = 0;
LAB_007e2f08:
*(undefined4 *)(this + 0x454) = 0;
LAB_007e2f12:
*(undefined4 *)(this + 0x458) = 0x3f800000;
LAB_007e2f1c:
*(undefined4 *)(this + 0x45c) = 0x3f800000;
LAB_007e2f26:
*(undefined4 *)(this + 0x460) = 0x40000000;
}
this[0x464] = (CPostProcessController)0x0;
LAB_007e2f37:
this[0x70] = (CPostProcessController)((byte)this[0x70] | 1);
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.