CBasePlayer::HasAnyAmmoOfType
0x007b8200 · 263 bytes · __thiscall
_ZN11CBasePlayer16HasAnyAmmoOfTypeEi
Decompiled
undefined (2 params)
/* CBasePlayer::HasAnyAmmoOfType(int) */
undefined4 __thiscall CBasePlayer::HasAnyAmmoOfType(CBasePlayer *this,int param_1)
{
int *piVar1;
uint uVar2;
char cVar3;
int iVar4;
undefined *puVar5;
int iVar6;
if (param_1 < 0) {
return 0;
}
iVar6 = 0;
iVar4 = CBaseCombatCharacter::GetAmmoCount((CBaseCombatCharacter *)this,param_1);
if (iVar4 != 0) {
return 1;
}
do {
while ((uVar2 = *(uint *)(this + iVar6 * 4 + 0x18f4), uVar2 == 0xffffffff ||
(puVar5 = g_pEntityList + (uVar2 & 0xfff) * 0x10, puVar5 == (undefined *)0xfffffffc))) {
LAB_007b8290:
iVar6 = iVar6 + 1;
if (iVar6 == 0x38) {
return 0;
}
}
if (*(uint *)(puVar5 + 8) == uVar2 >> 0xc) {
piVar1 = *(int **)(puVar5 + 4);
if (piVar1 != (int *)0x0) {
cVar3 = (**(code **)(*piVar1 + 0x548))(piVar1);
if (((cVar3 != '\0') && (iVar4 = (**(code **)(*piVar1 + 0x55c))(piVar1), param_1 == iVar4))
&& (cVar3 = (**(code **)(*piVar1 + 0x410))(piVar1), cVar3 != '\0')) {
return 1;
}
cVar3 = (**(code **)(*piVar1 + 0x54c))(piVar1);
if (((cVar3 != '\0') && (iVar4 = (**(code **)(*piVar1 + 0x560))(piVar1), param_1 == iVar4))
&& (cVar3 = (**(code **)(*piVar1 + 0x414))(piVar1), cVar3 != '\0')) {
return 1;
}
}
goto LAB_007b8290;
}
iVar6 = iVar6 + 1;
if (iVar6 == 0x38) {
return 0;
}
} while( true );
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.