L L4D2node

IVision::IsLineOfSightClear

0x0075c6a0 · 996 bytes · __thiscall

_ZNK7IVision18IsLineOfSightClearERK6Vector

Decompiled

undefined (2 params)

/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* IVision::IsLineOfSightClear(Vector const&) const */

byte __thiscall IVision::IsLineOfSightClear(IVision *this,Vector *param_1)

{
  uint *puVar1;
  char cVar2;
  int iVar3;
  int iVar4;
  int *piVar5;
  IHandleEntity *pIVar6;
  float *pfVar7;
  byte bVar8;
  undefined4 local_f4;
  undefined4 local_f0;
  undefined4 local_e8;
  undefined4 local_e4;
  int local_e0;
  undefined **local_dc [4];
  float local_cc;
  float local_c8;
  float local_c4;
  float local_bc;
  float local_b8;
  float local_b4;
  undefined4 local_ac;
  undefined4 local_a8;
  undefined4 local_a4;
  undefined4 local_9c;
  undefined4 local_98;
  undefined4 local_94;
  undefined4 local_8c;
  undefined1 local_88;
  undefined1 local_87;
  Vector local_70 [12];
  Vector local_64 [32];
  float local_44;
  byte local_39;
  
  local_f4 = 0;
  local_f0 = 0;
  if (_towlower == 0) {
    local_e0 = 0;
  }
  else {
    (**(code **)(_towlower + 0x50))
              (_towlower,&local_f4,0,0,0,0,
               "/data/src/game/server/nextbot/nextbotvisioninterface.cpp",0x20d,
               &IsLineOfSightClear(Vector_const&)::tm_fmt,"(%s)%s","NextBot",
               "IVision::IsLineOfSightClear");
    local_e0 = _towlower;
  }
  iVar4 = _DAT_0105db00;
  local_e8 = local_f4;
  local_e4 = local_f0;
  if ((_DAT_0105d154 != 0) || (DAT_0105d158 == '\0')) {
                    /* try { // try from 0075c770 to 0075c774 has its CatchHandler @ 0075cabe */
    iVar3 = ThreadGetCurrentId();
    if (iVar4 == iVar3) {
      if ((char *)*_DAT_0105d15c != "IVision::IsLineOfSightClear") {
                    /* try { // try from 0075ca10 to 0075ca33 has its CatchHandler @ 0075cabe */
        _DAT_0105d15c =
             (int *)CVProfNode::GetSubNode((char *)_DAT_0105d15c,0xcaa17d,(char *)0x0,0xca8906);
      }
      puVar1 = (uint *)(_DAT_0105d1e8 + 4 + _DAT_0105d15c[0x1c] * 8);
      *puVar1 = *puVar1 | 4;
      CVProfNode::EnterScope();
      DAT_0105d158 = '\0';
    }
  }
  if (IsLineOfSightClear(Vector_const&)::_counter == '\0') {
    iVar4 = __cxa_guard_acquire(&IsLineOfSightClear(Vector_const&)::_counter);
    if (iVar4 != 0) {
                    /* try { // try from 0075ca57 to 0075ca5b has its CatchHandler @ 0075ca8e */
      IsLineOfSightClear(Vector_const&)::_counter =
           (int *)CVProfile::FindOrCreateCounter
                            (&g_VProfCurrentProfile,"IVision::IsLineOfSightClear",0);
      __cxa_guard_release(&IsLineOfSightClear(Vector_const&)::_counter);
      __cxa_atexit(CVProfCounter::~CVProfCounter,&IsLineOfSightClear(Vector_const&)::_counter,
                   &__dso_handle);
    }
  }
  *IsLineOfSightClear(Vector_const&)::_counter = *IsLineOfSightClear(Vector_const&)::_counter + 1;
                    /* try { // try from 0075c7a7 to 0075c91a has its CatchHandler @ 0075cac2 */
  piVar5 = (int *)(**(code **)(*(int *)this + 0xb0))(this);
  pIVar6 = (IHandleEntity *)(**(code **)(*piVar5 + 0xb4))(piVar5);
  CTraceFilterSimple::CTraceFilterSimple
            ((CTraceFilterSimple *)local_dc,pIVar6,0,VisionTraceFilterFunction);
  local_dc[0] = &PTR_ShouldHitEntity_00caa2d0;
  pfVar7 = (float *)(**(code **)(**(int **)(this + 0x14) + 0xb8))(*(int **)(this + 0x14));
  local_bc = *(float *)param_1 - *pfVar7;
  local_b8 = *(float *)(param_1 + 4) - pfVar7[1];
  local_b4 = *(float *)(param_1 + 8) - pfVar7[2];
  local_88 = 1;
  local_8c = 0;
  local_94 = 0;
  local_98 = 0;
  local_9c = 0;
  local_87 = local_bc * local_bc + local_b8 * local_b8 + local_b4 * local_b4 != 0.0;
  local_a4 = 0;
  local_a8 = 0;
  local_ac = 0;
  local_cc = *pfVar7;
  local_c8 = pfVar7[1];
  local_c4 = pfVar7[2];
  (**(code **)(*enginetrace + 0x14))
            (enginetrace,&local_cc,0x2006041,(CTraceFilterSimple *)local_dc,local_70);
  if (*(int *)(r_visualizetraces._28_4_ + 0x30) != 0) {
    DebugDrawLine(local_70,local_64,0xff,0,0,true,-1.0);
  }
  iVar4 = _DAT_0105db00;
  bVar8 = 0;
  if (1.0 <= local_44) {
    bVar8 = local_39 ^ 1;
  }
  if ((DAT_0105d158 == '\0') || (_DAT_0105d154 != 0)) {
    iVar3 = ThreadGetCurrentId();
    if (iVar4 == iVar3) {
      cVar2 = CVProfNode::ExitScope();
      if (cVar2 != '\0') {
        _DAT_0105d15c = (int *)_DAT_0105d15c[0x19];
      }
      DAT_0105d158 = _DAT_0105d15c == (int *)0x105d160;
    }
  }
  if (local_e0 != 0) {
    (**(code **)(local_e0 + 0x54))(local_e0,local_e8,local_e4,0,0,0);
  }
  return bVar8;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)