ILocomotion::AdjustPosture
0x00755b70 · 1880 bytes · __thiscall
_ZN11ILocomotion13AdjustPostureERK6Vector
Decompiled
undefined (2 params)
/* ILocomotion::AdjustPosture(Vector const&) */
void __thiscall ILocomotion::AdjustPosture(ILocomotion *this,Vector *param_1)
{
char cVar1;
int *piVar2;
float *pfVar3;
int *piVar4;
IHandleEntity *pIVar5;
float *pfVar6;
undefined4 uVar7;
longdouble lVar8;
longdouble lVar9;
float fVar10;
float fVar11;
float fVar12;
float fVar13;
float fVar14;
float fVar15;
float fVar16;
float fVar17;
float fVar18;
float local_f0;
float local_ec;
float local_e8;
undefined **local_e4 [4];
int *local_d4;
undefined4 local_d0;
float local_cc;
float local_c8;
float local_c4;
float local_bc;
float local_b8;
float local_b4;
float local_ac;
float local_a8;
float local_a4;
float local_9c;
float local_98;
float local_94;
undefined4 local_8c;
undefined1 local_88;
undefined1 local_87;
float local_70;
float local_6c;
float local_68;
float local_44;
char local_39;
piVar2 = (int *)(**(code **)(*(int *)this + 0xb0))(this);
piVar2 = (int *)(**(code **)(*piVar2 + 0xc4))(piVar2);
cVar1 = (**(code **)(*piVar2 + 0x100))(piVar2,0);
if (cVar1 == '\0') {
cVar1 = (**(code **)(*piVar2 + 0x100))(piVar2,1);
if (cVar1 == '\0') {
return;
}
}
lVar8 = (longdouble)(**(code **)(*(int *)this + 0x130))(this);
pfVar3 = (float *)(**(code **)(*piVar2 + 0x128))(piVar2);
fVar15 = *pfVar3;
fVar11 = pfVar3[1];
fVar17 = (float)lVar8 + pfVar3[2];
lVar8 = (longdouble)(**(code **)(*piVar2 + 0x118))(piVar2);
fVar10 = (float)lVar8 * 0.5;
lVar8 = (longdouble)(**(code **)(*piVar2 + 0x120))(piVar2);
piVar4 = (int *)(**(code **)(*(int *)this + 0xb0))(this);
pIVar5 = (IHandleEntity *)(**(code **)(*piVar4 + 0xb4))(piVar4);
CTraceFilterSimple::CTraceFilterSimple
((CTraceFilterSimple *)local_e4,pIVar5,0,IgnoreActorsTraceFilterFunction);
local_e4[0] = &PTR_ShouldHitEntity_00ca96c8;
local_d0 = 0;
local_d4 = piVar4;
pfVar3 = (float *)(**(code **)(*(int *)this + 0x100))(this);
pfVar6 = (float *)(**(code **)(*(int *)this + 300))(this);
local_f0 = *(float *)param_1 - *pfVar6;
local_ec = *(float *)(param_1 + 4) - pfVar6[1];
local_e8 = *(float *)(param_1 + 8) - pfVar6[2];
lVar9 = (longdouble)VectorNormalize((Vector *)&local_f0);
fVar12 = (float)lVar9;
local_68 = pfVar3[1] * -local_ec - *pfVar3 * local_f0;
local_70 = local_f0 * pfVar3[2];
local_6c = -(-local_ec * pfVar3[2]);
VectorNormalize((Vector *)&local_70);
fVar14 = local_70 * fVar12 + *pfVar6;
fVar16 = local_6c * fVar12 + pfVar6[1];
fVar18 = fVar12 * local_68 + pfVar6[2];
uVar7 = (**(code **)(*piVar2 + 0x130))(piVar2);
local_bc = fVar14 - *pfVar6;
local_b8 = fVar16 - pfVar6[1];
local_b4 = fVar18 - pfVar6[2];
local_8c = 0;
local_94 = ((float)lVar8 - fVar17) * 0.5;
local_87 = local_b8 * local_b8 + local_bc * local_bc + local_b4 * local_b4 != 0.0;
fVar13 = (fVar10 - fVar11) * 0.5;
fVar12 = (fVar10 - fVar15) * 0.5;
fVar11 = (fVar10 + fVar11) * 0.5;
fVar10 = (fVar15 + fVar10) * 0.5;
fVar15 = fVar13 * fVar13 + fVar12 * fVar12;
local_88 = local_94 * local_94 + fVar15 < 1e-06;
local_a4 = ((float)lVar8 + fVar17) * 0.5;
local_cc = *pfVar6 + fVar10;
local_c8 = pfVar6[1] + fVar11;
local_c4 = pfVar6[2] + local_a4;
local_a4 = -local_a4;
local_ac = -fVar10;
local_a8 = -fVar11;
local_9c = fVar12;
local_98 = fVar13;
(**(code **)(*enginetrace + 0x14))(enginetrace,&local_cc,uVar7,local_e4,(Vector *)&local_70);
if ((local_44 < 1.0) || (local_39 != '\0')) {
cVar1 = (**(code **)(*piVar2 + 0x100))(piVar2,1);
if (cVar1 == '\0') {
lVar8 = (longdouble)(**(code **)(*piVar2 + 0x124))(piVar2);
uVar7 = (**(code **)(*piVar2 + 0x130))(piVar2);
local_bc = fVar14 - *pfVar6;
local_b8 = fVar16 - pfVar6[1];
local_b4 = fVar18 - pfVar6[2];
local_8c = 0;
local_87 = local_b8 * local_b8 + local_bc * local_bc + local_b4 * local_b4 != 0.0;
local_94 = ((float)lVar8 - fVar17) * 0.5;
local_88 = local_94 * local_94 + fVar15 < 1e-06;
local_a4 = ((float)lVar8 + fVar17) * 0.5;
local_cc = fVar10 + *pfVar6;
local_c8 = fVar11 + pfVar6[1];
local_c4 = pfVar6[2] + local_a4;
local_a4 = -local_a4;
local_ac = -fVar10;
local_a8 = -fVar11;
local_9c = fVar12;
local_98 = fVar13;
(**(code **)(*enginetrace + 0x14))(enginetrace,&local_cc,uVar7,local_e4,(Vector *)&local_70);
if ((1.0 <= local_44) && (local_39 == '\0')) {
(**(code **)(*piVar2 + 0xec))(piVar2,1);
}
}
}
else {
cVar1 = (**(code **)(*piVar2 + 0x100))(piVar2,1);
if (cVar1 != '\0') {
(**(code **)(*piVar2 + 0xec))(piVar2,0);
}
}
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.