HidingSpot::Load
0x0073f1a0 · 918 bytes · __cdecl
_ZN10HidingSpot4LoadER10CUtlBufferj
Decompiled
undefined (2 params)
/* HidingSpot::Load(CUtlBuffer&, unsigned int) */
void HidingSpot::Load(CUtlBuffer *param_1,uint param_2)
{
byte bVar1;
char cVar2;
int iVar3;
undefined4 *puVar4;
CUtlBuffer CVar5;
undefined4 uVar6;
undefined4 local_14;
undefined4 local_10;
if ((*(byte *)(param_2 + 0x15) & 1) == 0) {
cVar2 = CUtlBuffer::CheckGet((CUtlBuffer *)param_2,4);
uVar6 = 0;
if (cVar2 == '\0') goto LAB_0073f1d9;
if ((*(byte *)(param_2 + 0x34) & 1) == 0) {
iVar3 = *(int *)(param_2 + 0xc);
uVar6 = *(undefined4 *)(*(int *)param_2 + (iVar3 - *(int *)(param_2 + 0x20)));
}
else {
puVar4 = (undefined4 *)
((*(int *)(param_2 + 0xc) - *(int *)(param_2 + 0x20)) + *(int *)param_2);
if (puVar4 == (undefined4 *)0x0) {
puVar4 = &local_14;
}
local_10 = local_14;
local_10 = CONCAT31((int3)((uint)local_14 >> 8),*(undefined1 *)((int)puVar4 + 3));
local_10._2_2_ = (undefined2)((uint)local_14 >> 0x10);
local_10._0_2_ = CONCAT11(*(undefined1 *)((int)puVar4 + 2),*(undefined1 *)((int)puVar4 + 3));
local_10._3_1_ = (undefined1)((uint)local_14 >> 0x18);
local_10._0_3_ = CONCAT12(*(undefined1 *)((int)puVar4 + 1),(undefined2)local_10);
local_10 = CONCAT13(*(undefined1 *)puVar4,(undefined3)local_10);
_V_memcpy(&local_14,&local_10,4);
iVar3 = *(int *)(param_2 + 0xc);
uVar6 = local_14;
}
*(int *)(param_2 + 0xc) = iVar3 + 4;
*(undefined4 *)(param_1 + 0x10) = uVar6;
if ((*(byte *)(param_2 + 0x15) & 1) == 0) goto LAB_0073f308;
LAB_0073f1e6:
local_14 = 0;
CUtlBuffer::Scanf((CUtlBuffer *)param_2,"%f",&local_14);
uVar6 = local_14;
LAB_0073f209:
*(undefined4 *)(param_1 + 4) = uVar6;
if ((*(byte *)(param_2 + 0x15) & 1) == 0) goto LAB_0073f390;
LAB_0073f218:
local_14 = 0;
CUtlBuffer::Scanf((CUtlBuffer *)param_2,"%f",&local_14);
uVar6 = local_14;
LAB_0073f23b:
*(undefined4 *)(param_1 + 8) = uVar6;
if ((*(byte *)(param_2 + 0x15) & 1) == 0) goto LAB_0073f420;
LAB_0073f24a:
local_14 = 0;
CUtlBuffer::Scanf((CUtlBuffer *)param_2,"%f",&local_14);
uVar6 = local_14;
}
else {
local_14 = 0;
CUtlBuffer::Scanf((CUtlBuffer *)param_2,"%u",&local_14);
uVar6 = local_14;
LAB_0073f1d9:
*(undefined4 *)(param_1 + 0x10) = uVar6;
if ((*(byte *)(param_2 + 0x15) & 1) != 0) goto LAB_0073f1e6;
LAB_0073f308:
cVar2 = CUtlBuffer::CheckGet((CUtlBuffer *)param_2,4);
uVar6 = 0;
if (cVar2 == '\0') goto LAB_0073f209;
iVar3 = *(int *)(param_2 + 0xc);
uVar6 = *(undefined4 *)(*(int *)param_2 + (iVar3 - *(int *)(param_2 + 0x20)));
local_14 = uVar6;
if ((*(byte *)(param_2 + 0x34) & 1) != 0) {
local_14._3_1_ = (undefined1)((uint)uVar6 >> 0x18);
local_14._2_1_ = (undefined1)((uint)uVar6 >> 0x10);
local_10._0_2_ = CONCAT11(local_14._2_1_,local_14._3_1_);
local_14._1_1_ = (undefined1)((uint)uVar6 >> 8);
local_10._0_3_ = CONCAT12(local_14._1_1_,(undefined2)local_10);
local_14._0_1_ = (undefined1)uVar6;
local_10 = CONCAT13((undefined1)local_14,(undefined3)local_10);
_V_memcpy(&local_14,&local_10,4);
iVar3 = *(int *)(param_2 + 0xc);
}
*(int *)(param_2 + 0xc) = iVar3 + 4;
*(undefined4 *)(param_1 + 4) = local_14;
if ((*(byte *)(param_2 + 0x15) & 1) != 0) goto LAB_0073f218;
LAB_0073f390:
cVar2 = CUtlBuffer::CheckGet((CUtlBuffer *)param_2,4);
uVar6 = 0;
if (cVar2 == '\0') goto LAB_0073f23b;
iVar3 = *(int *)(param_2 + 0xc);
uVar6 = *(undefined4 *)(*(int *)param_2 + (iVar3 - *(int *)(param_2 + 0x20)));
local_14 = uVar6;
if ((*(byte *)(param_2 + 0x34) & 1) != 0) {
local_14._3_1_ = (undefined1)((uint)uVar6 >> 0x18);
local_14._2_1_ = (undefined1)((uint)uVar6 >> 0x10);
local_10._0_2_ = CONCAT11(local_14._2_1_,local_14._3_1_);
local_14._1_1_ = (undefined1)((uint)uVar6 >> 8);
local_10._0_3_ = CONCAT12(local_14._1_1_,(undefined2)local_10);
local_14._0_1_ = (undefined1)uVar6;
local_10 = CONCAT13((undefined1)local_14,(undefined3)local_10);
_V_memcpy(&local_14,&local_10,4);
iVar3 = *(int *)(param_2 + 0xc);
}
*(int *)(param_2 + 0xc) = iVar3 + 4;
*(undefined4 *)(param_1 + 8) = local_14;
if ((*(byte *)(param_2 + 0x15) & 1) != 0) goto LAB_0073f24a;
LAB_0073f420:
cVar2 = CUtlBuffer::CheckGet((CUtlBuffer *)param_2,4);
uVar6 = 0;
if (cVar2 != '\0') {
iVar3 = *(int *)(param_2 + 0xc);
uVar6 = *(undefined4 *)(*(int *)param_2 + (iVar3 - *(int *)(param_2 + 0x20)));
local_14 = uVar6;
if ((*(byte *)(param_2 + 0x34) & 1) != 0) {
local_14._3_1_ = (undefined1)((uint)uVar6 >> 0x18);
local_14._2_1_ = (undefined1)((uint)uVar6 >> 0x10);
local_10._0_2_ = CONCAT11(local_14._2_1_,local_14._3_1_);
local_14._1_1_ = (undefined1)((uint)uVar6 >> 8);
local_10._0_3_ = CONCAT12(local_14._1_1_,(undefined2)local_10);
local_14._0_1_ = (undefined1)uVar6;
local_10 = CONCAT13((undefined1)local_14,(undefined3)local_10);
_V_memcpy(&local_14,&local_10,4);
iVar3 = *(int *)(param_2 + 0xc);
}
*(int *)(param_2 + 0xc) = iVar3 + 4;
*(undefined4 *)(param_1 + 0xc) = local_14;
bVar1 = *(byte *)(param_2 + 0x15);
goto joined_r0x0073f279;
}
}
*(undefined4 *)(param_1 + 0xc) = uVar6;
bVar1 = *(byte *)(param_2 + 0x15);
joined_r0x0073f279:
if ((bVar1 & 1) == 0) {
CVar5 = (CUtlBuffer)(bVar1 & 1);
cVar2 = CUtlBuffer::CheckGet((CUtlBuffer *)param_2,1);
if (cVar2 != '\0') {
CVar5 = *(CUtlBuffer *)
(*(int *)param_2 + (*(int *)(param_2 + 0xc) - *(int *)(param_2 + 0x20)));
*(int *)(param_2 + 0xc) = *(int *)(param_2 + 0xc) + 1;
}
}
else {
local_10 = local_10 & 0xffffff00;
CUtlBuffer::Scanf((CUtlBuffer *)param_2,"%u",&local_10);
CVar5 = local_10._0_1_;
}
param_1[0x1c] = CVar5;
if (m_nextID <= *(uint *)(param_1 + 0x10)) {
m_nextID = *(uint *)(param_1 + 0x10) + 1;
}
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.