CUtlDict<CNavArea*,int>::RemoveAll
0x00738670 · 308 bytes · __thiscall
_ZN8CUtlDictIP8CNavAreaiE9RemoveAllEv
Decompiled
undefined (1 param)
/* CUtlDict<CNavArea*, int>::RemoveAll() */
void __thiscall CUtlDict<CNavArea*,int>::RemoveAll(CUtlDict<CNavArea*,int> *this)
{
int iVar1;
int *piVar2;
int iVar3;
iVar3 = *(int *)(this + 0x10);
if (CUtlRBTree<CUtlMap<char_const*,CNavArea*,int>::Node_t,int,CUtlMap<char_const*,CNavArea*,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,CNavArea*,int>::Node_t,int>,int>>
::Links(int)::s_Sentinel == '\0') goto LAB_007386ce;
LAB_00738690:
if (iVar3 == -1) goto LAB_00738710;
do {
piVar2 = (int *)(*(int *)(this + 4) + iVar3 * 0x18);
iVar1 = iVar3;
while( true ) {
if (*piVar2 == -1) {
for (; iVar1 != -1;
iVar1 = CUtlRBTree<CUtlMap<char_const*,CNavArea*,int>::Node_t,int,CUtlMap<char_const*,CNavArea*,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,CNavArea*,int>::Node_t,int>,int>>
::NextInorder((CUtlRBTree<CUtlMap<char_const*,CNavArea*,int>::Node_t,int,CUtlMap<char_const*,CNavArea*,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,CNavArea*,int>::Node_t,int>,int>>
*)this,iVar1)) {
free(*(void **)(*(int *)(this + 4) + iVar1 * 0x18 + 0x10));
}
CUtlRBTree<CUtlMap<char_const*,CNavArea*,int>::Node_t,int,CUtlMap<char_const*,CNavArea*,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,CNavArea*,int>::Node_t,int>,int>>
::RemoveAll((CUtlRBTree<CUtlMap<char_const*,CNavArea*,int>::Node_t,int,CUtlMap<char_const*,CNavArea*,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,CNavArea*,int>::Node_t,int>,int>>
*)this);
return;
}
if ((CUtlRBTree<CUtlMap<char_const*,CNavArea*,int>::Node_t,int,CUtlMap<char_const*,CNavArea*,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,CNavArea*,int>::Node_t,int>,int>>
::Links(int)::s_Sentinel == '\0') &&
(iVar3 = __cxa_guard_acquire(&CUtlRBTree<CUtlMap<char_const*,CNavArea*,int>::Node_t,int,CUtlMap<char_const*,CNavArea*,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,CNavArea*,int>::Node_t,int>,int>>
::Links(int)::s_Sentinel), iVar3 != 0)) {
CUtlRBTree<CUtlMap<char_const*,CNavArea*,int>::Node_t,int,CUtlMap<char_const*,CNavArea*,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,CNavArea*,int>::Node_t,int>,int>>
::Links(int)::s_Sentinel = -1;
DAT_00f437a8 = 0xffffffff;
DAT_00f437ac = 0xffffffff;
__cxa_guard_release(&CUtlRBTree<CUtlMap<char_const*,CNavArea*,int>::Node_t,int,CUtlMap<char_const*,CNavArea*,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,CNavArea*,int>::Node_t,int>,int>>
::Links(int)::s_Sentinel);
}
iVar3 = CUtlRBTree<CUtlMap<char_const*,CNavArea*,int>::Node_t,int,CUtlMap<char_const*,CNavArea*,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,CNavArea*,int>::Node_t,int>,int>>
::Links(int)::s_Sentinel;
if (iVar1 != -1) {
iVar3 = *(int *)(*(int *)(this + 4) + iVar1 * 0x18);
}
if (CUtlRBTree<CUtlMap<char_const*,CNavArea*,int>::Node_t,int,CUtlMap<char_const*,CNavArea*,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,CNavArea*,int>::Node_t,int>,int>>
::Links(int)::s_Sentinel != '\0') goto LAB_00738690;
LAB_007386ce:
iVar1 = __cxa_guard_acquire(&CUtlRBTree<CUtlMap<char_const*,CNavArea*,int>::Node_t,int,CUtlMap<char_const*,CNavArea*,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,CNavArea*,int>::Node_t,int>,int>>
::Links(int)::s_Sentinel);
if (iVar1 == 0) goto LAB_00738690;
CUtlRBTree<CUtlMap<char_const*,CNavArea*,int>::Node_t,int,CUtlMap<char_const*,CNavArea*,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,CNavArea*,int>::Node_t,int>,int>>
::Links(int)::s_Sentinel = -1;
DAT_00f437a8 = 0xffffffff;
DAT_00f437ac = 0xffffffff;
__cxa_guard_release(&CUtlRBTree<CUtlMap<char_const*,CNavArea*,int>::Node_t,int,CUtlMap<char_const*,CNavArea*,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,CNavArea*,int>::Node_t,int>,int>>
::Links(int)::s_Sentinel);
if (iVar3 != -1) break;
LAB_00738710:
piVar2 = &CUtlRBTree<CUtlMap<char_const*,CNavArea*,int>::Node_t,int,CUtlMap<char_const*,CNavArea*,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,CNavArea*,int>::Node_t,int>,int>>
::Links(int)::s_Sentinel;
iVar1 = iVar3;
}
} while( true );
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.