L L4D2node

BumpFileHistory

0x00719d60 · 402 bytes · __regparm3

_ZL15BumpFileHistoryPKci

Decompiled

undefined (2 params)

/* BumpFileHistory(char const*, int) */

void __regparm3 BumpFileHistory(char *param_1,int param_2)

{
  char cVar1;
  int iVar2;
  int in_GS_OFFSET;
  char local_820 [1024];
  char local_420 [1024];
  int local_20;
  
  local_20 = *(int *)(in_GS_OFFSET + 0x14);
  iVar2 = 99;
  if (param_2 < 100) {
    iVar2 = param_2;
  }
  V_snprintf(local_820,0x400,"%s%02d",param_1,iVar2);
  cVar1 = (**(code **)(filesystem[1] + 0x28))(filesystem + 1,local_820,0);
  if (cVar1 != '\0') {
    (**(code **)(*filesystem + 0x40))(filesystem,local_820,0);
  }
  iVar2 = iVar2 + -1;
  if (0 < iVar2) {
    do {
      while( true ) {
        V_snprintf(local_820,0x400,"%s%02d",param_1,iVar2);
        V_snprintf(local_420,0x400,"%s%02d",param_1,iVar2 + 1);
        cVar1 = (**(code **)(filesystem[1] + 0x28))(filesystem + 1,local_820,0);
        if (cVar1 == '\0') break;
        (**(code **)(*filesystem + 0x44))(filesystem,local_820,local_420,0);
        iVar2 = iVar2 + -1;
        if (iVar2 == 0) goto LAB_00719e7f;
      }
      iVar2 = iVar2 + -1;
    } while (iVar2 != 0);
  }
LAB_00719e7f:
  cVar1 = (**(code **)(filesystem[1] + 0x28))(filesystem + 1,param_1,0);
  if (cVar1 != '\0') {
    (**(code **)(*filesystem + 0x44))(filesystem,param_1,local_820,0);
  }
  if (local_20 != *(int *)(in_GS_OFFSET + 0x14)) {
                    /* WARNING: Subroutine does not return */
    __stack_chk_fail();
  }
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)