L L4D2node

NavDrawVolume

0x00707260 · 1161 bytes · __cdecl

_Z13NavDrawVolumeRK6VectorS1_i12NavEditColor

Decompiled

undefined (4 params)

/* NavDrawVolume(Vector const&, Vector const&, int, NavEditColor) */

void NavDrawVolume(undefined4 *param_1,undefined4 *param_2,int param_3,undefined4 param_4)

{
  float fVar1;
  undefined4 local_34;
  undefined4 local_30;
  float local_2c;
  undefined4 local_28;
  undefined4 local_24;
  float local_20;
  
  fVar1 = (float)param_3;
  local_28 = *param_1;
  local_30 = param_2[1];
  local_34 = *param_2;
  local_2c = fVar1;
  local_24 = local_30;
  local_20 = fVar1;
  NavDrawLine(&local_34,&local_28,param_4,fVar1);
  local_24 = param_2[1];
  local_34 = *param_1;
  local_30 = param_1[1];
  local_2c = fVar1;
  local_28 = local_34;
  local_20 = fVar1;
  NavDrawLine(&local_34,&local_28,param_4);
  local_28 = *param_2;
  local_30 = param_1[1];
  local_34 = *param_1;
  local_2c = fVar1;
  local_24 = local_30;
  local_20 = fVar1;
  NavDrawLine(&local_34,&local_28,param_4);
  local_24 = param_1[1];
  local_34 = *param_2;
  local_30 = param_2[1];
  local_2c = fVar1;
  local_28 = local_34;
  local_20 = fVar1;
  NavDrawLine(&local_34,&local_28,param_4);
  local_28 = *param_1;
  local_2c = (float)param_1[2];
  local_30 = param_2[1];
  local_34 = *param_2;
  local_24 = local_30;
  local_20 = local_2c;
  NavDrawLine(&local_34,&local_28,param_4);
  local_24 = param_2[1];
  local_2c = (float)param_1[2];
  local_34 = *param_1;
  local_30 = param_1[1];
  local_28 = local_34;
  local_20 = local_2c;
  NavDrawLine(&local_34,&local_28,param_4);
  local_28 = *param_2;
  local_2c = (float)param_1[2];
  local_30 = param_1[1];
  local_34 = *param_1;
  local_24 = local_30;
  local_20 = local_2c;
  NavDrawLine(&local_34,&local_28,param_4);
  local_24 = param_1[1];
  local_2c = (float)param_1[2];
  local_34 = *param_2;
  local_30 = param_2[1];
  local_28 = local_34;
  local_20 = local_2c;
  NavDrawLine(&local_34,&local_28,param_4);
  local_28 = *param_1;
  local_2c = (float)param_2[2];
  local_30 = param_2[1];
  local_34 = *param_2;
  local_24 = local_30;
  local_20 = local_2c;
  NavDrawLine(&local_34,&local_28,param_4);
  local_24 = param_2[1];
  local_2c = (float)param_2[2];
  local_34 = *param_1;
  local_30 = param_1[1];
  local_28 = local_34;
  local_20 = local_2c;
  NavDrawLine(&local_34,&local_28,param_4);
  local_28 = *param_2;
  local_2c = (float)param_2[2];
  local_30 = param_1[1];
  local_34 = *param_1;
  local_24 = local_30;
  local_20 = local_2c;
  NavDrawLine(&local_34,&local_28,param_4);
  local_24 = param_1[1];
  local_2c = (float)param_2[2];
  local_34 = *param_2;
  local_30 = param_2[1];
  local_28 = local_34;
  local_20 = local_2c;
  NavDrawLine(&local_34,&local_28,param_4);
  local_20 = (float)param_2[2];
  local_30 = param_2[1];
  local_34 = *param_2;
  local_2c = (float)param_1[2];
  local_28 = local_34;
  local_24 = local_30;
  NavDrawLine(&local_34,&local_28,param_4);
  local_20 = (float)param_2[2];
  local_30 = param_1[1];
  local_34 = *param_1;
  local_2c = (float)param_1[2];
  local_28 = local_34;
  local_24 = local_30;
  NavDrawLine(&local_34,&local_28,param_4);
  local_20 = (float)param_2[2];
  local_30 = param_1[1];
  local_34 = *param_2;
  local_2c = (float)param_1[2];
  local_28 = local_34;
  local_24 = local_30;
  NavDrawLine(&local_34,&local_28,param_4);
  local_20 = (float)param_2[2];
  local_30 = param_2[1];
  local_34 = *param_1;
  local_2c = (float)param_1[2];
  local_28 = local_34;
  local_24 = local_30;
  NavDrawLine(&local_34,&local_28,param_4);
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)