CMoveHelperServer::StartSound
0x006f7060 · 456 bytes · __thiscall
_ZN17CMoveHelperServer10StartSoundERK6VectoriPKcf12soundlevel_tii
Decompiled
undefined (8 params)
/* CMoveHelperServer::StartSound(Vector const&, int, char const*, float, soundlevel_t, int, int) */
void __thiscall
CMoveHelperServer::StartSound
(CMoveHelperServer *this,Vector *param_1,undefined4 param_2,undefined4 param_3,
undefined4 param_4,undefined4 param_6,undefined4 param_7,undefined4 param_8)
{
int iVar1;
CRecipientFilter local_80 [32];
undefined4 local_60;
undefined4 local_5c;
undefined4 local_58;
undefined4 local_54;
undefined4 local_50;
undefined4 local_4c;
Vector *local_48;
undefined4 local_44;
undefined4 local_40;
undefined1 local_3c;
undefined1 local_3b;
undefined1 local_3a;
undefined4 local_38;
undefined4 local_34;
undefined4 local_30;
undefined4 local_2c;
undefined4 local_28;
undefined4 local_24;
undefined2 local_20;
CRecipientFilter::CRecipientFilter(local_80);
/* try { // try from 006f7081 to 006f709c has its CatchHandler @ 006f7234 */
CRecipientFilter::AddRecipientsByPAS(local_80,param_1);
if (*(int *)(gpGlobals + 0x14) == 1) {
local_44 = 0;
local_20 = 0xffff;
local_40 = 0;
local_3c = 1;
local_5c = param_3;
local_60 = param_2;
local_3b = 0;
local_3a = 0;
local_50 = param_7;
local_54 = param_6;
local_38 = 0xffffffff;
local_34 = 0;
local_30 = 0;
local_2c = 0;
local_28 = 0;
local_24 = 0;
local_58 = param_4;
local_4c = param_8;
local_48 = param_1;
if (*(int *)(*(int *)(this + 4) + 0x30) == 0) {
iVar1 = 0;
}
else {
iVar1 = *(int *)(*(int *)(this + 4) + 0x30) - *(int *)(gpGlobals + 0x58) >> 4;
}
/* try { // try from 006f721b to 006f721f has its CatchHandler @ 006f726c */
CBaseEntity::EmitSound((IRecipientFilter *)local_80,iVar1,(EmitSound_t *)&local_60);
}
else {
CRecipientFilter::UsePredictionRules(local_80);
local_3c = 1;
local_20 = 0xffff;
local_44 = 0;
local_40 = 0;
local_3b = 0;
local_60 = param_2;
local_3a = 0;
local_38 = 0xffffffff;
local_34 = 0;
local_5c = param_3;
local_30 = 0;
local_2c = 0;
local_28 = 0;
local_54 = param_6;
local_24 = 0;
local_58 = param_4;
local_48 = param_1;
local_50 = param_7;
local_4c = param_8;
if (*(int *)(*(int *)(this + 4) + 0x30) == 0) {
iVar1 = 0;
}
else {
iVar1 = *(int *)(*(int *)(this + 4) + 0x30) - *(int *)(gpGlobals + 0x58) >> 4;
}
/* try { // try from 006f7140 to 006f7144 has its CatchHandler @ 006f7246 */
CBaseEntity::EmitSound((IRecipientFilter *)local_80,iVar1,(EmitSound_t *)&local_60);
}
local_28 = 0;
CUtlMemory<Vector,int>::Purge((CUtlMemory<Vector,int> *)&local_34);
local_24 = local_34;
CUtlMemory<Vector,int>::Purge((CUtlMemory<Vector,int> *)&local_34);
CRecipientFilter::~CRecipientFilter(local_80);
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.