CLogicLineToEntity::Activate
0x006e9290 · 541 bytes · __thiscall
_ZN18CLogicLineToEntity8ActivateEv
Decompiled
undefined (1 param)
/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* CLogicLineToEntity::Activate() */
void __thiscall CLogicLineToEntity::Activate(CLogicLineToEntity *this)
{
uint uVar1;
int *piVar2;
uint *puVar3;
undefined4 *puVar4;
char *pcVar5;
undefined *puVar6;
CBaseEntity::Activate((CBaseEntity *)this);
if (*(char **)(this + 0xf8) == (char *)0x0) {
if (this != (CLogicLineToEntity *)0x0) goto LAB_006e933f;
LAB_006e9436:
_DAT_00000460 = 0xffffffff;
pcVar5 = _DAT_00000458;
if (_DAT_00000458 == (char *)0x0) {
_DAT_0000045c = 0xffffffff;
_DAT_00000460 = 0xffffffff;
return;
}
LAB_006e9360:
piVar2 = (int *)CGlobalEntityList::FindEntityByName
((CGlobalEntityList *)gEntList,(CBaseEntity *)0x0,pcVar5,
(CBaseEntity *)0x0,(CBaseEntity *)0x0,(CBaseEntity *)0x0,
(IEntityFindFilter *)0x0);
if (piVar2 == (int *)0x0) {
*(undefined4 *)(this + 0x45c) = 0xffffffff;
}
else {
puVar3 = (uint *)(**(code **)(*piVar2 + 0xc))(piVar2);
puVar6 = g_pEntityList;
uVar1 = *puVar3;
*(uint *)(this + 0x45c) = uVar1;
if (((uVar1 != 0xffffffff) &&
(puVar6 = puVar6 + (uVar1 & 0xfff) * 0x10, puVar6 != (undefined *)0xfffffffc)) &&
((*(uint *)(puVar6 + 8) == uVar1 >> 0xc &&
((*(int *)(puVar6 + 4) != 0 && (*(int *)(*(int *)(puVar6 + 4) + 0x30) != 0)))))) {
return;
}
}
Warning("logic_lineto - Source not found or source with no origin!\n");
}
else {
piVar2 = (int *)CGlobalEntityList::FindEntityByName
((CGlobalEntityList *)gEntList,(CBaseEntity *)0x0,
*(char **)(this + 0xf8),(CBaseEntity *)0x0,(CBaseEntity *)0x0,
(CBaseEntity *)0x0,(IEntityFindFilter *)0x0);
if (piVar2 == (int *)0x0) {
*(undefined4 *)(this + 0x460) = 0xffffffff;
Warning("logic_lineto - Target not found or target with no origin!\n");
joined_r0x006e9430:
if (this == (CLogicLineToEntity *)0x0) goto LAB_006e9436;
LAB_006e933f:
puVar4 = (undefined4 *)(**(code **)(*(int *)this + 0xc))(this);
*(undefined4 *)(this + 0x460) = *puVar4;
pcVar5 = *(char **)(this + 0x458);
if (pcVar5 == (char *)0x0) goto LAB_006e93eb;
goto LAB_006e9360;
}
puVar3 = (uint *)(**(code **)(*piVar2 + 0xc))(piVar2);
puVar6 = g_pEntityList;
uVar1 = *puVar3;
*(uint *)(this + 0x460) = uVar1;
if ((((uVar1 == 0xffffffff) ||
(puVar6 = puVar6 + (uVar1 & 0xfff) * 0x10, puVar6 == (undefined *)0xfffffffc)) ||
(*(uint *)(puVar6 + 8) != uVar1 >> 0xc)) ||
((*(int *)(puVar6 + 4) == 0 || (*(int *)(*(int *)(puVar6 + 4) + 0x30) == 0)))) {
Warning("logic_lineto - Target not found or target with no origin!\n");
goto joined_r0x006e9430;
}
pcVar5 = *(char **)(this + 0x458);
if (pcVar5 != (char *)0x0) goto LAB_006e9360;
}
if (this == (CLogicLineToEntity *)0x0) {
_DAT_0000045c = 0xffffffff;
return;
}
LAB_006e93eb:
puVar4 = (undefined4 *)(**(code **)(*(int *)this + 0xc))(this);
*(undefined4 *)(this + 0x45c) = *puVar4;
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.