L L4D2node

VecCheckToss

0x006e1240 · 2917 bytes · __cdecl

_Z12VecCheckTossP11CBaseEntityP12ITraceFilter6VectorS3_ffbPS3_S4_

Decompiled

undefined (9 params)

/* VecCheckToss(CBaseEntity*, ITraceFilter*, Vector, Vector, float, float, bool, Vector*, Vector*)
    */

float * VecCheckToss(float *param_1,int param_2,undefined4 param_3,float param_4,float param_5,
                    float param_6,float param_7,float param_8,float param_9,float param_10,
                    float param_11,char param_12,float *param_13,float *param_14)

{
  bool bVar1;
  longdouble lVar2;
  longdouble lVar3;
  float fVar4;
  float fVar5;
  float fVar6;
  float fVar7;
  float fVar8;
  float fVar9;
  float fVar10;
  float fVar11;
  float fVar12;
  float fVar13;
  float local_f4;
  float local_f0;
  float local_e4;
  float local_e0;
  float local_dc;
  float local_d8;
  float local_d4;
  float local_d0;
  float local_cc;
  float local_c8;
  float local_c4;
  float local_bc;
  float local_b8;
  float local_b4;
  float local_ac;
  float local_a8;
  float local_a4;
  float local_9c;
  float local_98;
  float local_94;
  undefined4 local_8c;
  undefined1 local_88;
  undefined1 local_87;
  Vector local_70 [12];
  Vector local_64 [8];
  float local_5c;
  float local_44;
  
  fVar4 = param_9 - param_6;
  local_f4 = param_7;
  local_f0 = param_8;
  fVar12 = *(float *)(sv_gravity._28_4_ + 0x2c);
  if (fVar4 <= 500.0) {
    AngleVectors((QAngle *)(param_2 + 0x3a8),(Vector *)&local_e4,(Vector *)&local_d8,(Vector *)0x0);
    if (param_12 != '\0') {
      lVar2 = (longdouble)(**(code **)(*random_valve + 4))(random_valve,0xc1000000,0x41000000);
      lVar3 = (longdouble)(**(code **)(*random_valve + 4))(random_valve,0xc1800000,0x41800000);
      fVar4 = (float)lVar3 + (float)lVar2;
      lVar2 = (longdouble)(**(code **)(*random_valve + 4))(random_valve,0xc1000000,0x41000000);
      lVar3 = (longdouble)(**(code **)(*random_valve + 4))(random_valve,0xc1800000,0x41800000);
      fVar11 = (float)lVar3 + (float)lVar2;
      local_f4 = local_e4 * fVar11 + local_d8 * fVar4 + param_7;
      local_f0 = local_e0 * fVar11 + local_d4 * fVar4 + param_8;
      param_9 = param_9 + fVar11 * local_dc + fVar4 * local_d0;
      fVar4 = param_9 - param_6;
    }
    local_87 = 1;
    local_88 = 1;
    fVar11 = local_f4 - param_4;
    local_bc = 0.0;
    local_b8 = 0.0;
    fVar9 = local_f0 - param_5;
    local_b4 = 300.0;
    local_94 = 0.0;
    local_98 = 0.0;
    local_cc = fVar11 * 0.5 + param_4;
    local_9c = 0.0;
    local_8c = 0;
    local_a4 = 0.0;
    local_a8 = 0.0;
    local_ac = 0.0;
    local_c8 = fVar9 * 0.5 + param_5;
    local_c4 = fVar4 * 0.5 + param_6;
    (**(code **)(*enginetrace + 0x14))(enginetrace,&local_cc,0x400b,param_3,local_70);
    if (*(int *)(r_visualizetraces._28_4_ + 0x30) != 0) {
      DebugDrawLine(local_70,local_64,0xff,0,0,true,-1.0);
    }
    if (local_44 != 1.0) {
      local_5c = local_5c - 15.0;
    }
    if (param_10 != -1.0) {
      fVar5 = param_9;
      if (param_9 <= param_6) {
        fVar5 = param_6;
      }
      param_10 = SQRT(fVar11 * fVar11 + fVar9 * fVar9 + fVar4 * fVar4) * param_10;
      if (param_10 < local_5c - fVar5) {
        local_5c = param_10 + fVar5;
      }
    }
    if ((param_6 <= local_5c) && (param_9 <= local_5c)) {
      fVar7 = local_5c - param_9;
      fVar6 = local_5c - param_6;
      fVar12 = fVar12 * param_11;
      fVar5 = fVar12 * 0.5;
      fVar4 = SQRT(fVar6 / fVar5);
      if (0.1 <= fVar4) {
        fVar5 = 1.0 / (SQRT(fVar7 / fVar5) + fVar4);
        local_8c = 0;
        local_88 = 1;
        fVar11 = fVar11 * fVar5;
        fVar5 = fVar5 * fVar9;
        fVar13 = fVar11 * fVar4 + param_4;
        fVar10 = fVar5 * fVar4 + param_5;
        fVar9 = fVar13 - param_4;
        fVar8 = fVar10 - param_5;
        local_cc = param_4;
        local_c8 = param_5;
        local_94 = 0.0;
        local_98 = 0.0;
        local_9c = 0.0;
        bVar1 = fVar9 * fVar9 + fVar8 * fVar8 + fVar6 * fVar6 != 0.0;
        local_a4 = 0.0;
        local_a8 = 0.0;
        local_ac = 0.0;
        local_c4 = param_6;
        local_bc = fVar9;
        local_b8 = fVar8;
        local_b4 = fVar6;
        local_87 = bVar1;
        (**(code **)(*enginetrace + 0x14))(enginetrace,&local_cc,0x2004003,param_3,local_70);
        if (*(int *)(r_visualizetraces._28_4_ + 0x30) != 0) {
          DebugDrawLine(local_70,local_64,0xff,0,0,true,-1.0);
        }
        if (local_44 == 1.0) {
          local_b8 = fVar10 - local_f0;
          local_88 = 1;
          local_bc = fVar13 - local_f4;
          local_cc = local_f4;
          local_94 = 0.0;
          local_98 = 0.0;
          local_9c = 0.0;
          local_8c = 0;
          local_a4 = 0.0;
          local_a8 = 0.0;
          local_ac = 0.0;
          local_c8 = local_f0;
          local_87 = local_bc * local_bc + local_b8 * local_b8 + fVar7 * fVar7 != 0.0;
          local_c4 = param_9;
          local_b4 = fVar7;
          (**(code **)(*enginetrace + 0x14))(enginetrace,&local_cc,0x4003,param_3,local_70);
          if (*(int *)(r_visualizetraces._28_4_ + 0x30) != 0) {
            DebugDrawLine(local_70,local_64,0xff,0,0,true,-1.0);
          }
          if (local_44 == 1.0) {
            if ((param_13 != (float *)0x0) && (param_14 != (float *)0x0)) {
              local_8c = 0;
              local_98 = (param_14[1] - param_13[1]) * 0.5;
              local_9c = (*param_14 - *param_13) * 0.5;
              local_94 = (param_14[2] - param_13[2]) * 0.5;
              local_a4 = (param_14[2] + param_13[2]) * 0.5;
              local_ac = (*param_14 + *param_13) * 0.5;
              local_a8 = (param_14[1] + param_13[1]) * 0.5;
              local_c4 = param_6 + local_a4;
              local_88 = local_98 * local_98 + local_9c * local_9c + local_94 * local_94 < 1e-06;
              local_cc = param_4 + local_ac;
              local_c8 = param_5 + local_a8;
              local_ac = -local_ac;
              local_a8 = -local_a8;
              local_a4 = -local_a4;
              local_bc = fVar9;
              local_b8 = fVar8;
              local_b4 = fVar6;
              local_87 = bVar1;
              (**(code **)(*enginetrace + 0x14))(enginetrace,&local_cc,0x2004003,param_3,local_70);
              if (*(int *)(r_visualizetraces._28_4_ + 0x30) != 0) {
                DebugDrawLine(local_70,local_64,0xff,0xff,0,true,-1.0);
              }
              if (local_44 < 1.0) goto LAB_006e1299;
            }
            *param_1 = fVar11;
            param_1[1] = fVar5;
            param_1[2] = fVar4 * fVar12;
            return param_1;
          }
        }
      }
    }
  }
LAB_006e1299:
  *param_1 = vec3_origin;
  param_1[1] = DAT_01053d4c;
  param_1[2] = DAT_01053d50;
  return param_1;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)