BasicGameStatsRecord_t::ParseFromBuffer
0x006ce260 · 1811 bytes · __thiscall
_ZN22BasicGameStatsRecord_t15ParseFromBufferER10CUtlBufferi
Decompiled
undefined (3 params)
/* BasicGameStatsRecord_t::ParseFromBuffer(CUtlBuffer&, int) */
bool __thiscall
BasicGameStatsRecord_t::ParseFromBuffer
(BasicGameStatsRecord_t *this,CUtlBuffer *param_1,int param_2)
{
char cVar1;
int iVar2;
uint uVar3;
uint uVar4;
uint *puVar5;
int iVar6;
bool bVar7;
BasicGameStatsRecord_t BVar8;
uint local_24;
undefined4 local_20;
if (((byte)param_1[0x15] & 1) == 0) {
cVar1 = CUtlBuffer::CheckGet(param_1,4);
if (cVar1 == '\0') {
bVar7 = true;
uVar3 = 0;
}
else {
if (((byte)param_1[0x34] & 1) == 0) {
iVar6 = *(int *)(param_1 + 0xc);
uVar3 = *(uint *)(*(int *)param_1 + (iVar6 - *(int *)(param_1 + 0x20)));
}
else {
puVar5 = (uint *)((*(int *)(param_1 + 0xc) - *(int *)(param_1 + 0x20)) + *(int *)param_1);
if (puVar5 == (uint *)0x0) {
puVar5 = &local_24;
}
local_20 = local_24;
local_20._1_3_ = (undefined3)(local_24 >> 8);
local_20 = CONCAT31(local_20._1_3_,*(undefined1 *)((int)puVar5 + 3));
local_20._2_2_ = (undefined2)(local_24 >> 0x10);
local_20._0_2_ = CONCAT11(*(undefined1 *)((int)puVar5 + 2),*(undefined1 *)((int)puVar5 + 3))
;
local_20._3_1_ = (undefined1)(local_24 >> 0x18);
local_20._0_3_ = CONCAT12(*(undefined1 *)((int)puVar5 + 1),(undefined2)local_20);
local_20 = CONCAT13((char)*puVar5,(undefined3)local_20);
_V_memcpy(&local_24,&local_20,4);
iVar6 = *(int *)(param_1 + 0xc);
uVar3 = local_24;
}
bVar7 = uVar3 < 0x186a1;
*(int *)(param_1 + 0xc) = iVar6 + 4;
}
}
else {
local_24 = 0;
CUtlBuffer::Scanf(param_1,"%d",&local_24);
bVar7 = local_24 < 0x186a1;
uVar3 = local_24;
}
*(uint *)this = uVar3;
if (((byte)param_1[0x15] & 1) == 0) {
cVar1 = CUtlBuffer::CheckGet(param_1,4);
uVar3 = 0;
if (cVar1 == '\0') goto LAB_006ce2d9;
if (((byte)param_1[0x34] & 1) == 0) {
iVar6 = *(int *)(param_1 + 0xc);
uVar3 = *(uint *)(*(int *)param_1 + (iVar6 - *(int *)(param_1 + 0x20)));
}
else {
puVar5 = (uint *)((*(int *)(param_1 + 0xc) - *(int *)(param_1 + 0x20)) + *(int *)param_1);
if (puVar5 == (uint *)0x0) {
puVar5 = &local_24;
}
local_20 = local_24;
local_20._1_3_ = (undefined3)(local_24 >> 8);
local_20 = CONCAT31(local_20._1_3_,*(undefined1 *)((int)puVar5 + 3));
local_20._2_2_ = (undefined2)(local_24 >> 0x10);
local_20._0_2_ = CONCAT11(*(undefined1 *)((int)puVar5 + 2),*(undefined1 *)((int)puVar5 + 3));
local_20._3_1_ = (undefined1)(local_24 >> 0x18);
local_20._0_3_ = CONCAT12(*(undefined1 *)((int)puVar5 + 1),(undefined2)local_20);
local_20 = CONCAT13((char)*puVar5,(undefined3)local_20);
_V_memcpy(&local_24,&local_20,4);
iVar6 = *(int *)(param_1 + 0xc);
uVar3 = local_24;
}
uVar4 = 0;
if (-1 < (int)uVar3) {
uVar4 = uVar3;
}
*(int *)(param_1 + 0xc) = iVar6 + 4;
*(uint *)(this + 4) = uVar4;
if (((byte)param_1[0x15] & 1) == 0) goto LAB_006ce610;
LAB_006ce2e9:
local_24 = 0;
CUtlBuffer::Scanf(param_1,"%d",&local_24);
uVar3 = local_24;
LAB_006ce30a:
*(uint *)(this + 8) = uVar3;
if (100000 < uVar3) {
bVar7 = false;
}
}
else {
local_24 = 0;
CUtlBuffer::Scanf(param_1,"%d",&local_24);
uVar3 = 0;
if (-1 < (int)local_24) {
uVar3 = local_24;
}
LAB_006ce2d9:
*(uint *)(this + 4) = uVar3;
if (((byte)param_1[0x15] & 1) != 0) goto LAB_006ce2e9;
LAB_006ce610:
cVar1 = CUtlBuffer::CheckGet(param_1,4);
if (cVar1 != '\0') {
if (((byte)param_1[0x34] & 1) == 0) {
iVar6 = *(int *)(param_1 + 0xc);
uVar3 = *(uint *)(*(int *)param_1 + (iVar6 - *(int *)(param_1 + 0x20)));
}
else {
puVar5 = (uint *)((*(int *)(param_1 + 0xc) - *(int *)(param_1 + 0x20)) + *(int *)param_1);
if (puVar5 == (uint *)0x0) {
puVar5 = &local_24;
}
local_20 = local_24;
local_20._1_3_ = (undefined3)(local_24 >> 8);
local_20 = CONCAT31(local_20._1_3_,*(undefined1 *)((int)puVar5 + 3));
local_20._2_2_ = (undefined2)(local_24 >> 0x10);
local_20._0_2_ = CONCAT11(*(undefined1 *)((int)puVar5 + 2),*(undefined1 *)((int)puVar5 + 3))
;
local_20._3_1_ = (undefined1)(local_24 >> 0x18);
local_20._0_3_ = CONCAT12(*(undefined1 *)((int)puVar5 + 1),(undefined2)local_20);
local_20 = CONCAT13((char)*puVar5,(undefined3)local_20);
_V_memcpy(&local_24,&local_20,4);
iVar6 = *(int *)(param_1 + 0xc);
uVar3 = local_24;
}
*(int *)(param_1 + 0xc) = iVar6 + 4;
goto LAB_006ce30a;
}
*(undefined4 *)(this + 8) = 0;
}
if (((byte)param_1[0x15] & 1) == 0) {
cVar1 = CUtlBuffer::CheckGet(param_1,4);
if (cVar1 != '\0') {
if (((byte)param_1[0x34] & 1) == 0) {
iVar6 = *(int *)(param_1 + 0xc);
uVar3 = *(uint *)(*(int *)param_1 + (iVar6 - *(int *)(param_1 + 0x20)));
}
else {
puVar5 = (uint *)((*(int *)(param_1 + 0xc) - *(int *)(param_1 + 0x20)) + *(int *)param_1);
if (puVar5 == (uint *)0x0) {
puVar5 = &local_24;
}
local_20 = local_24;
local_20._1_3_ = (undefined3)(local_24 >> 8);
local_20 = CONCAT31(local_20._1_3_,*(undefined1 *)((int)puVar5 + 3));
local_20._2_2_ = (undefined2)(local_24 >> 0x10);
local_20._0_2_ = CONCAT11(*(undefined1 *)((int)puVar5 + 2),*(undefined1 *)((int)puVar5 + 3))
;
local_20._3_1_ = (undefined1)(local_24 >> 0x18);
local_20._0_3_ = CONCAT12(*(undefined1 *)((int)puVar5 + 1),(undefined2)local_20);
local_20 = CONCAT13((char)*puVar5,(undefined3)local_20);
_V_memcpy(&local_24,&local_20,4);
iVar6 = *(int *)(param_1 + 0xc);
uVar3 = local_24;
}
*(int *)(param_1 + 0xc) = iVar6 + 4;
goto LAB_006ce349;
}
*(undefined4 *)(this + 0xc) = 0;
}
else {
local_24 = 0;
CUtlBuffer::Scanf(param_1,"%d",&local_24);
uVar3 = local_24;
LAB_006ce349:
*(uint *)(this + 0xc) = uVar3;
if (100000 < uVar3) {
bVar7 = false;
}
}
if (((byte)param_1[0x15] & 1) == 0) {
cVar1 = CUtlBuffer::CheckGet(param_1,4);
if (cVar1 == '\0') {
*(undefined4 *)(this + 0x10) = 0;
goto LAB_006ce39c;
}
if (((byte)param_1[0x34] & 1) == 0) {
iVar6 = *(int *)(param_1 + 0xc);
uVar3 = *(uint *)(*(int *)param_1 + (iVar6 - *(int *)(param_1 + 0x20)));
}
else {
puVar5 = (uint *)((*(int *)(param_1 + 0xc) - *(int *)(param_1 + 0x20)) + *(int *)param_1);
if (puVar5 == (uint *)0x0) {
puVar5 = &local_24;
}
local_20 = local_24;
local_20._1_3_ = (undefined3)(local_24 >> 8);
local_20 = CONCAT31(local_20._1_3_,*(undefined1 *)((int)puVar5 + 3));
local_20._2_2_ = (undefined2)(local_24 >> 0x10);
local_20._0_2_ = CONCAT11(*(undefined1 *)((int)puVar5 + 2),*(undefined1 *)((int)puVar5 + 3));
local_20._3_1_ = (undefined1)(local_24 >> 0x18);
local_20._0_3_ = CONCAT12(*(undefined1 *)((int)puVar5 + 1),(undefined2)local_20);
local_20 = CONCAT13((char)*puVar5,(undefined3)local_20);
_V_memcpy(&local_24,&local_20,4);
iVar6 = *(int *)(param_1 + 0xc);
uVar3 = local_24;
}
*(int *)(param_1 + 0xc) = iVar6 + 4;
}
else {
local_24 = 0;
CUtlBuffer::Scanf(param_1,"%d",&local_24);
uVar3 = local_24;
}
*(uint *)(this + 0x10) = uVar3;
if (100000 < uVar3) {
bVar7 = false;
}
LAB_006ce39c:
iVar6 = 0;
do {
if (((byte)param_1[0x15] & 1) == 0) {
cVar1 = CUtlBuffer::CheckGet(param_1,4);
if (cVar1 != '\0') {
if (((byte)param_1[0x34] & 1) == 0) {
iVar2 = *(int *)(param_1 + 0xc);
uVar3 = *(uint *)(*(int *)param_1 + (iVar2 - *(int *)(param_1 + 0x20)));
}
else {
puVar5 = (uint *)((*(int *)(param_1 + 0xc) - *(int *)(param_1 + 0x20)) + *(int *)param_1);
if (puVar5 == (uint *)0x0) {
puVar5 = &local_24;
}
local_20 = local_24;
local_20._1_3_ = (undefined3)(local_24 >> 8);
local_20 = CONCAT31(local_20._1_3_,*(undefined1 *)((int)puVar5 + 3));
local_20._2_2_ = (undefined2)(local_24 >> 0x10);
local_20._0_2_ =
CONCAT11(*(undefined1 *)((int)puVar5 + 2),*(undefined1 *)((int)puVar5 + 3));
local_20._3_1_ = (undefined1)(local_24 >> 0x18);
local_20._0_3_ = CONCAT12(*(undefined1 *)((int)puVar5 + 1),(undefined2)local_20);
local_20 = CONCAT13((char)*puVar5,(undefined3)local_20);
_V_memcpy(&local_24,&local_20,4);
iVar2 = *(int *)(param_1 + 0xc);
uVar3 = local_24;
}
*(int *)(param_1 + 0xc) = iVar2 + 4;
goto LAB_006ce3c9;
}
*(undefined4 *)(this + iVar6 * 4 + 0x14) = 0;
}
else {
local_24 = 0;
CUtlBuffer::Scanf(param_1,"%d",&local_24);
uVar3 = local_24;
LAB_006ce3c9:
*(uint *)(this + iVar6 * 4 + 0x14) = uVar3;
if (100000 < uVar3) {
bVar7 = false;
}
}
iVar6 = iVar6 + 1;
if (iVar6 == 3) {
if (1 < param_2) {
if (((byte)param_1[0x15] & 1) == 0) {
cVar1 = CUtlBuffer::CheckGet(param_1,1);
BVar8 = (BasicGameStatsRecord_t)0x0;
if (cVar1 != '\0') {
cVar1 = *(char *)(*(int *)param_1 + (*(int *)(param_1 + 0xc) - *(int *)(param_1 + 0x20))
);
*(int *)(param_1 + 0xc) = *(int *)(param_1 + 0xc) + 1;
BVar8 = (BasicGameStatsRecord_t)(cVar1 != '\0');
}
}
else {
local_20 = local_20 & 0xffffff00;
CUtlBuffer::Scanf(param_1,"%c",&local_20);
BVar8 = (BasicGameStatsRecord_t)((char)local_20 != '\0');
}
this[0x20] = BVar8;
if (param_2 != 2) {
if (((byte)param_1[0x15] & 1) == 0) {
cVar1 = CUtlBuffer::CheckGet(param_1,1);
BVar8 = (BasicGameStatsRecord_t)0x0;
if (cVar1 != '\0') {
cVar1 = *(char *)(*(int *)param_1 +
(*(int *)(param_1 + 0xc) - *(int *)(param_1 + 0x20)));
*(int *)(param_1 + 0xc) = *(int *)(param_1 + 0xc) + 1;
BVar8 = (BasicGameStatsRecord_t)(cVar1 != '\0');
}
}
else {
local_20 = local_20 & 0xffffff00;
CUtlBuffer::Scanf(param_1,"%c",&local_20);
BVar8 = (BasicGameStatsRecord_t)((char)local_20 != '\0');
}
this[0x21] = BVar8;
if (5 < param_2) {
if (((byte)param_1[0x15] & 1) == 0) {
cVar1 = CUtlBuffer::CheckGet(param_1,4);
uVar3 = 0;
if (cVar1 != '\0') {
if (((byte)param_1[0x34] & 1) == 0) {
iVar6 = *(int *)(param_1 + 0xc);
local_24 = *(uint *)(*(int *)param_1 + (iVar6 - *(int *)(param_1 + 0x20)));
}
else {
puVar5 = (uint *)((*(int *)(param_1 + 0xc) - *(int *)(param_1 + 0x20)) +
*(int *)param_1);
if (puVar5 == (uint *)0x0) {
puVar5 = &local_24;
}
local_20 = local_24;
local_20._1_3_ = (undefined3)(local_24 >> 8);
local_20 = CONCAT31(local_20._1_3_,*(undefined1 *)((int)puVar5 + 3));
local_20._2_2_ = (undefined2)(local_24 >> 0x10);
local_20._0_2_ =
CONCAT11(*(undefined1 *)((int)puVar5 + 2),*(undefined1 *)((int)puVar5 + 3));
local_20._3_1_ = (undefined1)(local_24 >> 0x18);
local_20._0_3_ = CONCAT12(*(undefined1 *)((int)puVar5 + 1),(undefined2)local_20);
local_20 = CONCAT13((char)*puVar5,(undefined3)local_20);
_V_memcpy(&local_24,&local_20,4);
iVar6 = *(int *)(param_1 + 0xc);
}
*(int *)(param_1 + 0xc) = iVar6 + 4;
uVar3 = local_24;
}
}
else {
local_24 = 0;
CUtlBuffer::Scanf(param_1,"%d",&local_24);
uVar3 = local_24;
}
*(uint *)(this + 0x24) = uVar3;
}
}
}
return bVar7;
}
} while( true );
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.