DataMapInit<CFuncElevator>
0x006bd7a0 · 379 bytes · __cdecl
_Z11DataMapInitI13CFuncElevatorEP9datamap_tPT_
Decompiled
datamap_t * (1 param)
/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* datamap_t* DataMapInit<CFuncElevator>(CFuncElevator*) */
datamap_t * DataMapInit<CFuncElevator>(CFuncElevator *param_1)
{
char *pcVar1;
int iVar2;
size_t sVar3;
char *local_10 [2];
if (DataMapInit<CFuncElevator>(CFuncElevator*)::nameHolder == '\0') {
iVar2 = __cxa_guard_acquire(&DataMapInit<CFuncElevator>(CFuncElevator*)::nameHolder);
if (iVar2 != 0) {
DataMapInit<CFuncElevator>(CFuncElevator*)::nameHolder = "CFuncElevator";
_DAT_00fe1744 = 0;
_DAT_00fe1748 = 0;
_DAT_00fe174c = 0;
DAT_00fe1750 = 0;
_DAT_00fe1754 = 0;
_DAT_00fe1740 = 0xd;
__cxa_guard_release(&DataMapInit<CFuncElevator>(CFuncElevator*)::nameHolder);
__cxa_atexit(CDatadescGeneratedNameHolder::~CDatadescGeneratedNameHolder,
&DataMapInit<CFuncElevator>(CFuncElevator*)::nameHolder,&__dso_handle);
}
}
CFuncElevator::m_DataMap._12_4_ = CBaseToggle::m_DataMap;
if (DataMapInit<CFuncElevator>(CFuncElevator*)::dataDesc == '\0') {
iVar2 = __cxa_guard_acquire(&DataMapInit<CFuncElevator>(CFuncElevator*)::dataDesc);
if (iVar2 != 0) {
DataMapInit<CFuncElevator>(CFuncElevator*)::dataDesc._852_4_ = eventFuncs;
DataMapInit<CFuncElevator>(CFuncElevator*)::dataDesc._916_4_ = eventFuncs;
/* try { // try from 006bd81a to 006bd884 has its CatchHandler @ 006bd927 */
local_10[0] = operator_new__(_DAT_00fe1740 + 0x13);
strcpy(local_10[0],DataMapInit<CFuncElevator>(CFuncElevator*)::nameHolder);
pcVar1 = local_10[0];
sVar3 = strlen(local_10[0]);
builtin_strncpy(pcVar1 + sVar3,"StopMoveSoundThink",0x13);
CUtlVector<char*,CUtlMemory<char*,int>>::InsertBefore
((CUtlVector<char*,CUtlMemory<char*,int>> *)&DAT_00fe1744,DAT_00fe1750,local_10);
DataMapInit<CFuncElevator>(CFuncElevator*)::dataDesc._964_4_ = local_10[0];
__cxa_guard_release(&DataMapInit<CFuncElevator>(CFuncElevator*)::dataDesc);
}
}
CFuncElevator::m_DataMap._4_4_ = 0xf;
CFuncElevator::m_DataMap._0_4_ = 0xf3a660;
return (datamap_t *)CFuncElevator::m_DataMap;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.