L L4D2node

DataMapInit<CFishPool>

0x006a5ed0 · 413 bytes · __cdecl

_Z11DataMapInitI9CFishPoolEP9datamap_tPT_

Decompiled

datamap_t * (1 param)

/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* datamap_t* DataMapInit<CFishPool>(CFishPool*) */

datamap_t * DataMapInit<CFishPool>(CFishPool *param_1)

{
  char *pcVar1;
  int iVar2;
  size_t sVar3;
  char *local_10 [2];
  
  if (DataMapInit<CFishPool>(CFishPool*)::nameHolder == '\0') {
    iVar2 = __cxa_guard_acquire(&DataMapInit<CFishPool>(CFishPool*)::nameHolder);
    if (iVar2 != 0) {
      DataMapInit<CFishPool>(CFishPool*)::nameHolder = "CFishPool";
      _DAT_00fdf0b0 = 0;
      _DAT_00fdf0b4 = 0;
      _DAT_00fdf0b8 = 0;
      DAT_00fdf0bc = 0;
      _DAT_00fdf0c0 = 0;
      DAT_00fdf0ac = 9;
      __cxa_guard_release(&DataMapInit<CFishPool>(CFishPool*)::nameHolder);
      __cxa_atexit(CDatadescGeneratedNameHolder::~CDatadescGeneratedNameHolder,
                   &DataMapInit<CFishPool>(CFishPool*)::nameHolder,&__dso_handle);
    }
  }
  CFishPool::m_DataMap._12_4_ = CBaseEntity::m_DataMap;
  if (DataMapInit<CFishPool>(CFishPool*)::dataDesc == '\0') {
    iVar2 = __cxa_guard_acquire(&DataMapInit<CFishPool>(CFishPool*)::dataDesc);
    if (iVar2 != 0) {
      if (CUtlVectorDataopsInstantiator<13>::
          GetDataOps<CUtlVector<CHandle<CFish>,CUtlMemory<CHandle<CFish>,int>>>(CUtlVector<CHandle<CFish>,CUtlMemory<CHandle<CFish>,int>>*)
          ::ops == '\0') {
        iVar2 = __cxa_guard_acquire(&CUtlVectorDataopsInstantiator<13>::
                                     GetDataOps<CUtlVector<CHandle<CFish>,CUtlMemory<CHandle<CFish>,int>>>(CUtlVector<CHandle<CFish>,CUtlMemory<CHandle<CFish>,int>>*)
                                     ::ops);
        if (iVar2 != 0) {
          CUtlVectorDataopsInstantiator<13>::
          GetDataOps<CUtlVector<CHandle<CFish>,CUtlMemory<CHandle<CFish>,int>>>(CUtlVector<CHandle<CFish>,CUtlMemory<CHandle<CFish>,int>>*)
          ::ops = &PTR_Save_00c87d10;
          __cxa_guard_release(&CUtlVectorDataopsInstantiator<13>::
                               GetDataOps<CUtlVector<CHandle<CFish>,CUtlMemory<CHandle<CFish>,int>>>(CUtlVector<CHandle<CFish>,CUtlMemory<CHandle<CFish>,int>>*)
                               ::ops);
        }
      }
      DataMapInit<CFishPool>(CFishPool*)::dataDesc._404_4_ =
           &CUtlVectorDataopsInstantiator<13>::
            GetDataOps<CUtlVector<CHandle<CFish>,CUtlMemory<CHandle<CFish>,int>>>(CUtlVector<CHandle<CFish>,CUtlMemory<CHandle<CFish>,int>>*)
            ::ops;
                    /* try { // try from 006a5f52 to 006a5fa7 has its CatchHandler @ 006a607f */
      local_10[0] = operator_new__(DAT_00fdf0ac + 7);
      strcpy(local_10[0],DataMapInit<CFishPool>(CFishPool*)::nameHolder);
      pcVar1 = local_10[0];
      sVar3 = strlen(local_10[0]);
      builtin_strncpy(pcVar1 + sVar3,"Update",7);
      CUtlVector<char*,CUtlMemory<char*,int>>::InsertBefore
                ((CUtlVector<char*,CUtlMemory<char*,int>> *)&DAT_00fdf0b0,DAT_00fdf0bc,local_10);
      DataMapInit<CFishPool>(CFishPool*)::dataDesc._452_4_ = local_10[0];
      __cxa_guard_release(&DataMapInit<CFishPool>(CFishPool*)::dataDesc);
    }
  }
  CFishPool::m_DataMap._4_4_ = 7;
  CFishPool::m_DataMap._0_4_ = 0xf36f00;
  return (datamap_t *)CFishPool::m_DataMap;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)