GetScriptDesc<CEnvEntityMaker>
0x00690770 · 811 bytes · __cdecl
_Z13GetScriptDescI15CEnvEntityMakerEP17ScriptClassDesc_tPT_
Decompiled
ScriptClassDesc_t * (1 param)
/* ScriptClassDesc_t* GetScriptDesc<CEnvEntityMaker>(CEnvEntityMaker*) */
ScriptClassDesc_t * GetScriptDesc<CEnvEntityMaker>(CEnvEntityMaker *param_1)
{
ScriptClassDesc_t *pSVar1;
undefined4 uVar2;
int iVar3;
undefined4 *puVar4;
void *pvVar5;
int local_20 [4];
if (GetScriptDesc<CEnvEntityMaker>(CEnvEntityMaker*)::bInitialized == '\0') {
GetScriptDesc<CEnvEntityMaker>(CEnvEntityMaker*)::bInitialized = 1;
g_CEnvEntityMaker_ScriptDesc._8_4_ = s_env_entity_maker_00c7d618;
g_CEnvEntityMaker_ScriptDesc._0_4_ = (int)"=CEnvEntityMaker" + 1;
g_CEnvEntityMaker_ScriptDesc._4_4_ = (int)"=CEnvEntityMaker" + 1;
g_CEnvEntityMaker_ScriptDesc._12_4_ = GetScriptDesc<CBaseEntity>((CBaseEntity *)0x0);
for (pSVar1 = (ScriptClassDesc_t *)g_CEnvEntityMaker_ScriptDesc._12_4_;
(iVar3 = g_CEnvEntityMaker_ScriptDesc._44_4_, pSVar1 != (ScriptClassDesc_t *)0x0 &&
(iVar3 = *(int *)(pSVar1 + 0x2c), *(int *)(pSVar1 + 0x2c) == 0));
pSVar1 = *(ScriptClassDesc_t **)(pSVar1 + 0xc)) {
}
g_CEnvEntityMaker_ScriptDesc._44_4_ = iVar3;
iVar3 = CUtlVector<ScriptFunctionBinding_t,CUtlMemory<ScriptFunctionBinding_t,int>>::
InsertBefore((CUtlVector<ScriptFunctionBinding_t,CUtlMemory<ScriptFunctionBinding_t,int>>
*)(g_CEnvEntityMaker_ScriptDesc + 0x10),
g_CEnvEntityMaker_ScriptDesc._28_4_);
puVar4 = (undefined4 *)(iVar3 * 0x30 + g_CEnvEntityMaker_ScriptDesc._16_4_);
puVar4[2] = "Create an entity at the location of the maker";
*puVar4 = "SpawnEntity";
puVar4[1] = "SpawnEntityFromScript";
puVar4[3] = 0;
puVar4[9] = CMemberScriptBinding0<CEnvEntityMaker*,void(CEnvEntityMaker::*)(),void>::Call;
puVar4[10] = CEnvEntityMaker::SpawnEntityFromScript;
puVar4[0xb] = 1;
iVar3 = CUtlVector<ScriptFunctionBinding_t,CUtlMemory<ScriptFunctionBinding_t,int>>::
InsertBefore((CUtlVector<ScriptFunctionBinding_t,CUtlMemory<ScriptFunctionBinding_t,int>>
*)(g_CEnvEntityMaker_ScriptDesc + 0x10),
g_CEnvEntityMaker_ScriptDesc._28_4_);
puVar4 = (undefined4 *)(iVar3 * 0x30 + g_CEnvEntityMaker_ScriptDesc._16_4_);
puVar4[2] = "Create an entity at the location of a specified entity instance";
*puVar4 = "SpawnEntityAtEntityOrigin";
puVar4[1] = "SpawnEntityAtEntityOriginFromScript";
puVar4[3] = 0;
puVar4[6] = 1;
if ((int)puVar4[5] < 1) {
puVar4[5] = 1;
if ((void *)puVar4[4] == (void *)0x0) {
pvVar5 = malloc(4);
puVar4[4] = pvVar5;
}
else {
pvVar5 = realloc((void *)puVar4[4],4);
puVar4[4] = pvVar5;
}
}
else {
pvVar5 = (void *)puVar4[4];
}
puVar4[8] = pvVar5;
local_20[0] = 0x20;
CUtlVector<int,CUtlMemory<int,int>>::InsertBefore
((CUtlVector<int,CUtlMemory<int,int>> *)(puVar4 + 4),puVar4[7],local_20);
uVar2 = g_CEnvEntityMaker_ScriptDesc._28_4_;
puVar4[9] = CMemberScriptBinding1<CEnvEntityMaker*,void(CEnvEntityMaker::*)(HSCRIPT__*),void,HSCRIPT__*>
::Call;
puVar4[10] = CEnvEntityMaker::SpawnEntityAtEntityOriginFromScript;
puVar4[0xb] = 1;
iVar3 = CUtlVector<ScriptFunctionBinding_t,CUtlMemory<ScriptFunctionBinding_t,int>>::
InsertBefore((CUtlVector<ScriptFunctionBinding_t,CUtlMemory<ScriptFunctionBinding_t,int>>
*)(g_CEnvEntityMaker_ScriptDesc + 0x10),uVar2);
puVar4 = (undefined4 *)(iVar3 * 0x30 + g_CEnvEntityMaker_ScriptDesc._16_4_);
puVar4[2] = "Create an entity at the location of a named entity";
*puVar4 = "SpawnEntityAtNamedEntityOrigin";
puVar4[1] = "SpawnEntityAtNamedEntityOriginFromScript";
puVar4[3] = 0;
puVar4[6] = 1;
if ((int)puVar4[5] < 1) {
puVar4[5] = 1;
if ((void *)puVar4[4] == (void *)0x0) {
pvVar5 = malloc(4);
puVar4[4] = pvVar5;
}
else {
pvVar5 = realloc((void *)puVar4[4],4);
puVar4[4] = pvVar5;
}
}
else {
pvVar5 = (void *)puVar4[4];
}
puVar4[8] = pvVar5;
local_20[0] = 0x1f;
CUtlVector<int,CUtlMemory<int,int>>::InsertBefore
((CUtlVector<int,CUtlMemory<int,int>> *)(puVar4 + 4),puVar4[7],local_20);
uVar2 = g_CEnvEntityMaker_ScriptDesc._28_4_;
puVar4[9] = CMemberScriptBinding1<CEnvEntityMaker*,void(CEnvEntityMaker::*)(char_const*),void,char_const*>
::Call;
puVar4[10] = CEnvEntityMaker::SpawnEntityAtNamedEntityOriginFromScript;
puVar4[0xb] = 1;
iVar3 = CUtlVector<ScriptFunctionBinding_t,CUtlMemory<ScriptFunctionBinding_t,int>>::
InsertBefore((CUtlVector<ScriptFunctionBinding_t,CUtlMemory<ScriptFunctionBinding_t,int>>
*)(g_CEnvEntityMaker_ScriptDesc + 0x10),uVar2);
puVar4 = (undefined4 *)(iVar3 * 0x30 + g_CEnvEntityMaker_ScriptDesc._16_4_);
puVar4[2] =
"Create an entity at a specified location and orientaton, orientation is Euler angle in degrees (pitch, yaw, roll)"
;
*puVar4 = "SpawnEntityAtLocation";
puVar4[1] = "SpawnEntityAtLocationFromScript";
puVar4[3] = 0;
puVar4[6] = 1;
if ((int)puVar4[5] < 2) {
puVar4[5] = 2;
if ((void *)puVar4[4] == (void *)0x0) {
pvVar5 = malloc(8);
puVar4[4] = pvVar5;
}
else {
pvVar5 = realloc((void *)puVar4[4],8);
puVar4[4] = pvVar5;
}
}
else {
pvVar5 = (void *)puVar4[4];
}
puVar4[8] = pvVar5;
local_20[0] = 3;
CUtlVector<int,CUtlMemory<int,int>>::InsertBefore
((CUtlVector<int,CUtlMemory<int,int>> *)(puVar4 + 4),puVar4[7],local_20);
local_20[0] = 3;
CUtlVector<int,CUtlMemory<int,int>>::InsertBefore
((CUtlVector<int,CUtlMemory<int,int>> *)(puVar4 + 4),puVar4[7],local_20);
puVar4[9] = CMemberScriptBinding2<CEnvEntityMaker*,void(CEnvEntityMaker::*)(Vector_const&,Vector_const&),void,Vector_const&,Vector_const&>
::Call;
puVar4[10] = CEnvEntityMaker::SpawnEntityAtLocationFromScript;
puVar4[0xb] = 1;
return (ScriptClassDesc_t *)g_CEnvEntityMaker_ScriptDesc;
}
return (ScriptClassDesc_t *)g_CEnvEntityMaker_ScriptDesc;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.