CEnvGunfire::Spawn
0x006734e0 · 308 bytes · __thiscall
_ZN11CEnvGunfire5SpawnEv
Decompiled
undefined (1 param)
/* CEnvGunfire::Spawn() */
void __thiscall CEnvGunfire::Spawn(CEnvGunfire *this)
{
CEnvGunfire CVar1;
int iVar2;
(**(code **)(*(int *)this + 0x6c))(this);
iVar2 = *(int *)(this + 0x464);
*(undefined4 *)(this + 0x460) = 0;
*(float *)(this + 0x450) = 1.0 / *(float *)(this + 0x450);
if (iVar2 == 5) {
*(undefined4 *)(this + 0x468) = 0x3d32aae3;
*(undefined4 *)(this + 0x46c) = 0x3d32aae3;
*(undefined4 *)(this + 0x470) = 0x3d32aae3;
}
else if (iVar2 < 6) {
if (iVar2 == 1) {
*(undefined4 *)(this + 0x468) = 0x3c0f0846;
*(undefined4 *)(this + 0x46c) = 0x3c0f0846;
*(undefined4 *)(this + 0x470) = 0x3c0f0846;
}
else {
LAB_006735c8:
*(undefined4 *)(this + 0x468) = vec3_origin;
*(undefined4 *)(this + 0x46c) = DAT_01053d4c;
*(undefined4 *)(this + 0x470) = DAT_01053d50;
}
}
else {
if (iVar2 == 10) {
CVar1 = this[0x45c];
*(undefined4 *)(this + 0x468) = 0x3db280f1;
*(undefined4 *)(this + 0x46c) = 0x3db280f1;
*(undefined4 *)(this + 0x470) = 0x3db280f1;
goto joined_r0x0067358d;
}
if (iVar2 != 0xf) goto LAB_006735c8;
*(undefined4 *)(this + 0x468) = 0x3e05a9a8;
*(undefined4 *)(this + 0x46c) = 0x3e05a9a8;
*(undefined4 *)(this + 0x470) = 0x3e05a9a8;
}
CVar1 = this[0x45c];
joined_r0x0067358d:
if (CVar1 != (CEnvGunfire)0x0) {
return;
}
StartShooting(this);
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.