CColorCorrection::CColorCorrection
0x00646240 · 959 bytes · __thiscall
_ZN16CColorCorrectionC2Ev
Decompiled
undefined (1 param)
/* CColorCorrection::CColorCorrection() */
void __thiscall CColorCorrection::CColorCorrection(CColorCorrection *this)
{
float fVar1;
undefined4 uVar2;
CBaseEdict *pCVar3;
CColorCorrection CVar4;
int iVar5;
CBaseEntity::CBaseEntity((CBaseEntity *)this,false);
*(undefined ***)this = &PTR__CColorCorrection_00c6a088;
if (this[0x45d] == (CColorCorrection)0x1) {
fVar1 = *(float *)(this + 0x464);
CVar4 = this[0x6c];
}
else {
if (this[0x6c] == (CColorCorrection)0x0) {
pCVar3 = *(CBaseEdict **)(this + 0x30);
if (pCVar3 == (CBaseEdict *)0x0) {
CVar4 = (CColorCorrection)0x0;
}
else {
*(uint *)pCVar3 = *(uint *)pCVar3 | 0x101;
/* try { // try from 0064628c to 006465c6 has its CatchHandler @ 00646687 */
iVar5 = CBaseEdict::GetChangeAccessor(pCVar3);
*(undefined2 *)(iVar5 + 2) = 0;
CVar4 = this[0x6c];
}
}
else {
this[0x70] = (CColorCorrection)((byte)this[0x70] | 1);
CVar4 = (CColorCorrection)0x1;
}
fVar1 = *(float *)(this + 0x464);
this[0x45d] = (CColorCorrection)0x1;
}
if (fVar1 != 0.0) {
if (CVar4 == (CColorCorrection)0x0) {
pCVar3 = *(CBaseEdict **)(this + 0x30);
if (pCVar3 != (CBaseEdict *)0x0) {
*(uint *)pCVar3 = *(uint *)pCVar3 | 0x101;
iVar5 = CBaseEdict::GetChangeAccessor(pCVar3);
*(undefined2 *)(iVar5 + 2) = 0;
CVar4 = this[0x6c];
}
}
else {
this[0x70] = (CColorCorrection)((byte)this[0x70] | 1);
}
*(undefined4 *)(this + 0x464) = 0;
}
if (*(float *)(this + 0x468) != 1000.0) {
if (CVar4 == (CColorCorrection)0x0) {
pCVar3 = *(CBaseEdict **)(this + 0x30);
if (pCVar3 != (CBaseEdict *)0x0) {
*(uint *)pCVar3 = *(uint *)pCVar3 | 0x101;
iVar5 = CBaseEdict::GetChangeAccessor(pCVar3);
*(undefined2 *)(iVar5 + 2) = 0;
CVar4 = this[0x6c];
}
}
else {
this[0x70] = (CColorCorrection)((byte)this[0x70] | 1);
}
*(undefined4 *)(this + 0x468) = 0x447a0000;
}
if (*(float *)(this + 0x458) != 1.0) {
if (CVar4 == (CColorCorrection)0x0) {
pCVar3 = *(CBaseEdict **)(this + 0x30);
if (pCVar3 != (CBaseEdict *)0x0) {
*(uint *)pCVar3 = *(uint *)pCVar3 | 0x101;
iVar5 = CBaseEdict::GetChangeAccessor(pCVar3);
*(undefined2 *)(iVar5 + 2) = 0;
CVar4 = this[0x6c];
}
}
else {
this[0x70] = (CColorCorrection)((byte)this[0x70] | 1);
}
*(undefined4 *)(this + 0x458) = 0x3f800000;
}
if (*(float *)(this + 0x46c) != 0.0) {
if (CVar4 == (CColorCorrection)0x0) {
pCVar3 = *(CBaseEdict **)(this + 0x30);
if (pCVar3 != (CBaseEdict *)0x0) {
*(uint *)pCVar3 = *(uint *)pCVar3 | 0x101;
iVar5 = CBaseEdict::GetChangeAccessor(pCVar3);
*(undefined2 *)(iVar5 + 2) = 0;
CVar4 = this[0x6c];
}
}
else {
this[0x70] = (CColorCorrection)((byte)this[0x70] | 1);
}
*(undefined4 *)(this + 0x46c) = 0;
}
if (*(float *)(this + 0x440) != 0.0) {
if (CVar4 == (CColorCorrection)0x0) {
pCVar3 = *(CBaseEdict **)(this + 0x30);
if (pCVar3 != (CBaseEdict *)0x0) {
*(uint *)pCVar3 = *(uint *)pCVar3 | 0x101;
iVar5 = CBaseEdict::GetChangeAccessor(pCVar3);
*(undefined2 *)(iVar5 + 2) = 0;
CVar4 = this[0x6c];
}
}
else {
this[0x70] = (CColorCorrection)((byte)this[0x70] | 1);
}
*(undefined4 *)(this + 0x440) = 0;
}
if (*(float *)(this + 0x444) != 0.0) {
if (CVar4 == (CColorCorrection)0x0) {
pCVar3 = *(CBaseEdict **)(this + 0x30);
if (pCVar3 != (CBaseEdict *)0x0) {
*(uint *)pCVar3 = *(uint *)pCVar3 | 0x101;
iVar5 = CBaseEdict::GetChangeAccessor(pCVar3);
*(undefined2 *)(iVar5 + 2) = 0;
CVar4 = this[0x6c];
}
}
else {
this[0x70] = (CColorCorrection)((byte)this[0x70] | 1);
}
*(undefined4 *)(this + 0x444) = 0;
}
*(undefined4 *)(this + 0x448) = 0;
*(undefined4 *)(this + 0x44c) = 0;
*(undefined4 *)(this + 0x450) = 0;
*(undefined4 *)(this + 0x454) = 0;
if (CVar4 == (CColorCorrection)0x0) {
pCVar3 = *(CBaseEdict **)(this + 0x30);
if (pCVar3 != (CBaseEdict *)0x0) {
*(uint *)pCVar3 = *(uint *)pCVar3 | 0x101;
iVar5 = CBaseEdict::GetChangeAccessor(pCVar3);
*(undefined2 *)(iVar5 + 2) = 0;
}
}
else {
this[0x70] = (CColorCorrection)((byte)this[0x70] | 1);
}
uVar2 = *(undefined4 *)(gpGlobals + 0xc);
*(undefined4 *)(this + 0x78) = 0;
this[0x470] = (CColorCorrection)0x0;
*(undefined4 *)(this + 0x74) = uVar2;
*(undefined4 *)(this + 0x574) = 0;
if (this[0x45e] != (CColorCorrection)0x0) {
if (this[0x6c] == (CColorCorrection)0x0) {
pCVar3 = *(CBaseEdict **)(this + 0x30);
if (pCVar3 != (CBaseEdict *)0x0) {
*(uint *)pCVar3 = *(uint *)pCVar3 | 0x101;
iVar5 = CBaseEdict::GetChangeAccessor(pCVar3);
*(undefined2 *)(iVar5 + 2) = 0;
}
}
else {
this[0x70] = (CColorCorrection)((byte)this[0x70] | 1);
}
this[0x45e] = (CColorCorrection)0x0;
}
if (this[0x45f] != (CColorCorrection)0x0) {
if (this[0x6c] == (CColorCorrection)0x0) {
pCVar3 = *(CBaseEdict **)(this + 0x30);
if (pCVar3 != (CBaseEdict *)0x0) {
*(uint *)pCVar3 = *(uint *)pCVar3 | 0x101;
iVar5 = CBaseEdict::GetChangeAccessor(pCVar3);
*(undefined2 *)(iVar5 + 2) = 0;
}
}
else {
this[0x70] = (CColorCorrection)((byte)this[0x70] | 1);
}
this[0x45f] = (CColorCorrection)0x0;
}
if (this[0x460] != (CColorCorrection)0x0) {
if (this[0x6c] == (CColorCorrection)0x0) {
pCVar3 = *(CBaseEdict **)(this + 0x30);
if (pCVar3 != (CBaseEdict *)0x0) {
*(uint *)pCVar3 = *(uint *)pCVar3 | 0x101;
iVar5 = CBaseEdict::GetChangeAccessor(pCVar3);
*(undefined2 *)(iVar5 + 2) = 0;
}
this[0x460] = (CColorCorrection)0x0;
}
else {
this[0x70] = (CColorCorrection)((byte)this[0x70] | 1);
this[0x460] = (CColorCorrection)0x0;
}
return;
}
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.