CThinkContextsSaveDataOps::Save
0x00618950 · 284 bytes · __thiscall
_ZN25CThinkContextsSaveDataOps4SaveERK22SaveRestoreFieldInfo_tP5ISave
Decompiled
undefined (3 params)
/* CThinkContextsSaveDataOps::Save(SaveRestoreFieldInfo_t const&, ISave*) */
void __thiscall
CThinkContextsSaveDataOps::Save
(CThinkContextsSaveDataOps *this,SaveRestoreFieldInfo_t *param_1,ISave *param_2)
{
int *piVar1;
int *piVar2;
int *piVar3;
code *pcVar4;
undefined4 uVar5;
int iVar6;
int *local_28;
undefined4 local_24;
undefined4 local_20;
piVar2 = *(int **)param_1;
if ((CUtlVectorDataopsInstantiator<10>::
GetDataOps<CUtlVector<thinkfunc_t,CUtlMemory<thinkfunc_t,int>>>(CUtlVector<thinkfunc_t,CUtlMemory<thinkfunc_t,int>>*)
::ops == '\0') &&
(iVar6 = __cxa_guard_acquire(&CUtlVectorDataopsInstantiator<10>::
GetDataOps<CUtlVector<thinkfunc_t,CUtlMemory<thinkfunc_t,int>>>(CUtlVector<thinkfunc_t,CUtlMemory<thinkfunc_t,int>>*)
::ops), iVar6 != 0)) {
CUtlVectorDataopsInstantiator<10>::
GetDataOps<CUtlVector<thinkfunc_t,CUtlMemory<thinkfunc_t,int>>>(CUtlVector<thinkfunc_t,CUtlMemory<thinkfunc_t,int>>*)
::ops = &PTR_Save_00c60d38;
__cxa_guard_release(&CUtlVectorDataopsInstantiator<10>::
GetDataOps<CUtlVector<thinkfunc_t,CUtlMemory<thinkfunc_t,int>>>(CUtlVector<thinkfunc_t,CUtlMemory<thinkfunc_t,int>>*)
::ops);
}
local_24 = 0;
local_20 = 0;
local_28 = piVar2;
(*(code *)*CUtlVectorDataopsInstantiator<10>::
GetDataOps<CUtlVector<thinkfunc_t,CUtlMemory<thinkfunc_t,int>>>(CUtlVector<thinkfunc_t,CUtlMemory<thinkfunc_t,int>>*)
::ops)(&CUtlVectorDataopsInstantiator<10>::
GetDataOps<CUtlVector<thinkfunc_t,CUtlMemory<thinkfunc_t,int>>>(CUtlVector<thinkfunc_t,CUtlMemory<thinkfunc_t,int>>*)
::ops,&local_28,param_2);
piVar3 = *(int **)(param_1 + 4);
iVar6 = 0;
(**(code **)(*(int *)param_2 + 0x20))(param_2);
if (0 < piVar2[3]) {
do {
while( true ) {
piVar1 = (int *)(*piVar2 + iVar6 * 0x14);
local_28 = (int *)CONCAT31(local_28._1_3_,*piVar1 != 0);
(**(code **)(*(int *)param_2 + 0x30))(param_2,&local_28,1);
if ((char)local_28 == '\0') break;
iVar6 = iVar6 + 1;
pcVar4 = *(code **)(*(int *)param_2 + 0x90);
uVar5 = (**(code **)(*piVar3 + 0x30))(piVar3);
(*pcVar4)(param_2,uVar5,"m_pfnThink",piVar1,1);
if (piVar2[3] <= iVar6) goto LAB_00618a31;
}
iVar6 = iVar6 + 1;
} while (iVar6 < piVar2[3]);
}
LAB_00618a31:
(**(code **)(*(int *)param_2 + 0x24))(param_2);
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.