CBaseEntity::FVisible
0x00602640 · 902 bytes · __thiscall
_ZN11CBaseEntity8FVisibleERK6VectoriPPS_
Decompiled
undefined (4 params)
/* CBaseEntity::FVisible(Vector const&, int, CBaseEntity**) */
undefined4 __thiscall
CBaseEntity::FVisible(CBaseEntity *this,Vector *param_1,int param_2,CBaseEntity **param_3)
{
char cVar1;
undefined4 uVar2;
float local_ec;
float local_e8;
float local_e4;
CTraceFilterLOS local_e0 [20];
float local_cc;
float local_c8;
float local_c4;
float local_bc;
float local_b8;
float local_b4;
undefined4 local_ac;
undefined4 local_a8;
undefined4 local_a4;
undefined4 local_9c;
undefined4 local_98;
undefined4 local_94;
undefined4 local_8c;
undefined1 local_88;
undefined1 local_87;
Vector local_70 [12];
Vector local_64 [32];
float local_44;
CBaseEntity *local_24;
(**(code **)(*(int *)this + 0x234))(&local_ec,this);
if (*(int *)(ai_LOS_mode._28_4_ + 0x30) == 0) {
if (param_2 == 0x4041) {
param_2 = 0x2004041;
}
cVar1 = (**(code **)(*(int *)this + 0x16c))(this);
if (cVar1 != '\0') {
param_2 = param_2 & 0xffffffbfU | 0x2000;
}
CTraceFilterLOS::CTraceFilterLOS(local_e0,(IHandleEntity *)this,0,(IHandleEntity *)0x0);
local_88 = 1;
local_8c = 0;
local_bc = *(float *)param_1 - local_ec;
local_b8 = *(float *)(param_1 + 4) - local_e8;
local_cc = local_ec;
local_c8 = local_e8;
local_b4 = *(float *)(param_1 + 8) - local_e4;
local_c4 = local_e4;
local_94 = 0;
local_98 = 0;
local_9c = 0;
local_87 = local_b8 * local_b8 + local_bc * local_bc + local_b4 * local_b4 != 0.0;
local_a4 = 0;
local_a8 = 0;
local_ac = 0;
(**(code **)(*enginetrace + 0x14))(enginetrace,&local_cc,param_2,local_e0,local_70);
if (*(int *)(r_visualizetraces._28_4_ + 0x30) != 0) {
DebugDrawLine(local_70,local_64,0xff,0,0,true,-1.0);
}
}
else {
local_cc = local_ec;
local_c8 = local_e8;
local_bc = *(float *)param_1 - local_ec;
local_b8 = *(float *)(param_1 + 4) - local_e8;
local_b4 = *(float *)(param_1 + 8) - local_e4;
local_c4 = local_e4;
local_8c = 0;
local_88 = 1;
local_94 = 0;
local_98 = 0;
local_9c = 0;
local_87 = local_b8 * local_b8 + local_bc * local_bc + local_b4 * local_b4 != 0.0;
local_a4 = 0;
local_a8 = 0;
local_ac = 0;
CTraceFilterSimple::CTraceFilterSimple
((CTraceFilterSimple *)local_e0,(IHandleEntity *)this,0,
(_func_bool_IHandleEntity_ptr_int *)0x0);
(**(code **)(*enginetrace + 0x14))
(enginetrace,&local_cc,param_2,(CTraceFilterSimple *)local_e0,local_70);
if (*(int *)(r_visualizetraces._28_4_ + 0x30) != 0) {
DebugDrawLine(local_70,local_64,0xff,0,0,true,-1.0);
}
}
uVar2 = 1;
if (local_44 != 1.0) {
if (param_3 == (CBaseEntity **)0x0) {
uVar2 = 0;
}
else {
*param_3 = local_24;
uVar2 = 0;
}
}
return uVar2;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.