CAmbientGeneric::KeyValue
0x005dc7a0 · 1719 bytes · __thiscall
_ZN15CAmbientGeneric8KeyValueEPKcS1_
Decompiled
undefined (3 params)
/* CAmbientGeneric::KeyValue(char const*, char const*) */
undefined4 __thiscall CAmbientGeneric::KeyValue(CAmbientGeneric *this,char *param_1,char *param_2)
{
int iVar1;
undefined4 uVar2;
int iVar3;
long lVar4;
long lVar5;
if ((param_1 == "preset") || (iVar1 = _V_stricmp(param_1,"preset"), iVar1 == 0)) {
lVar5 = strtol(param_2,(char **)0x0,10);
*(long *)(this + 0x44c) = lVar5;
return 1;
}
if ((param_1 == "pitch") || (iVar1 = _V_stricmp(param_1,"pitch"), iVar1 == 0)) {
lVar5 = strtol(param_2,(char **)0x0,10);
if (lVar5 < 0x100) {
lVar4 = 0;
if (-1 < lVar5) {
lVar4 = lVar5;
}
*(long *)(this + 0x450) = lVar4;
return 1;
}
*(undefined4 *)(this + 0x450) = 0xff;
return 1;
}
if ((param_1 == "pitchstart") || (iVar1 = _V_stricmp(param_1,"pitchstart"), iVar1 == 0)) {
lVar5 = strtol(param_2,(char **)0x0,10);
if (0xff < lVar5) {
*(undefined4 *)(this + 0x454) = 0xff;
return 1;
}
lVar4 = 0;
if (-1 < lVar5) {
lVar4 = lVar5;
}
*(long *)(this + 0x454) = lVar4;
return 1;
}
if ((param_1 == "spinup") || (iVar1 = _V_stricmp(param_1,"spinup"), iVar1 == 0)) {
iVar1 = strtol(param_2,(char **)0x0,10);
if (iVar1 < 0x65) {
if (iVar1 < 0) {
*(undefined4 *)(this + 0x458) = 0;
iVar1 = 0;
goto LAB_005dcc17;
}
*(int *)(this + 0x458) = iVar1;
if (iVar1 == 0) {
iVar1 = 0;
goto LAB_005dcc17;
}
}
else {
iVar1 = 100;
}
iVar1 = (0x65 - iVar1) * 0x40;
*(int *)(this + 0x458) = iVar1;
LAB_005dcc17:
*(int *)(this + 0x48c) = iVar1;
return 1;
}
if ((param_1 == "spindown") || (iVar1 = _V_stricmp(param_1,"spindown"), iVar1 == 0)) {
iVar1 = strtol(param_2,(char **)0x0,10);
if (iVar1 < 0x65) {
if (iVar1 < 0) {
*(undefined4 *)(this + 0x45c) = 0;
iVar1 = 0;
goto LAB_005dcc47;
}
*(int *)(this + 0x45c) = iVar1;
if (iVar1 == 0) {
iVar1 = 0;
goto LAB_005dcc47;
}
}
else {
iVar1 = 100;
}
iVar1 = (0x65 - iVar1) * 0x40;
*(int *)(this + 0x45c) = iVar1;
LAB_005dcc47:
*(int *)(this + 0x490) = iVar1;
return 1;
}
if ((param_1 == "volstart") || (iVar1 = _V_stricmp(param_1,"volstart"), iVar1 == 0)) {
lVar5 = strtol(param_2,(char **)0x0,10);
iVar1 = 100;
if ((lVar5 < 0xb) && (iVar1 = 0, -1 < lVar5)) {
iVar1 = lVar5 * 10;
}
*(int *)(this + 0x464) = iVar1;
return 1;
}
if ((param_1 == "fadein") || (iVar1 = _V_stricmp(param_1,"fadein"), iVar1 == 0)) {
iVar1 = strtol(param_2,(char **)0x0,10);
if (iVar1 < 0x65) {
if (iVar1 < 0) {
LAB_005dcc60:
*(undefined4 *)(this + 0x468) = 0;
iVar1 = 0;
goto LAB_005dcb38;
}
*(int *)(this + 0x468) = iVar1;
if (iVar1 == 0) {
iVar1 = 0;
goto LAB_005dcb38;
}
}
else {
iVar1 = 100;
}
iVar1 = (0x65 - iVar1) * 0x40;
*(int *)(this + 0x468) = iVar1;
LAB_005dcb38:
*(int *)(this + 0x49c) = iVar1;
return 1;
}
if ((param_1 == "fadeout") || (iVar1 = _V_stricmp(param_1,"fadeout"), iVar1 == 0)) {
iVar1 = strtol(param_2,(char **)0x0,10);
if (iVar1 < 0x65) {
if (iVar1 < 0) {
LAB_005dcc90:
*(undefined4 *)(this + 0x46c) = 0;
iVar1 = 0;
goto LAB_005dcaf0;
}
*(int *)(this + 0x46c) = iVar1;
if (iVar1 == 0) {
iVar1 = 0;
goto LAB_005dcaf0;
}
}
else {
iVar1 = 100;
}
iVar1 = (0x65 - iVar1) * 0x40;
*(int *)(this + 0x46c) = iVar1;
}
else {
if ((param_1 == "fadeinsecs") || (iVar1 = _V_stricmp(param_1,"fadeinsecs"), iVar1 == 0)) {
iVar3 = strtol(param_2,(char **)0x0,10);
if (iVar3 < 0x65) {
if (iVar3 < 0) goto LAB_005dcc60;
*(int *)(this + 0x468) = iVar3;
iVar1 = 0;
if (iVar3 == 0) goto LAB_005dcb38;
}
else {
iVar3 = 100;
}
iVar1 = (int)(0x6400 / (longlong)(iVar3 * 5));
*(int *)(this + 0x468) = iVar1;
goto LAB_005dcb38;
}
if ((param_1 != "fadeoutsecs") && (iVar1 = _V_stricmp(param_1,"fadeoutsecs"), iVar1 != 0)) {
if ((param_1 == "lfotype") || (iVar1 = _V_stricmp(param_1,"lfotype"), iVar1 == 0)) {
lVar4 = strtol(param_2,(char **)0x0,10);
lVar5 = 2;
if (lVar4 < 5) {
lVar5 = lVar4;
}
*(long *)(this + 0x470) = lVar5;
return 1;
}
if ((param_1 == "lforate") || (iVar1 = _V_stricmp(param_1,"lforate"), iVar1 == 0)) {
lVar5 = strtol(param_2,(char **)0x0,10);
iVar1 = 0x3e800;
if (lVar5 < 0x3e9) {
iVar1 = 0;
if (-1 < lVar5) {
iVar1 = lVar5 << 8;
}
}
*(int *)(this + 0x474) = iVar1;
return 1;
}
if ((param_1 == "lfomodpitch") || (iVar1 = _V_stricmp(param_1,"lfomodpitch"), iVar1 == 0)) {
lVar5 = strtol(param_2,(char **)0x0,10);
if (100 < lVar5) {
*(undefined4 *)(this + 0x478) = 100;
return 1;
}
lVar4 = 0;
if (-1 < lVar5) {
lVar4 = lVar5;
}
*(long *)(this + 0x478) = lVar4;
return 1;
}
if ((param_1 != "lfomodvol") && (iVar1 = _V_stricmp(param_1,"lfomodvol"), iVar1 != 0)) {
if ((param_1 != "cspinup") && (iVar1 = _V_stricmp(param_1,"cspinup"), iVar1 != 0)) {
uVar2 = CPointEntity::KeyValue((CPointEntity *)this,param_1,param_2);
return uVar2;
}
lVar5 = strtol(param_2,(char **)0x0,10);
if (100 < lVar5) {
*(undefined4 *)(this + 0x480) = 100;
return 1;
}
lVar4 = 0;
if (-1 < lVar5) {
lVar4 = lVar5;
}
*(long *)(this + 0x480) = lVar4;
return 1;
}
lVar5 = strtol(param_2,(char **)0x0,10);
if (100 < lVar5) {
*(undefined4 *)(this + 0x47c) = 100;
return 1;
}
lVar4 = 0;
if (-1 < lVar5) {
lVar4 = lVar5;
}
*(long *)(this + 0x47c) = lVar4;
return 1;
}
iVar3 = strtol(param_2,(char **)0x0,10);
if (iVar3 < 0x65) {
if (iVar3 < 0) goto LAB_005dcc90;
*(int *)(this + 0x46c) = iVar3;
iVar1 = 0;
if (iVar3 == 0) goto LAB_005dcaf0;
}
else {
iVar3 = 100;
}
iVar1 = (int)(0x6400 / (longlong)(iVar3 * 5));
*(int *)(this + 0x46c) = iVar1;
}
LAB_005dcaf0:
*(int *)(this + 0x4a0) = iVar1;
return 1;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.