L L4D2node

CAI_Expresser::CanSpeakConcept

0x005d1280 · 526 bytes · __thiscall

_ZN13CAI_Expresser15CanSpeakConceptE11CAI_Concept

Decompiled

undefined (2 params)

/* CAI_Expresser::CanSpeakConcept(CAI_Concept) */

bool __thiscall CAI_Expresser::CanSpeakConcept(CAI_Expresser *this,CAI_Concept *param_2)

{
  char cVar1;
  int iVar2;
  bool bVar3;
  int iVar4;
  int iVar5;
  int in_GS_OFFSET;
  longdouble lVar6;
  float fVar7;
  int local_e4 [2];
  AI_Response local_dc [188];
  int local_20;
  
  local_20 = *(int *)(in_GS_OFFSET + 0x14);
  iVar2 = CAI_Concept::GetStringConcept(param_2);
  if (iVar2 == 0) {
LAB_005d1470:
    bVar3 = true;
  }
  else {
    local_e4[1] = 0xbf800000;
    AI_Response::AI_Response(local_dc);
    iVar5 = *(int *)(this + 0x18);
    local_e4[0] = iVar2;
    if (iVar5 != -1) {
      iVar2 = *(int *)(this + 0xc);
      do {
        while( true ) {
          iVar4 = iVar5 * 0xd4;
                    /* try { // try from 005d130b to 005d1329 has its CatchHandler @ 005d14a5 */
          cVar1 = (**(code **)(this + 8))(local_e4,iVar2 + 0x10 + iVar4);
          if (cVar1 != '\0') break;
          cVar1 = (**(code **)(this + 8))(*(int *)(this + 0xc) + iVar4 + 0x10,local_e4);
          if (cVar1 == '\0') {
            AI_Response::~AI_Response(local_dc);
            if ((iVar5 == -1) ||
               (iVar4 = iVar4 + *(int *)(this + 0xc), *(char *)(iVar4 + 0x19) == '\0'))
            goto LAB_005d1470;
            cVar1 = AI_Response::GetSpeakOnce((AI_Response *)(iVar4 + 0x18));
            bVar3 = false;
            if (cVar1 != '\0') goto LAB_005d1475;
            lVar6 = (longdouble)AI_Response::GetRespeakDelay((AI_Response *)(iVar4 + 0x18));
            if (((float)lVar6 == 0.0) || (*(float *)(iVar4 + 0x14) == -1.0)) goto LAB_005d1470;
            fVar7 = (float)lVar6 + *(float *)(iVar4 + 0x14);
            bVar3 = fVar7 < *(float *)(gpGlobals + 0xc) || fVar7 == *(float *)(gpGlobals + 0xc);
            goto LAB_005d1475;
          }
          if ((CUtlRBTree<CUtlMap<char_const*,ConceptHistory_t,int>::Node_t,int,CUtlMap<char_const*,ConceptHistory_t,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,ConceptHistory_t,int>::Node_t,int>,int>>
               ::Links(int)::s_Sentinel == '\0') &&
             (iVar2 = __cxa_guard_acquire(&CUtlRBTree<CUtlMap<char_const*,ConceptHistory_t,int>::Node_t,int,CUtlMap<char_const*,ConceptHistory_t,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,ConceptHistory_t,int>::Node_t,int>,int>>
                                           ::Links(int)::s_Sentinel), iVar2 != 0)) {
            CUtlRBTree<CUtlMap<char_const*,ConceptHistory_t,int>::Node_t,int,CUtlMap<char_const*,ConceptHistory_t,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,ConceptHistory_t,int>::Node_t,int>,int>>
            ::Links(int)::s_Sentinel = 0xffffffff;
            DAT_00f21f78 = 0xffffffff;
            DAT_00f21f7c = 0xffffffff;
            __cxa_guard_release(&CUtlRBTree<CUtlMap<char_const*,ConceptHistory_t,int>::Node_t,int,CUtlMap<char_const*,ConceptHistory_t,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,ConceptHistory_t,int>::Node_t,int>,int>>
                                 ::Links(int)::s_Sentinel);
          }
          iVar2 = *(int *)(this + 0xc);
          iVar5 = *(int *)(iVar2 + 4 + iVar4);
          if (iVar5 == -1) goto LAB_005d1349;
        }
        if ((CUtlRBTree<CUtlMap<char_const*,ConceptHistory_t,int>::Node_t,int,CUtlMap<char_const*,ConceptHistory_t,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,ConceptHistory_t,int>::Node_t,int>,int>>
             ::Links(int)::s_Sentinel == '\0') &&
           (iVar2 = __cxa_guard_acquire(&CUtlRBTree<CUtlMap<char_const*,ConceptHistory_t,int>::Node_t,int,CUtlMap<char_const*,ConceptHistory_t,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,ConceptHistory_t,int>::Node_t,int>,int>>
                                         ::Links(int)::s_Sentinel), iVar2 != 0)) {
          CUtlRBTree<CUtlMap<char_const*,ConceptHistory_t,int>::Node_t,int,CUtlMap<char_const*,ConceptHistory_t,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,ConceptHistory_t,int>::Node_t,int>,int>>
          ::Links(int)::s_Sentinel = 0xffffffff;
          DAT_00f21f78 = 0xffffffff;
          DAT_00f21f7c = 0xffffffff;
          __cxa_guard_release(&CUtlRBTree<CUtlMap<char_const*,ConceptHistory_t,int>::Node_t,int,CUtlMap<char_const*,ConceptHistory_t,int>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<char_const*,ConceptHistory_t,int>::Node_t,int>,int>>
                               ::Links(int)::s_Sentinel);
        }
        iVar2 = *(int *)(this + 0xc);
        iVar5 = *(int *)(iVar2 + iVar4);
      } while (iVar5 != -1);
    }
LAB_005d1349:
    AI_Response::~AI_Response(local_dc);
    bVar3 = true;
  }
LAB_005d1475:
  if (local_20 != *(int *)(in_GS_OFFSET + 0x14)) {
                    /* WARNING: Subroutine does not return */
    __stack_chk_fail();
  }
  return bVar3;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

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Return-type handling cheatsheet (DHookReturn)